11th week of 2021 patent applcation highlights part 57 |
Patent application number | Title | Published |
20210082166 | GRAPHICS PROCESSOR AND RELATED METHOD FOR DISPLAYING A SET OF PIXEL(S), RELATED PLATFORM AND AVIONICS SYSTEM - This graphics processor comprises:
| 2021-03-18 |
20210082167 | METHODS AND SYSTEMS FOR DETERMINING AND DISPLAYING PEDIGREES - The disclosed embodiments concern methods, apparatus, systems and computer program products for determining and displaying pedigrees based on IBD data. Some implementations use a probabilistic relationship model to obtain various likelihoods of various potential relationships based on pairwise IBD data and pairwise age data. Some implementations build large pedigrees by combining smaller pedigrees. Some implementations display pedigree graphs with various features that are informative and easy to understand. | 2021-03-18 |
20210082168 | TIMELINE SYSTEM FOR MONITORING A CULTURE MEDIA PROTOCOL - Systems and methods are provided for providing a timeline representing a culture media protocol for a culture medium. Providing a timeline representing a culture media protocol can include receiving the culture media protocol for the culture media generating the timeline on a user interface based on the culture media protocol, monitoring time on the timeline, receiving one or more culture media images related to the culture media protocol, associating each of the one or more culture media images with a position on the timeline that correlates to a time at which the culture media image was captured, and generating a selectable marker for each culture media image associated with the timeline, the selectable marker being aligned with the position on the timeline that correlates to the time at which the culture media image was captured. | 2021-03-18 |
20210082169 | CREATIVE GAN GENERATING MUSIC DEVIATING FROM STYLE NORMS - A method and system for generating music uses artificial intelligence to analyze existing musical compositions and then creates a musical composition that deviates from the learned styles. Known musical compositions created by humans are presented in digitized form along with a style designator to a computer for analysis, including recognition of musical elements and association of particular styles. A music generator generates a draft musical composition for similar analysis by the computer. The computer ranks such draft musical composition for correlation with known musical elements and known styles. The music generator modifies the draft musical composition using an iterative process until the resulting musical composition is recognizable as music but is distinctive in style. | 2021-03-18 |
20210082170 | IMITATING MOTION CAPTURE CLIPS USING A NEURAL NETWORK - This disclosure presents a process to generate one or more video frames through guiding the movements of a target object in an environment controlled by physics-based constraints. The target object is guided by the movements of a reference object from a motion capture (MOCAP) video clip. As disturbances, environmental factors, or other physics-based constraints interfere with the target object mimicking the reference object. A tracking agent, along with a corresponding neural network, can be used to compensate and modify the movements of the target object. Should the target object diverge significantly from the reference object, such as falling down, a recovery agent, along with a corresponding neural network, can be used to move the target object back into an approximate alignment with the reference object before resuming the tracking process. | 2021-03-18 |
20210082171 | DEPTH OF FIELD FOR A CAMERA IN A MEDIA-EDITING APPLICATION - Some embodiments provide a method that provides tools for defining a scene including media objects in a multi-dimensional space. The method provides a set of user interface tools for adjusting a region of focus for rendering the space from a particular location within a particular field of view. In some embodiments, the region of focus is a first region in the space within the particular field of view and the space further includes a second region outside of the region of focus within the particular field of view. In some embodiments, the method also provides a set of effects for applying to the second region but not the first region to visually indicate the first region as the region of focus within the space and the second region as a region outside of the region of focus within the space. | 2021-03-18 |
20210082172 | ARTIFICIAL INTELLIGENCE BASED VIRTUAL OBJECT AGING - Embodiments of the systems and methods described herein provide a virtual object aging system. The virtual object aging system can utilize artificial intelligence to modify virtual objects within a video game to age and/or deteriorate for a certain time period. The virtual object aging system can be used to determine erosion, melting ice, and/or other environmental effects on virtual objects within the game. The virtual object aging system can apply aging, rust, weathering, and/or other effects that cause persistent change to object meshes and textures. | 2021-03-18 |
20210082173 | Methods and Systems for Volumetric Reconstruction Based on a Confidence Field - An illustrative computing system is configured to perform volumetric reconstruction based on a confidence field. In one implementation, the computing system accesses color and depth data captured from a plurality of different vantage points for a surface point on a surface of an object. Based on the color and depth data captured from the plurality of different vantage points, the computing system determines a confidence field value associated with the surface point. Based on the confidence field value associated with the surface point, the computing system generates reconstructed color and depth data for a volumetric reconstruction of the surface of the object. Corresponding methods and systems are also disclosed. | 2021-03-18 |
20210082174 | IMAGE PROCESSING APPARATUS, IMAGE PROCESSING METHOD, AND STORAGE MEDIUM - An image processing apparatus acquires information about a three-dimensional display apparatus, acquires a plurality of images based on imaging by a plurality of imaging apparatuses that images a target area from different directions, sets a position of and a direction from a virtual viewpoint in a space associated with the target area, sets positions of and directions from virtual viewpoints of a number corresponding to a configuration of the three-dimensional display apparatus, with the position of and the direction from the virtual viewpoint as a reference, and generates display image data for the three-dimensional display apparatus, based on the plurality of images and the set positions of and the set directions from the virtual viewpoints. | 2021-03-18 |
20210082175 | THREE-DIMENSIONAL SHAPE DATA GENERATION APPARATUS, THREE-DIMENSIONAL MODELING APPARATUS, THREE-DIMENSIONAL SHAPE DATA GENERATION SYSTEM, AND NON-TRANSITORY COMPUTER READABLE MEDIUM STORING THREE-DIMENSIONAL SHAPE DATA GENERATION PROGRAM - A three-dimensional shape data generation apparatus includes: a processor configured to obtain two-dimensional shape data representing a two-dimensional shape corresponding to a three-dimensional shape of a target to which attribute information is to be assigned, obtain the attribute information of the two-dimensional shape, and assign the obtained attribute information to at least some three-dimensional elements among plural three-dimensional elements representing the three-dimensional shape to generate three-dimensional shape data. | 2021-03-18 |
20210082176 | PASSTHROUGH VISUALIZATION - In one embodiment, a method includes receiving image data corresponding to an external environment of a user. The image data is captured at a first time and comprises a body part of the user. The method also includes receiving a first tracking data generated based on measurements made at the first time by at least one motion sensor associated with the body part; generating, based at least on the image data, a model representation associated with the body part; receiving a second tracking data generated based on measurements made at a second time by the at least one motion sensor associated with the body part; determining a deformation of the model representation associated with the body part based on the first tracking data and the second tracking data; and displaying the deformation of the model representation associated with the body part of the user. | 2021-03-18 |
20210082177 | RENDERING SCENES USING A COMBINATION OF RAYTRACING AND RASTERIZATION - The disclosure provides a cloud-based renderer and methods of rendering a scene on a computing system using a combination of raytracing and rasterization. In one example, a method of rendering a scene includes: (1) generating at least one raytracing acceleration structure from scene data of the scene, (2) selecting raytracing and rasterization algorithms for rendering the scene based on the scene data, and (3) rendering the scene utilizing a combination of the raytracing algorithms and the rasterization algorithms, wherein the rasterization algorithms utilize primitive cluster data from the raytracing acceleration structures. | 2021-03-18 |
20210082178 | METHOD AND APPARATUS FOR PROCESSING A 3D SCENE - A method and an apparatus for processing a 3D scene are disclosed. At least one virtual reference viewpoint in the 3D scene is determined ( | 2021-03-18 |
20210082179 | Method and System for Remote Clothing Selection - Method for remote clothing selection includes determination of anthropometric dimensional parameters of a user, automatic assessment of correspondence of a garment to the shape and body measurements of a user, determination and provision of recommendations to a user on the selection of a particular garment and, optionally, visualization of a garment on a digital avatar of this user in the virtual fitting room, including optional change of his/her pose. The invention provides an increase in the efficiency of remote clothing selection by a user, an improvement in user's experience of remote purchase, an increase in user satisfaction and, ultimately, an increase in online sales of clothing and a decrease in the proportion of clothing returned after a purchase due to unsatisfactory matching to the shape and measurements of user's body. | 2021-03-18 |
20210082180 | Method and System for Remote Clothing Selection - Method for remote clothing selection includes determination of anthropometric dimensional parameters of a user, automatic assessment of correspondence of a garment to the shape and body measurements of a user, determination and provision of recommendations to a user on the selection of a particular garment and, optionally, visualization of a garment on a digital avatar of this user in the virtual fitting room, including optional change of his/her pose. The invention provides an increase in the efficiency of remote clothing selection by a user, an improvement in user's experience of remote purchase, an increase in user satisfaction and, ultimately, an increase in online sales of clothing and a decrease in the proportion of clothing returned after a purchase due to unsatisfactory matching to the shape and measurements of user's body. | 2021-03-18 |
20210082181 | METHOD AND APPARATUS FOR OBJECT DETECTION, INTELLIGENT DRIVING METHOD AND DEVICE, AND STORAGE MEDIUM - Disclosed are a method and apparatus for object detection, an electronic device and a computer storage medium. The method includes: acquiring three-dimensional (3D) point cloud data; determining point cloud semantic features corresponding to the 3D point cloud data according to the 3D point cloud data; determining part location information of foreground points based on the point cloud semantic features; extracting at least one initial 3D bounding box based on the point cloud data; and determining a 3D bounding box for an object according to the point cloud semantic features corresponding to the point cloud data, the part location information of the foreground points and the at least one initial 3D bounding box. | 2021-03-18 |
20210082182 | Layered Meshing for Additive Manufacturing Simulations - Systems and methods are provided herein for a layered volume mesh of a physical object in an additive manufacturing process. A surface mesh representing the physical object is sliced and layered into a plurality of virtual layer planes. The surface mesh includes a plurality of nodes. Volume meshing of the modified surface mesh is performed to generate the layered volume mesh. | 2021-03-18 |
20210082183 | REALITY-BASED THREE-DIMENSIONAL INFRASTRUCTURE RECONSTRUCTION - Two-dimensional aerial images and other geo-spatial information are processed to produce land classification data, vector data and attribute data for buildings found within the images. This data is stored upon a server computer within shape files, and also stored are source code scripts describing how to reconstruct a type of building along with compiled versions of the scripts. A software game or simulator executes upon a client computer in which an avatar moves within a landscape. A classifier classifies a type of building in the shape file to execute the appropriate script. Depending upon its location, a scene composer downloads a shape file and a compiled script is executed in order to reconstruct any number of buildings in the vicinity of the avatar. The script produces a three-dimensional textured mesh which is then rendered upon a screen of the client computer to display a two-dimensional representation of the building. | 2021-03-18 |
20210082184 | AUTOMATED 3D ROOT SHAPE PREDICTION USING DEEP LEARNING METHODS - A computer-implemented method for automated 3D root shape prediction comprising: receiving data defining at least one 3D representation of a tooth and processing the data including: transforming at least part of the data into a voxel representation of a crown; a pre-processor providing the representation of the crown to the input of the neural network trained on clinical representations of real teeth; the first neural network generating a representation of a root or a tooth from the crown, wherein the generation of the representation of the root or tooth includes: determining voxel activations in a voxel space of the output of the deep learning network, each activation representing a probability measure defining the probability that a voxel is part of the root or the tooth; and, determining whether a voxel activation is part of the root or the tooth by comparing the voxel activation with a voxel activation threshold value. | 2021-03-18 |
20210082185 | APPARATUS, METHOD AND COMPUTER PROGRAM FOR RENDERING A VISUAL SCENE - An apparatus for rendering a visual scene includes: a content visualization stage configured: to obtain as a first input a set of images of one or more objects, and to obtain as a second input a geometry representation of the one or more objects in a 3D-space; to obtain a final image representing the visual scene from a perspective of a target position, the visual scene including the one or more objects; to consider at least one of a lighting effect and/or an object interaction effect between the one or more objects and one or more further objects contained in the visual scene; the content visualization stage is configured to obtain a target view image from the set of images irrespective of the geometry representation. The apparatus is configured to map the target view image on the geometry representation under consideration of the target position. | 2021-03-18 |
20210082186 | VIRTUAL REALITY BASED SELECTIVE AUTOMATION ADOPTION - One example of a computer-implemented method comprises analyzing data received from an automation control device to identify a plurality of automation devices communicatively coupled to the automation control device; determining a functionality of at least one of the plurality of automation devices not utilized by the user; presenting a gamification scenario associated with the determined functionality to a user in a virtual reality environment; monitoring interaction of the user with the gamification scenario; and enabling use of the determined functionality based on the monitored interaction of the user with the gamification scenario. | 2021-03-18 |
20210082187 | HAPTIC SIMULATION OF MOTION IN VIRTUAL REALITY - A virtual reality device includes a near-eye display; a logic machine; and a storage machine holding instructions executable by the logic machine to: via the near-eye display, present virtual image frames depicting a virtual environment. The virtual image frames are dynamically updated to simulate movement of a user of the virtual reality device through the virtual environment. Movement-simulating haptics are provided to a vestibular system of the user via one or more vestibular haptic devices, based on the simulated movement of the user through the virtual environment. | 2021-03-18 |
20210082188 | AUGMENTED REALITY-BASED IMAGE EDITING - A computer-implemented method that includes capturing a first image from a frame of video, analyzing the first image to create a set of artifacts, and classifying an artifact based on an attribute associated with the artifact to create an artifact class. The method also includes comparing the artifact class to a reference class, where, responsive to the comparing, a degree of correspondence is formed. The method continues with detecting a mismatch when the degree of correspondence is below a threshold degree of correspondence, generating a response indicating the mismatch, and causing, responsive to the mismatch, a content production system to change from a first setting to a second setting, the second setting causing a classification of the artifact to change to a second artifact class. | 2021-03-18 |
20210082189 | METHOD FOR MEASURING AND MODELING SPACES USING MARKERLESS AUGMENTED REALITY - Described herein are devices, systems, media, and methods using an augmented reality smartphone application to capture measurements of an interior or exterior space in real-time and generate a floorplan of the space and/or a 3D model of the space from the captured measurements in less than 5 minutes. | 2021-03-18 |
20210082190 | SPATIAL REPRESENTATION IN VIRTUAL AND MIXED REALITY - A system generating virtual reality spatial representation of functional spaces and a method for using the same is disclosed. The system comprises of a remote server executing a plurality of instructions to generate a three dimensional spatial representation of functional spaces upon receiving an input such as a floor plan from the user of the system. The spatial representation thus created is rendered in virtual or mixed reality and allows the user to interact with the representation. In addition, the system of the present disclosure allows the user to collaborate with one or more other users to add a plurality of virtual objects into the spatial representation and use the annotated representation for designing functional spaces. Other methods are also described herein. | 2021-03-18 |
20210082191 | MIXED REALITY MUSICAL INSTRUMENT - A method is disclosed, the method comprising the steps of identifying a first real object in a mixed reality environment, the mixed reality environment having a user; identifying a second real object in the mixed reality environment; generating, in the mixed reality environment, a first virtual object corresponding to the second real object; identifying, in the mixed reality environment, a collision between the first real object and the first virtual object; determining a first attribute associated with the collision; determining, based on the first attribute, a first audio signal corresponding to the collision; and presenting to the user, via one or more speakers, the first audio signal. | 2021-03-18 |
20210082192 | TOPOLOGY-CHANGE-AWARE VOLUMETRIC FUSION FOR REAL-TIME DYNAMIC 4D RECONSTRUCTION - A method for real-time dynamic 4D reconstruction can include detecting one or more topology changes between reconstructed frames and a new incoming frame by detecting a set of discontinuities in a first surface mesh associated with the reconstructed frames; duplicating cells of a first volumetric cell structure associated with the reconstructed frames at the set of discontinuities to generate a set of nodes, the set of nodes having a non-manifold connectivity; and fusing a depth image of the new incoming frame with the first volumetric cell structure having the set of nodes to form a next volumetric cell structure with the non-manifold connectivity. A next surface mesh extracted from the next volumetric cell structure can then be output for rendering a live frame. | 2021-03-18 |
20210082193 | OBJECT INTERACTIVITY IN VIRTUAL SPACE - A method performed by an augmented reality (AR) system includes receiving a command that is input by the user through the AR system. The augmented reality (AR) system includes a hardware processor and an AR display configured to present virtual content in an environment of a user. The command specifies a type of virtual object to be presented in the environment. In response to the command, virtual objects of the specified type are presented in the environment, and a presentation of at least one of the virtual objects is altered in response to detecting a movement of the user in proximity to the at least one virtual object. | 2021-03-18 |
20210082194 | SYSTEM AND METHOD TO INTEGRATE CONTENT IN REAL TIME INTO A DYNAMIC REAL-TIME 3-DIMENSIONAL SCENE - System integrating content in real-time into dynamic 3D scene includes external server including CMS, a device including content integrating engine to process in real-time 3D scenes, and display device to display combined 3D scene output. CMS searches for social media posts on social media servers. Social media posts includes message and URL to media content. Content integrating engine includes content retriever, content queue, 3D scene component processors to process each 3D scene's visual components, scene manager and combiner. Content retriever establishes direct connection to external server, and retrieves URLs from server storage and stores URLs in content queue. Scene manager, at time of low intensity during 3D scene, signals to content retriever to retrieve media content corresponding to URLs in content queue, one scene component processor to process display setting change, or another scene component processor to process media content. Combiner to generate combined 3D scene output. Other embodiments are described. | 2021-03-18 |
20210082195 | SYSTEMS AND METHODS FOR PROVIDING VIRTUAL ELEMENTS BASED ON A CODE PROVIDED WITHIN A MIXED REALITY SCENE - Mixed reality systems and methods, and in particular to systems and methods for providing virtual elements based on a code provided within a mixed reality scene, are provided. A mixed reality method includes generating a live video signal of a scene associated with a field of view of a user, wherein the scene comprises an optical, machine-readable representation of code data. The method further includes determining, via a processing device, the code data based on the representation of the code data. The method further includes determining, via the processing device based on the code data, a virtual element in real time. The method further includes displaying the virtual element to the user as part of the scene. | 2021-03-18 |
20210082196 | METHOD AND DEVICE FOR PRESENTING AN AUDIO AND SYNTHESIZED REALITY EXPERIENCE - In various implementations, methods of presenting an audio/SR experience are disclosed. In one embodiment, while playing an audio file in an environment, in response to determining that the respective temporal criterion and the respective environmental criterion of an SR content event is met, the SR content event is displayed in association with the environment. In one embodiment, SR content is obtained and displayed in association with an environment based on an audio file and a 3D point cloud of the environment. In one embodiment, SR content is obtained and displayed in association with an environment based on spoken words of a real sound of the environment. | 2021-03-18 |
20210082197 | METHOD AND DEVICE FOR COMPOSITING AN IMAGE - A method of and apparatus configured to perform obtaining a captured image of a real environment. The real environment includes a device having a screen. The captured image includes the device having the screen. The pose of the screen is determined based on the captured image. From a source other than the captured image, 2D content to be displayed on a representation of the screen in the virtual scene is obtained. The 2D content is projected to produce projected 2D content. The projected 2D content aligned to the pose of the screen. The virtual scene is generated as a combination of a virtual content item and the projected 2D content. | 2021-03-18 |
20210082198 | AUGMENTED REALITY LIGHTING EFFECTS - The present invention embraces a system, device, and method for adding lighting effects to augmented reality (AR) content (i.e., virtual objects). Light sensors in an augmented reality (AR) system monitor an environment's lighting conditions to acquire lighting data that can be used to create (or update) virtual light sources. Depth sensors in the AR system sense the environment to acquire mapping data that can be used to create a 3D model of the environment while tracking the system's location within the environment. Algorithms running on a processor may then add the virtual light sources to the 3D model of the environment so that, when AR content is created, lighting effects corresponding to the virtual light sources can be added. The resulting AR content with virtual lighting effects appear more realistic to a user. | 2021-03-18 |
20210082199 | SYSTEMS AND METHODS OF AUGMENTED REALITY VISUALIZATION BASED ON SENSOR DATA - A device is configured to estimate a gaze target of a user of an augmented reality headset based on vehicle sensor data and headset sensor data. The device is configured to generate visualization data based on the gaze target. Responsive to determining that the gaze target is inside a first vehicle, the visualization data includes a first visual depiction of a first point of interest that is outside the first vehicle. The first point of interest includes at least a portion of a particular route of a particular vehicle. The particular vehicle includes the first vehicle or a second vehicle. Responsive to determining that the gaze target is outside the first vehicle, the visualization data includes a second visual depiction of a second point of interest that is inside the first vehicle. | 2021-03-18 |
20210082200 | SYNCHRONIZED, INTERACTIVE AUGMENTED REALITY DISPLAYS FOR MULTIFUNCTION DEVICES - A device can receive live video of a real-world, physical environment on a touch sensitive surface. One or more objects can be identified in the live video. An information layer can be generated related to the objects. In some implementations, the information layer can include annotations made by a user through the touch sensitive surface. The information layer and live video can be combined in a display of the device. Data can be received from one or more onboard sensors indicating that the device is in motion. The sensor data can be used to synchronize the live video and the information layer as the perspective of video camera view changes due to the motion. The live video and information layer can be shared with other devices over a communication link. | 2021-03-18 |
20210082201 | AUGMENTED REALITY CHANNEL SOUNDING SYSTEM - Methods, computer-readable media, and apparatuses for presenting a visualization of at least one wireless channel parameter as an overlay on top of an image of an environment are described. For example, a processing system including at least one processor may obtain at least a first wireless channel parameter of at least a first location, generate a first visualization of the at least the first wireless channel parameter, where the first visualization indicates at least one of: a magnitude of the at least the first wireless channel parameter or a direction of the at least the first wireless channel parameter, and present the first visualization of the at least the first wireless channel parameter as an overlay on top of a first image of an environment associated with the first location via a display device. | 2021-03-18 |
20210082202 | CLOUD ENABLED AUGMENTED REALITY - An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment and a location sensor to capture location data describing a geolocation of the client device. The client device creates a three-dimensional (3-D) map with the image data and the location data for use in generating virtual objects to augment reality. The client device transmits the created 3-D map to an external server that may utilize the 3-D map to update a world map stored on the external server. The external server sends a local portion of the world map to the client device. The client device determines a distance between the client device and a mapping point to generate a computer-mediated reality image at the mapping point to be displayed on the client device. | 2021-03-18 |
20210082203 | GEOPHYSICAL SENSOR POSITIONING SYSTEM - An augmented reality (AR) object positioning system receives a target coordinate for a location of interest within a physical environment. The AR object positioning system then determines an AR device coordinate of an AR device within the physical environment and orientation information of the AR device at the AR device coordinate. The AR object positioning system calculates a plurality of image frame coordinates of an image frame based on the AR device coordinate and the orientation information when the image frame was captured. The AR object positioning system, in response to an image frame coordinate of the plurality of image frame coordinates corresponding with the target coordinate, renders on a display of the AR device, first annotation content relative to the image frame coordinate according to rendering instructions for the first annotation content. | 2021-03-18 |
20210082204 | Computer System and Method for Creating an Augmented Environment Using QR Tape - Disclosed herein is an improved AR technology for aligning virtual content with a real-world environment. In one aspect, the disclosed process may involve a first computing device receiving an indication that a second computing device detected a given QR pattern on a given strip of QR tape installed in a real-world environment. In response to receiving the indication, the first computing device may obtain installation information regarding a layout of the given strip of QR tape. Based at least on an identifier of the given QR pattern and the information regarding the layout of the given strip of QR tape, the first computing device may then determine a position and orientation of the second computing device, align virtual content on the real-world environment, and instruct the second computing device to present a view of the real-world environment that has the aligned virtual content superimposed onto the real-world environment. | 2021-03-18 |
20210082205 | VEHICLE COMMUNICATION DEVICE, PARKING LOT COMMUNICATION DEVICE, AND PARKING LOT MANAGEMENT SYSTEM - A vehicle communication device equipped to a vehicle receives parking space identification information from a parking lot communication device, transmits vehicle identification information of the vehicle to the parking lot communication device, and transmits, to an information processing device positioned outside of the vehicle, the received parking space identification information and the vehicle identification information. A parking lot communication device installed to each parking space of a parking lot: receives, from the vehicle communication device, the vehicle identification information; transmits, to the vehicle communication device, the parking space identification information used for identifying the parking space to which the parking lot communication device is installed; and transmits the received vehicle identification information and the parking space identification information to an information processing device positioned outside of the parking lot communication device. | 2021-03-18 |
20210082206 | SYSTEMS AND METHODS FOR ANALYZING MACHINE PERFORMANCE - Methods, systems, and devices for analyzing vibration data and for identifying and tracking vibration anomalies in industrial machines are described. In various embodiments, the system described herein collects, transforms, and analyzes sensor data from one or more machines, such as industrial machines. The system may identify one or more sensors that are experiencing vibrational anomalies. In various embodiments, the system: collects and analyzes vibration data for a set of one or more vibration-related sensors of one or more industrial machines; determines an occurrence of one or more anomalies based on the vibration data as compared to a threshold; tracks anomalies in collected vibration data for the one or more industrial machines of the facility; generates a report of vibration data for the one or more vibration-related sensors of the facility; and reports industrial machines in the facility that may deviate from a target performance. | 2021-03-18 |
20210082207 | INTELLIGENT VEHICLE HOTSPOT - Methods and apparatus consistent with the present disclosure may collect and organize vehicle data. This data may be associated with one or more accessories operational at the vehicle. Each of the accessories may be a factory installed accessory, be an after market accessory added to the vehicle, or combination thereof. Computing devices may be communicatively coupled to a diagnostic or data collection system of a vehicle. These computing devices may also be communicatively coupled to servers that store operational information at a database or may communicate with websites of accessory manufactures or service providers. Program applications operational on a computing device may be downloaded from a server such that functionality of an automated vehicle assistant may be upgraded. A vehicle assistant may monitor parameters of a vehicle and identify that a vehicle needs to be serviced when current vehicle operating conditions do not correspond to required operational operating conditions. | 2021-03-18 |
20210082208 | SYSTEMS AND METHODS FOR DETECTING VEHICLE OR ENVIRONMENTAL CHANGES FROM DATA FROM AUTOMATED VEHICLES - Disclosed are methods, systems, and non-transitory computer-readable medium for managing data from vehicles. For instance, the method may include receiving vehicle data from a vehicle of a plurality of vehicles; obtaining collective vehicle data and vehicle parameters; performing an analysis on the vehicle data, the collective vehicle data, and the vehicle parameters to: detect a vehicle parameter event, or detect an environment change; and in response to detecting the vehicle parameter event or the environment change, transmitting a status message to a service associated with the vehicle. | 2021-03-18 |
20210082209 | USING NON-OBD CODES WITH OBD CODES IN WIRELESS COMMUNICATION NETWORKS - Systems and methods discussed herein are directed to combining non-onboard diagnostic (OBD) codes with OBD codes to provide a list of codes that may be used to provide information to a user regarding a vehicle. For example, an auxiliary monitoring device may be included in a vehicle in the form of one or more sensors, e.g., cameras, image sensors, movement sensors, audio sensors, variable reluctance (VR) sensors, infrared (IR) sensors, odor sensors, etc., that may collect vehicle information that is not available through the vehicle's OBD port. The auxiliary monitoring device may obtain the information and convert the information into a corresponding non-OBD code. The auxiliary monitoring device thus complements an OBD monitoring device included in the vehicle that is coupled to the vehicle's OBD port to obtain OBD codes therefrom. | 2021-03-18 |
20210082210 | PARTIAL SENSOR DATA SHARING FOR CONNECTED VEHICLES - A method of partial sensor data sharing is described. The method includes defining an area of interest (AoI) based on a traffic topology and state information of a selected sender vehicle. The method also includes transmitting the area of interest to the selected sender vehicle. The method further includes sharing, by the selected sender vehicle, a sensor data corresponding to the area of interest when the area of interest is within a sensor coverage area of the selected sender vehicle. | 2021-03-18 |
20210082211 | SYSTEMS AND METHODS FOR MANAGING AN ITEM - A method is provided to manage an item connected to an Internet of Things (IoT) platform via an object. The method may include receiving, on the IoT platform, a request for an action relating to the item from a user terminal. The method may include generating a first instruction for processing the action relating to the item in response to the request. The method may include providing, from the IoT platform, the first instruction to the object and/or the user terminal. The method may include receiving, on the IoT platform, feedback information regarding the item upon completion of the action relating to the item in accordance with the first instruction. The method may further include generating, based on the feedback information, a second instruction for triggering, based on the completion of the action, an operation mode of the object. | 2021-03-18 |
20210082212 | ELECTRONIC DEVICE FOR EFFICIENTLY SAVING HISTORIC DATA OF AMBIENT SENSORS AND ASSOCIATED METHOD - A device includes sensing circuitry, compression circuitry, and a memory. The sensing circuitry, in operation, generates sensor data. The compression circuitry is coupled to the sensing circuitry, and, in operation, determines environmental contexts based on variation rates of sensor data and compresses sensor data based on determined environmental contexts. The compressed data is stored in the memory. | 2021-03-18 |
20210082213 | FAULT DIAGNOSIS SUPPORT DEVICE - A system for guiding a driver to an ideal driving pattern in order to eliminate dependency on the driver's driving pattern in a fault diagnosis of an automobile part based on automobile running data, even if the driver's driving pattern is far from the ideal driving pattern. The system comprises a fault diagnosis support device equipped with: a diagnosis model selector for outputting a diagnosis model in which, for a feature value used for an examination of an automobile part, an available range available for making a diagnosis and a reference point are stipulated; a driver model generator generating, as a representative point of the feature value that corresponds to a driver's driving pattern; and a recommendation model generator generating, if the representative point is outside the available range, a recommendation model in which a boundary of the available range is set as a recommendation point. | 2021-03-18 |
20210082214 | METHOD, SYSTEM, AND DOOR LOCK DEVICE FOR CONTROLLING DOOR LOCK - A method for controlling a door lock device includes checking whether strength of a scanned signal obtained by scanning a signal output from a smart phone is greater than predetermined strength of a signal by the door lock device; comparing strength of a signal (RSSI) of the smart phone received through an external antenna installed outside the door in which the door lock device is installed with the RSSI received through an internal antenna installed inside the door by the door lock device; authenticating whether the smart phone is a valid smart phone, when the strength of a signal of the smart phone received through the external antenna is greater than the strength of a signal of the smart phone received through the internal antenna by a predetermined value; and opening the door when the smart phone is authenticated as the valid smart phone according to the authenticated result. | 2021-03-18 |
20210082215 | ELECTRONIC DEVICE AND METHOD FOR PROVIDING KEY - Various embodiments of the present invention relate to an electronic device and method for providing information on a key related to a door lock. According to the various embodiments, the electronic device comprises: a touchscreen display; a wireless communication circuit; a location detection sensor; at least one processor operatively connected to the display, the wireless communication circuit, and the location detection sensor; and a memory operatively connected to the processor, wherein the memory can store instructions causing, when executed, the processor to provide a user interface (UI) on the display, select, on the partial basis of at least one piece of data from the wireless communication circuit and/or the location detection sensor, a first key from among a plurality of electronic keys used for respectively opening one of a plurality of door locks, and display a first graphic user interface (GUI) related to the selected first key in order to be used or selected by a user input. | 2021-03-18 |
20210082216 | ELECTRONIC ACCESS CONTROL AND LOCATION TRACKING SYSTEM - A system and method for determining the presence of an individual at a particular spot within a location preferably based on the strength of signals received from beacons assigned to the particular spot by a software application (“App”) running on an electronic device of the individual. In one embodiment, certain presence calculations are performed by the App. In another embodiment, the App forwards information regarding the received beacon signals to an electronic identification and location tracking system and the presence calculations are performed by the system. | 2021-03-18 |
20210082217 | METHOD FOR PROVISIONING A DEVICE WITH AN INFORMATION ELEMENT ALLOWING TO IDENTIFY UNAUTHORIZED USERS IN A RESTRICTED AREA - This invention relates to a method for provisioning a wireless control device with an information element allowing to identify visually at least one unauthorized user in a restricted area, the restricted area comprising a gateless control area being equipped with at least an image sensor and an electronic reader supporting a short range radio technology allowing to read data memorized into a wearable device carried by a user. The method comprises the steps of: providing by the image sensor a digital image of at least one user that is detected as passing through the gateless control area; extracting from the provided digital image of the detected user a first face detection dataset; providing by the electronic reader a second face detection dataset memorized in a wearable device carried by said detected user; applying facial recognition over the first and second face detection datasets in order to determine if the user associated to the first face detection dataset is the same as the one associated to the second face detection dataset, the detected user being identified as authorized in that case and identified as unauthorized otherwise; sending to a wireless control device a message comprising an information item adapted to ease the visual identification of an unauthorized user | 2021-03-18 |
20210082218 | Inventory Tracking Scaled Locking Canister - An inventory tracking scaled locking canister has a housing, a closure, a commodity container positioned within the housing and releasably sealed within the housing by the closure through an electrically disengageable magnetic locking mechanism, at least one weight sensor, a processing unit, a biometric sensor, a digital display, a data storage unit, a wireless communication device, a power source, and a GPS module. The commodity container may have multiple nested frames with perforations that allow smaller byproducts of the contents of the central frame to be separated from the bulk of the contents. The weight of each frame is measured individually through one or more load cells. The biometric sensor prevents unauthorized access to the commodity container. The processing unit facilitates data collection, storage, and transmittal through the wireless communication device to a remote server. The GPS module tracks the location of the canister in case of theft. | 2021-03-18 |
20210082219 | Method and System For Securely Receiving Deliveries - The present disclosure relates generally to a system and method for receiving packages through the mail when a person is not home. More specifically, the present disclosure provides a system for a person to facilitate safe and secure delivery to a receiving module without needing to be present. In some aspects, an administrator may control the module from a portable smart device or other wireless device. The receiving module may be operated digitally, manually, virtually, or combinations thereof. The settings of the receiving module may be controlled by a recipient, delivery service, sender, or combinations thereof. In some embodiments, the receiving module may be installable on a garage door. | 2021-03-18 |
20210082220 | METHODS AND APPARATUS TO MONITOR AND MANAGE LOADING DOCKS AND FACILITY OPERATIONS - Methods and apparatus to monitor and manage loading docks and facility operations are disclosed. An example apparatus includes a data analyzer to: monitor first data indicating whether a truck trailer is present at a dock of the material handling facility; and monitor second data indicating a condition associated with a door at the dock, the second data being different than the first data. The apparatus further includes a notification generator to generate a notification based on the first data and the second data. | 2021-03-18 |
20210082221 | SMART LOCK, SMART MONITORING SYSTEM AND SMART MONITORING METHOD - The present disclosure provides a smart lock, including: a lock body and an unlocking structure; a Bluetooth communication module configured to receive a lock instruction or an unlock instruction based on Bluetooth communication; and one or more binding tags, each binding tag being associated with a Bluetooth address of the smart lock, wherein the unlocking structure is configured to lock or unlock the smart lock based on the lock instruction or the unlock instruction, or lock or unlock the smart lock based on an operation performed for the one or more binding tags. The present disclosure further provides a system and method for monitoring an object equipped with the smart lock. | 2021-03-18 |
20210082222 | METHODS AND SYSTEMS FOR CONSOLIDATING, DISTRIBUTING AND INTEGRATING ISSUER INFORMATION FOR A VOTING ENTITY - Various embodiments of the present invention relate to methods and systems for consolidating, distributing and integrating issuer information for a voting entity. More particularly, in one embodiment of the present invention a computer implemented voting method is provided, comprising: consolidating vote request information relating to a security owned by a beneficial owner and held by at least two custodians for the beneficial owner; generating at least a first computer file including the consolidated vote request information; electronically transmitting the first computer file to a computer system of a voting entity; integrating the first computer file into a database associated with the computer system of the voting entity; receiving, at the computer system of the voting entity, at least one beneficial owner vote instruction sent from the beneficial owner; and generating at least one voting entity vote instruction responsive to the consolidated vote request information, wherein the voting entity vote instruction is generated by the computer system of the voting entity based at least in part upon the integrated first computer file and the beneficial owner vote instruction from the beneficial owner. | 2021-03-18 |
20210082223 | COIN STORAGE UNIT - The invention relates to a coin storage unit comprising a housing and multiple coin tubes arranged interchangeably in the housing, wherein locking means are provided for the coin tubes, which are actuatable between a locking position locking the coin tubes against removal from the housing and an unlocking position releasing the coin tubes for removal from the housing, wherein the locking means are arranged between each two adjacent coin tubes in the housing and lock the adjacent coin tubes against removal from the housing in the locking position, and wherein the locking means can only assume the locking position in the state of the adjacent coin tubes inserted completely into the housing. | 2021-03-18 |
20210082224 | ILLEGAL-ACT DETECTING MECHANISM, PAPER SHEET TRANSPORT DEVICE, AND PAPER SHEET HANDLING DEVICE (as amended) - In an illegal-act detecting mechanism including an opening/closing member for detecting an illegal act and preventing pullout, at the time of stopping the opening/closing member at an initial rotation position, it is prevented that a stop position is deviated due to overrun by an inertial force of a motor. The illegal-act detecting mechanism includes an opening/closing member | 2021-03-18 |
20210082225 | TOKEN COLLECTION ASSEMBLY - A vault defines a cavity wherein openings define the vault and are open into the cavity. A token box is disposed within the cavity of the vault. A cover feature has a shell and a base. The base is slidably coupled to the vault to transition between a first position and a second position. The shell is hingedly coupled to the base to hinge between a covering position and a servicing position when the base is in the second position. | 2021-03-18 |
20210082226 | GAMING SYSTEM WITH PRE-CALIBRATED SENSOR FOR DETECTING CHIP AND FINGER PLACEMENT - Gaming tables that support wager-based gaming are provided with input receiving devices that are structured to intuitively message to players what kind of wagers are permitted at which betting positions and when and then to automatically detect timely placement of such wagers at corresponding betting positions. This allows for faster unfolding of gaming action in that player confusion is minimized with respect to which wagers are being called for, when and where. An integrated compact sensor system is provided occupying slightly more table area than that needed for supporting wagering tokens of different denominations. The sensor system includes a large array of full color pixels (e.g., RGB capable pixels) for messaging to the players and proximity detection functionality for detecting 3D player hand gestures. | 2021-03-18 |
20210082227 | SYSTEMS, METHODS, AND MEDIA FOR REMOVING PLAYING CARDS FROM A GAMING TABLE - Mechanism (which can include system, methods, and media) for removing a card from a gaming table are provided, the mechanisms comprising: detecting when a playing card is placed on a door on a table surface of a gaming table; and causing the door to automatically open downward when the playing card is detected as being placed on the door so that the playing card slides downward to a space below the table surface. In some embodiments, these mechanisms further comprise controlling the opening of the door using a hardware processor, and optionally using stepper motor to control the opening of the door. In some embodiments, these mechanisms further comprise generating a graphics version of the playing card; and presenting the graphics version of the playing card on a player's computer display after the playing card has slid below the table surface. | 2021-03-18 |
20210082228 | COLLECTING AND LEVELLING UP PREDICTIONS AS COLLECTIBLE CARDS - Methods, systems, and storage media for playing a card game are disclosed. Exemplary implementations may: receive cards from a set of cards, individual cards of the set of cards representing a prediction of an outcome; assign a rarity level to individual cards of the set of cards; collect copies of the cards through winning predictions associated with individual cards; and upgrade the cards through the copies of the cards. | 2021-03-18 |
20210082229 | LOGGING, RECOVERY AND REPLAY OF WAGERING GAME INSTANCES - A gaming device may be configured for receiving, via a user interface, user input corresponding to a request for play of a gambling game and for determining whether the gambling game is a base game or a sub game. Upon determining that the gambling game is a sub game, the gaming device may be configured for controlling a display system to provide a sequence of images corresponding to an instance of the sub game, for determining sub game data and sub game metadata corresponding to the instance of the sub game, for adding a sub game trace to a game history data structure corresponding to the sub game data and the sub game metadata and for adding a game round index marker to the game history data structure corresponding to the instance of the sub game. | 2021-03-18 |
20210082230 | ELECTRONIC GAMING MACHINES WITH PRESSURE SENSITIVE INPUTS FOR DETECTING OBJECTS - Systems, devices and methods are provided. A gaming device includes an input device that includes multiple input locations and a pressure sensor to detect, for each input location, an amount of pressure applied to the input device at the input location by a player. The gaming device includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive, from the input device, multiple pressure parameter values corresponding to a first amount of pressure being applied to a first portion of the input locations, determine a pressure pattern that corresponds to locations of the first portion of the input locations, and based on the pressure parameter values and the pressure pattern, determine an identification of an object that is on the input device. | 2021-03-18 |
20210082231 | PRESSURE AND TIME SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS - Pressure and time sensitive inputs for gaming devices, and related devices, systems, and methods, are disclosed. An input device includes a pressure sensor to detect an amount of pressure applied to the input device by a player of the gaming device. A processor circuit receives, from the pressure sensor of the input device, a first pressure parameter value corresponding to a first amount of pressure being applied to the input device by the player at a first time. Based on the first pressure parameter value, a time value is determined corresponding to an amount of time that the player has continuously applied pressure to the input device in a first range of pressure amounts, wherein the first amount of pressure is within the first range of pressure amounts. Based on the first pressure parameter value and the time value, a user interface element of the gaming device is modified. | 2021-03-18 |
20210082232 | MULTIPLE SIMULTANEOUS PRESSURE SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS - Devices, systems, and methods for providing multiple simultaneous pressure sensitive inputs for gaming devices include an input device including a plurality of input locations and a pressure sensor to detect, for each input location of the plurality of input locations, an amount of pressure applied to the input device at the input location by a player of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied to a first input location of the plurality of input locations by the player, and a second pressure parameter value to a second amount of pressure being applied to a second input location of the plurality of input locations by the player. Based on the first pressure parameter value and the second pressure parameter value, the processor circuit modifies a user interface element of the gaming device. | 2021-03-18 |
20210082233 | PRESSURE AND MOVEMENT SENSITIVE INPUTS FOR GAMING DEVICES, AND RELATED DEVICES, SYSTEMS, AND METHODS - Pressure and movement sensitive inputs for gaming devices, and related devices, systems, and methods, are disclosed. An input device includes a plurality of input locations and a pressure sensor to detect, for each input location, an amount of pressure applied by a player to the input device at the input location of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied by the player to the input device at a first input location at a first time, and a second pressure parameter value corresponding to a second amount of pressure being applied by the player to the input device at a second input location at a second, later time. Based on the first pressure parameter value and the second pressure parameter value, a user interface element of the gaming device may be modified. | 2021-03-18 |
20210082234 | CALIBRATING OBJECT SENSOR DEVICES IN A GAMING SYSTEM - Various embodiments are provided for calibration of motion player tracking devices in electronic gaming machines (EGMs). A plurality of object sensors positioned adjacently to a display device of the EGM each record a plurality of data frames inclusive of a position of a plurality of fiducial markers relative to the plurality of object sensors. At predetermined intervals, the plurality of object sensors are calibrated in three-dimensional space using the position of the plurality of fiducial markers relative to the plurality of object sensors within the recorded plurality of data frames. | 2021-03-18 |
20210082235 | AUGMENTED REALITY SYSTEMS AND METHODS FOR PROVIDING A WAGERING GAME HAVING REAL-WORLD AND VIRTUAL ELEMENTS - An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game. | 2021-03-18 |
20210082236 | ELECTRONIC PRIZE GAMING APPARATUS - The present invention discloses a gaming apparatus comprising: a digital screen display mounted on a support, an actuation mechanism arranged for moving the digital screen display around an axis of rotation, at least one position identification member, a position sensing mechanism arranged for at least detecting the position of the prize segments with respect to the at least one position identification member; and a computer system. The computer system arranged for transmitting the electronic prize game digital image and associated prize information for display on the digital screen display, and for detecting, based on the position information obtained from the position sensing mechanism, at least one prize segment associated with the at least one stopping position of the digital display screen. | 2021-03-18 |
20210082237 | METHOD AND SYSTEM FOR A GAMING SYSTEM USER INTERFACE - A gaming machine includes a base, a columnar pedestal extending vertically from the base, and a button deck adjustably coupled to the pedestal. The button deck includes an upper surface including a transparent touchscreen element, a lower surface opposite the upper surface, and a button deck body extending therebetween. At least one of the lower surface and the body include one or more transparent display elements, the one or more transparent display elements are configured to generate images of gaming machine control actuators viewable on the upper surface. The transparent touchscreen element is configured to receive touches and gestures indicating control inputs. The gaming machine also includes a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, the player tracking card reader communicatively coupled to a player tracking display area of the gaming machine. | 2021-03-18 |
20210082238 | Games Awarding Prizes Displayed in Winning Symbol Positions - A gaming system selects a plurality of base symbols for display. When a winning symbol combination exists in the base symbols selected, and the winning symbol combination includes a defined base symbol, the gaming system selects a bonus symbol for display that is disposed over the defined base symbol. | 2021-03-18 |
20210082239 | Skill Stop Falling Element Game - An amusement game wherein a pointer element attached to a vertically oriented rail is raised to the top of the rail and released by a latch and allowed to fall. A player is provided with a controller that sends a signal to stop the pointer element as it falls from the top of the rail and the player tries to stop the travel of the pointer so it aligns with a selected target region. If the player successfully stops the pointer within a designated target area, a corresponding score is awarded. In embodiments, the location of pointer is detected by an optical sensor and encoder bar, and the system to stop the fall of the pointer includes an electromagnet attached to the pointer. In embodiments, after play, the pointer assembly is returned to the top of the rail by a drive belt that is powered by an electric motor. | 2021-03-18 |
20210082240 | GAMING SYSTEM AND METHOD WHICH ENABLES MULTIPLE PLAYERS TO SIMULTANEOUSLY PLAY MULTIPLE INDIVIDUAL GAMES OR GROUP GAMES ON A CENTRAL DISPLAY - The present disclosure provides a gaming system including a central controller, a central display which includes a plurality of display segments and a plurality player stations. The display segments are configured to each separately display one of a plurality of games, to co-act to display a plurality of games, or to co-act to display one game. Each player station is configured to enable a player to play one or more of the games displayed by the display segments. The gaming system enables a plurality of players to play a group game on the central display, a plurality of players to simultaneously play multiple group games on the central display, and a plurality of players to each simultaneously play multiple individual games on the central display. | 2021-03-18 |
20210082241 | SYSTEMS AND METHODS FOR INCREASING A MULTIPLIER AND PROVIDING A BINGO AWARD IN ASSOCIATION WITH A MULTIPLIER - An electronic gaming machine includes a processor configured to control at least one display device to display at least one of a matrix of symbol positions and a plurality of multipliers, and to evaluate a bingo card to determine a bingo game outcome. The processor is also configured to evaluate a bingo card to determine a bingo game outcome, and to determine whether the bingo game outcome is a winning outcome. If the bingo game outcome is a winning outcome, the processor is also configured to determine an award value associated with the winning outcome, and to obtain an award quotient based at least in part on the award value and a value of at least one multiplier of the plurality of multipliers. In addition, the processor is configured to determine a winning reel outcome associated with the award quotient, where the winning reel outcome includes a winning plurality of symbols. The processor is also configured to control the at least one display device to display the winning plurality of symbols in the matrix of symbol positions. | 2021-03-18 |
20210082242 | TOUCHPOINT-DEPENDENT TRANSACTIONS - A transaction is facilitated at a business's touchpoint by transmitting from a wireless device (e.g., a patron's cell phone) to a transaction server operated by a transaction-funding business: patron-identifying information for the patron and a touchpoint ID associated with the touchpoint read using the wireless device. The transaction server authorizes the transaction, transmits that authorization to the cell phone and/or the touchpoint business, and the touchpoint business provides goods/services to the patron. In some implementations, the transaction-funding business transfers outgoing funds for the transaction to the touchpoint business and receives incoming funds for the transaction from the patron. In a casino, a patron can use his/her cell phone to purchase gaming credit at a gaming table. The transaction-funding business funds the purchase for the patron without any funds ever residing on or passing through the patron's cell phone. | 2021-03-18 |
20210082243 | COMMUNITY GAMING EXPERIENCE - A gaming environment may provide a user with a community gaming experience by providing, via a first interface at a first gaming machine, a display of a wagering game to a first player; determining an initial game outcome for a play of the wagering game by the first player, wherein the initial game outcome is a losing game outcome; based on the losing game outcome by the first player, receiving, from a second player, a selection of an option to wager on a final game outcome, the final game outcome being based in part on the losing game outcome; displaying, via a second interface at a second gaming machine, the final game outcome to the second player; and providing an award to the second player based on the final game outcome. | 2021-03-18 |
20210082244 | TOUCHPOINT-DEPENDENT TRANSACTIONS FOR GAMING TABLES - A transaction involving the purchase of gaming credit at a gaming table or gaming machine is facilitated at a gaming establishment's touchpoint by transmitting from a wireless device (e.g., a patron's cell phone) to a transaction server operated by a transaction-funding business: patron-identifying information for the patron and a touchpoint ID associated with the touchpoint read using the wireless device. The transaction server authorizes the transaction, transmits that authorization to the cell phone and/or the gaming establishment, and the gaming establishment provides the gaming credit to the patron. In some implementations, the touchpoint has an associated voucher printer that prints a gaming voucher that is redeemed at the gaming table or gaming machine for the gaming credit. The transaction-funding business funds the purchase for the patron without any funds ever residing on or passing through the patron's cell phone. | 2021-03-18 |
20210082245 | INFORMATION PROCESSING APPARATUS - The object of the present invention is to provide an information processing apparatus that enables a player to more easily understand a bet amount. The information processing apparatus is provided with: multiple types of paper stock having currency information including currency units; an insertion slot into which the multiple types of paper stock are inserted; a reading device for reading the multiple types of paper stock inserted into the insertion slot; a display device for displaying a bet amount, for starting a process, together with currency information, based on currency information corresponding to each of the multiple types of paper stock read by the reading device; and an input device capable of inputting the bet amount displayed on the display device. | 2021-03-18 |
20210082246 | GAMING SYSTEMS, GAMING DEVICES AND METHODS WITH VOLATILITY CONTROL GAMES - Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value. | 2021-03-18 |
20210082247 | GAMING SYSTEM AND METHOD PROVIDING SELECTABLE LEVELS - Systems and methods providing a game having selectable levels using different game information are disclosed. Operations performed by the systems and methods include receiving a selection of a level from a number of predetermined levels that respectively correspond to a number of symbol sets and a number of award tables. The operations also include determining a symbol set corresponding to the level. The operations also include determining an award table corresponding to the level. The operations also include determining symbols for symbol display areas using the symbol set corresponding to the level. The operations also include displaying the symbols in the symbol display areas. The operations also include determining that the symbols displayed in the symbol display areas include a winning symbol combination using the award table corresponding to the level selected using the level selector. | 2021-03-18 |
20210082248 | GAMING MACHINE INTERFACE WITH MODIFIER ZONE - A gaming system includes at least one input device adapted to receive a physical item associated with a monetary value that establishes a credit balance, an input indicative of a wager drawn on the credit balance for a wagering game, and a cashout input that initiates a payout from the credit balance. In response to a wager input, a wagering game is initiated that includes the spinning and stopping of a set of bonus reels through a plurality of bonus spins populating a bonus array with bonus symbols. The bonus symbols include value-bearing symbols and a modifier-bearing symbol. Using a displayed modifier zone, the modifier borne by the modifier-bearing symbol is applied to a subset of the value-bearing symbols. The bonus reels comprise a combination of symbols reducing display processing requirements and improve mapping random numbers to displayed symbols for display during bonus spins having reduced durations. When completed, an award is determined based according to values associated with the bonus symbols displayed in the bonus array. | 2021-03-18 |
20210082249 | GAMING SYSTEM AND METHOD PROVIDING AWARDS FOR PUZZLES - In various implementations, the gaming system and method provide a game where a player obtains puzzle pieces for one or more puzzles. When a player obtains a predetermined quantity of puzzle pieces for a particular puzzle, the gaming system may provide one or more awards for that particular puzzle. In some implementations, the gaming system provides a player with puzzle pieces based on generated symbols in a game. | 2021-03-18 |
20210082250 | GAMING SYSTEM AND METHOD PROVIDING KENO GAME WITH AN EXTRA DRAW SPOT INDICATOR FEATURE - Gaming systems and methods that, upon an occurrence of a designated triggering event, associated with a keno game, provide an extra draw spot indicator feature for a plurality of the keno cards of the keno game. | 2021-03-18 |
20210082251 | GAMING MACHINE AND METHOD FOR REPLAYING REELS - An electronic gaming machine includes a display, a credit input mechanism, and a processor programmed to perform operations comprising: (i) determining, during a wagering game initiated in response to receiving a credit wager, that a replay trigger condition is satisfied, the wagering game including a plurality of reels; (ii) initiating, in response to the replay trigger condition, a replay bonus game; (iii) determining a number of replays for use in the replay bonus game; (iv) generating a set of symbols for the plurality of reels for each of the number of replays including an award amount associated with the set of symbols; (v) serially displaying, on the display each of the sets of symbols for each of the number of replays; and (vi) awarding a total award amount including the sum of each award amount for each of the sets of symbols. | 2021-03-18 |
20210082252 | METAMORPHIC PERSISTENT SYMBOLS USING RANDOM PROBABILITY DISTRIBUTION - According to some implementations, when a triggering symbol lands in a defined area of a slot game display during an instance of a base game, there is a chance that the triggering symbol may change to a new symbol. If so, the new symbol may be held in the defined area and may persist during one or more additional purchased base game instances. The new symbol may persist if at least one additional triggering symbol lands in the defined area in subsequent bought games. Each additional triggering symbol may automatically change to a new symbol as the additional triggering symbol lands in the defined area of the slot game display. Whether the triggering symbol will change to a new symbol may involve a random component. In some examples, the greater the number of triggering symbols, the greater the probability the triggering symbol will change to the new symbol. | 2021-03-18 |
20210082253 | Group Gaming Events At Gaming Devices - A primary game having a plurality of outcomes is provided to a first player of a first gaming device. In response to one of the plurality of outcomes, a first game asset for a secondary game is provided to the first player. The secondary game includes a contest between the first player having the first game asset and a second player having a second game asset, and an outcome of the contest of the secondary game is based at least in part on comparing a first asset value of the first game asset and a second asset value of the second game asset. In some examples, the secondary game may be a fantasy sports game, a deck building card game, or a scavenger hunt game, in which some or all of the assets are obtained via the primary game(s). | 2021-03-18 |
20210082254 | SPECIALIZED SLOT MACHINE FOR CONDUCTING A WAGERING FANTASY SPORTS TOURNAMENT - A specialized slot machine for conducting a wagering fantasy sports tournament is disclosed. A particular embodiment includes: prompting a plurality of users at a plurality of geographically distributed user platforms to each submit a wager for entry as contestants into a fantasy sports tournament; gathering a plurality of contestants of the fantasy sports tournament into a contestant group; receiving from a contestant of the contestant group credits corresponding to the wager via a value input mechanism of a handheld device, the value input mechanism including a tangible credit storage device to enable a transfer of value from the credit storage device to an account for the contestant in the fantasy sports tournament; activating a timer for each of the contestants of the contestant group; enabling each of the contestants of the contestant group to view athlete cards for selection while the timers are running and while other contestants of the contestant group are viewing the athlete cards for selection; enabling each of the contestants of the contestant group to select athlete cards from among the athlete cards for selection shown to the contestant group; de-activating a timer for each of the contestants of the contestant group when each of the contestants have completed a selection of athlete cards; and awarding bonus points to each of the contestants of the contestant group based on values of the timers. | 2021-03-18 |
20210082255 | PROMOTING COMPETITIVE BALANCE IN MULTIPLAYER GAMING - By one or more processors of a computing device, receive a player game election of a player, the player game election comprising a skill based video game and one or more player characteristics of the player, determine a first player eligibility of the player to participate in the skill based video game comprising verify the one or more player characteristics, send the first player eligibility to an operator of the skill based video game, receive a list of one or more players that fulfilled a win condition for the skill based video game, determine a second player eligibility to receive a payout based on the list of one or more players that fulfilled the win condition, the first player eligibility, and a player preference for a payout type, and distribute the payout to the one or more players that fulfill the win condition. | 2021-03-18 |
20210082256 | Devices and Systems for Payment Entry and Gaming Funds Transfer - A gaming funds transaction device is disclosed that includes a user interface device, and in some embodiments a keypad section having input keys and a display, by which a gamer may obtain a gaming ticket with value added using a credit or debit card. The gaming funds transaction device may have a communication link to a financial institution or another validation service to obtain validation of a request to charge a credit or debit card. The user interface device may be connected to an input and printing section by a flexible arm, or may be an integrated component. | 2021-03-18 |
20210082257 | Processing System for Providing Enhanced Reality Interfaces at an Automated Teller Machine (ATM) Terminal Platform - Aspects of the disclosure relate to processing systems that implement an enhanced reality device to facilitate transactions at a screen-less automated teller machine (ATM). A computing platform may receive a request to initiate a transaction with a screen-less automated ATM. Based on the request to initiate the transaction, the computing platform may send pre-transaction interface information and commands directing the enhanced reality device to generate a pre-transaction interface. The computing platform may receive an authentication request from the screen-less ATM indicating its availability and requesting authentication information. In response to validating the authentication information, the computing platform may generate transaction interface information. The computing platform may send the transaction interface information to the enhanced reality device. The computing platform may receive a transaction completion indication from the screen-less ATM. After receiving the transaction completion indication, the computing platform may send haptic feedback indicating that the transaction is complete. | 2021-03-18 |
20210082258 | Server-Provided Visual Output at a Voice Interface Device - A method at an electronic device with an array of indicator lights includes: obtaining first visual output instructions stored at the electronic device, where the first visual output instructions control operation of the array of indicator lights based on operating state of the electronic device; receiving a voice input; obtaining from a remote system a response to the voice input and second visual output instructions, where the second visual output instructions are provided by the remote system along with the response in accordance with a determination that the voice input satisfies one or more criteria; executing the response; and displaying visual output on the array of indicator lights in accordance with the second visual output instructions, where otherwise in absence of the second visual output instructions the electronic device displays visual output on the array of indicator lights in accordance with the first visual output instructions. | 2021-03-18 |
20210082259 | SECURITY SYSTEM FOR DETECTING HAZARDOUS EVENTS AND OCCUPANTS IN A BUILDING - A gunshot detection/security system for detecting dangerous events in a school or other building includes one or several pods placed throughout the building premises. Each pod includes a camera, a thermal camera, and an acoustic sensor for detecting video, images, heat signatures, and sound within a detection area for the respective pod. The sensor data is then analyzed to identify a dangerous event in the building, and provide alerts regarding the dangerous event via the pods or client computing devices of students/occupants in the building, administrators, parents, and emergency responders. A server computing device generates digital maps of the interior and exterior of the building having location information regarding the occupants of the building and a danger zone indicating the epicenter for the dangerous event. | 2021-03-18 |
20210082260 | SECURITY SYSTEM FOR DETECTING HAZARDOUS EVENTS AND OCCUPANTS IN A BUILDING - A gunshot detection/security system for detecting dangerous events in a school or other building includes one or several pods placed throughout the building premises. Each pod includes a camera, a thermal camera, and an acoustic sensor for detecting video, images, heat signatures, and sound within a detection area for the respective pod. The sensor data is then analyzed to identify a dangerous event in the building, and provide alerts regarding the dangerous event via the pods or client computing devices of students/occupants in the building, administrators, parents, and emergency responders. A server computing device generates digital maps of the interior and exterior of the building having location information regarding the occupants of the building and a danger zone indicating the epicenter for the dangerous event. | 2021-03-18 |
20210082261 | SYSTEMS AND METHODS TO ALLOW OPERATORS TO SENSE DISTANCE AND/OR DIRECTION USING HAPTIC FEEDBACK - Provided herein are systems to allow an operator to sense, for example, distance of a component from a component connector. The systems include a transmitter associated with the component connector, and a feedback device operable to contact the operator. The feedback device comprises a receiver operable to receive signals transmitted by the transmitter, and an actuator operable to provide haptic feedback to the operator in which, for example, strength, manner, or strength and manner of actuation of the actuator is determined by strength of the signals received by the receiver. Typically, the systems further allow the operator to engage the component to the component connector. Other aspects of the present disclosure provide various methods of allowing an operator to sense, for example, distance of a component from a component connector and to related computer readable media. | 2021-03-18 |
20210082262 | Lighting Fixture Having an Environmental Detection System - A lighting fixture is provided. The lighting fixture includes a light source and an environmental detection system. The environmental detection system is coupled to a continuous supply of electrical power. The environmental detection system includes one or more sensors operable to detect a parameter associated with a space in which the lighting fixture is located. | 2021-03-18 |
20210082263 | EMERGENCY ALERT - Described are systems and methods for providing instructions in response to an emergency. An emergency alert system may receive indication of an emergency situation in a building. In response, the emergency alert system may determine personalized emergency response instructions for an occupant of the building based on the location and type of emergency. The emergency alert system may present the personalized emergency response instructions to the occupant and monitor the progress of the occupant in following the instructions. Some aspects relate to performing emergency response drills and monitoring performance of occupants participating in drills. | 2021-03-18 |
20210082264 | PASSIVE INFRA-RED INTRUSION DETECTOR - A passive infrared motion detector discriminates between the motion of humans and pets in a premises. The motion detector includes an infrared sensor and a mirror for focusing infrared radiation from distinct fields of view. In one embodiment, a mask prevents infrared radiation from reaching the infrared sensor, and cut away regions on the surface of the mask allow selective passage of infrared radiation to the infrared sensor. In an alternative embodiment, the cylindrical mirror elements includes reflective and unreflective regions, which allow selective passage of infrared radiation to the infrared sensor. The cut away regions and the reflective regions are elongated to correspond to the shape of standing humans. As a result, the infrared radiation from animals only partially reaches the infrared sensor. | 2021-03-18 |
20210082265 | SYSTEMS AND METHODS FOR AVERTING CRIME WITH LOOK-AHEAD ANALYTICS - Systems and methods for operating a security system. The methods comprise: monitoring an area for a presence of an individual or vehicle using wireless signals of a first type that are received by a first radio of the security system; operating the first radio as a wireless sensor for generating sensor data; determining whether the individual or vehicle is exhibiting an unusual behavior using the sensor data and pre-programmed or machine learned patterns of unusual behavior; changing an operating frequency of the first radio when a determination is made that the individual or vehicle is exhibiting unusual behavior; and communicating a wireless signal of a second type from the first radio when the individual or vehicle is exhibiting unusual behavior, where the second type is different than the first type. | 2021-03-18 |