13th week of 2016 patent applcation highlights part 44 |
Patent application number | Title | Published |
20160093092 | Real-Time Rendering of Volumetric Models with Occlusive and Emissive Particles - Methods, devices, and computer-readable media that allow real-time rendering while navigating virtually about or through a digital 3-D volumetric model. Examples provide techniques to facilitate real-time rendering while navigating through and around the 3-D volumetric model that can have many thousands of particles, where the particles can have emissive, occlusive, and translucent properties. Such complex particles of the 3-D volumetric model are presorted along predefined viewing directions in order to enable real-time rendering from when a navigation control has been entered. Presorting of data may be performed at a processing device(s) located across a public or private network from a user's device on which the real-time rendering is performed. | 2016-03-31 |
20160093093 | Kinematic Analysis based on MRI Bone Marrow Signals - A method of a measuring kinematic parameter in a subject is provided. The method includes obtaining a first magnetic resonance (MR) image set of a bone marrow segment of the subject in a first position and obtaining a second MR image set of the bone marrow segment of the subject in a second position where the second position different from the first position. The method further includes registering the first image set with the second image set and measuring a kinematic parameter. | 2016-03-31 |
20160093094 | DIGITAL PORE ALTERATION METHODS AND SYSTEMS - A method includes receiving images of a rock sample. The method also includes modifying a set of voxels related to one or more of the received images by applying a digital pore growing operation that changes non-pore voxels surrounding a pore space to pore voxels, wherein the digital pore growing operation is based at least in part on a predetermined dead oil estimate. The method also includes estimating a property of the rock sample based at least in part on the modified set of voxels. | 2016-03-31 |
20160093095 | MEDICAL DIAGNOSTIC APPARATUS, MEDICAL IMAGE PROCESSING APPARATUS AND MEDICAL IMAGE PROCESSING METHOD - A medical diagnostic apparatus according to one embodiment comprises processing circuitry. The processing circuitry is configured to acquire a three-dimensional shape of a first part based on a contour of the first part in each of a plurality of sectional images intersecting each other along an extending direction of the first part connecting to a cardiac chamber; acquire a three-dimensional shape of a second part, based on a contour of the second part in a sectional image along an extending direction of the second part connecting to the cardiac chamber; and generate a three-dimensional image representing at least some of the first part, the second part, and the cardiac chamber using a three-dimensional shape representing the cardiac chamber and the three-dimensional shapes of the first part and the second part acquired. | 2016-03-31 |
20160093096 | AUTOMATED AORTA DETECTION IN A CTA VOLUME - A method for detecting main body vessels (e.g., the aorta) in a medical volume includes refining the result of a bone removal algorithm. | 2016-03-31 |
20160093097 | ORIENTATION INVARIANT OBJECT IDENTIFICATION USING MODEL-BASED IMAGE PROCESSING - A system for performing object identification combines pose determination, EO/IR sensor data, and novel computer graphics rendering techniques. A first module extracts the orientation and distance of a target in a truth chip given that the target type is known. A second is a module identifies the vehicle within a truth chip given the known distance and elevation angle from camera to target. Image matching is based on synthetic image and truth chip image comparison, where the synthetic image is rotated and moved through a 3-Dimensional space. To limit the search space, it is assumed that the object is positioned on relatively flat ground and that the camera roll angle stays near zero. This leaves three dimensions of motion (distance, heading, and pitch angle) to define the space in which the synthetic target is moved. A graphical user interface (GUI) front end allows the user to manually adjust the orientation of the target within the synthetic images. The system also includes the generation of shadows and allows the user to manipulate the sun angle to approximate the lighting conditions of the test range in the provided video. | 2016-03-31 |
20160093098 | Filtered Shadow Mapping - A layered, filtered shadow mapping algorithm may be used for motion blurred shadows. The algorithm is divided into two passes, namely a shadow pass and a lighting pass. The shadow pass renders the scene using stochastic rasterization and generates a time-dependent shadow map augmented with per-sample motion vectors. The subsequent lighting pass renders the scene from the camera's point of view, and performs a shadow query for each sample seen from the camera. | 2016-03-31 |
20160093099 | AUGMENTED REALITY CAMERA FOR USE WITH 3D METROLOGY EQUIPMENT IN FORMING 3D IMAGES FROM 2D CAMERA IMAGES - A method uses a two-dimensional (2D) camera in two different positions to provide first and second 2D images having three common cardinal points. It further uses a three-dimensional (3D) measuring device to measure two 3D coordinates. The first and second 2D images and the two 3D coordinates are combined to obtain a scaled 3D image. | 2016-03-31 |
20160093100 | Apparatus and Method for Generating Printing Data for Patient-Specific Applicator, and System for Manufacturing Patient-Specific Applicator - A system for manufacturing a patient-specific applicator reconstructs a three-dimensional (3D) image by using a medical image of a patient, models an applicator structure for irradiating radiation onto a tumor tissue, based on a 3D image, generates printing data for 3D printing for manufacturing the patient-specific applicator based on the modeled applicator structure, and manufactures the patient-specific applicator based on the generated printing data. | 2016-03-31 |
20160093101 | Method And System For Generating A Three-Dimensional Model - The invention is a method for generating a three-dimensional model, said method comprising generating (S | 2016-03-31 |
20160093102 | EFFICIENT TESSELLATION CACHE - Systems and methods may provide for conducting a region determination of whether one or more domain points associated with a tessellated patch are shared between multiple region sets of the tessellated patch. If the one or more domain points are not shared between multiple region sets of the tessellated patch, an intra-region cache may be automatically interrogated for non-shared shading data. If the one or more domain points are shared between multiple region sets of the tessellated patch, an inter-region cache may be automatically interrogated for shared shading data. In one example, one or more references to the shared shading data is generated and associated with the one or more domain points when cache hits occur in the inter-region cache. | 2016-03-31 |
20160093103 | RENDERING DAMAGED-ENHANCED IMAGES IN A COMPUTER SIMULATION - Method and computer system for rendering damaged-enhanced images in a computer simulation comprising a computer generated environment. During the computer simulation, determining coordinates of a virtual impact having an effective radius on 3D polygon mesh(es) of the computer generated environment, identifying rendering faces of the 3D polygon mesh(es) affected by the virtual impact, clipping at runtime the affected rendering faces to a mathematically-defined subtraction shape computed considering the effective radius, computing newly formed 3D polygon mesh(es) and rendering at least one damaged-enhanced image for display comprising a subset of rendering faces of the newly formed 3D polygon mesh(es) using a visual texture, the subset being determined from a field of view of the computer simulation. | 2016-03-31 |
20160093104 | Virtual Reality Envrionment Color and Contour Processing System - A method and apparatus for generating a virtual reality environment. Data requirements for generating the virtual reality environment are identified. The virtual reality environment includes objects that are displayed on a display system using a group of models defined by a group of standards. Discrete points for the objects are generated from the models based on the data requirements for generating the virtual reality environment for a selected point in time. At least one of color adjustments or contour adjustments is identified for a portion of the discrete points based on the group of standards and the data requirements when adjustments are needed. The discrete points are modified based on at least one of the color adjustments or the contour adjustments identified to form modified discrete points, which enable generating the virtual reality environment with a desired level of accuracy for training. | 2016-03-31 |
20160093105 | DISPLAY OF TEXT INFORMATION ON A HEAD-MOUNTED DISPLAY - A method for presenting text information on a head-mounted display is provided, comprising: rendering a view of a virtual environment to the head-mounted display; tracking an orientation of the head-mounted display; tracking a gaze of a user of the head-mounted display; processing the gaze of the user and the orientation of the head-mounted display, to identify a gaze target in the virtual environment towards which the gaze of the user is directed; receiving text information for rendering on the head-mounted display; presenting the text information in the virtual environment in a vicinity of the gaze target. | 2016-03-31 |
20160093106 | SCHEMES FOR RETRIEVING AND ASSOCIATING CONTENT ITEMS WITH REAL-WORLD OBJECTS USING AUGMENTED REALITY AND OBJECT RECOGNITION - A method includes identifying a real-world object in a scene viewed by a camera of a user device, matching the real-world object with a tagged object based at least in part on image recognition and a sharing setting of the tagged object, the tagged object having been tagged with a content item, providing a notification to a user of the user device that the content item is associated with the real-world object, receiving a request from the user for the content item, and providing the content item to the user. A computer readable storage medium stores one or more computer programs, and an apparatus includes a processor-based device. | 2016-03-31 |
20160093107 | INFORMATION PROCESSING APPARATUS AND INFORMATION PROCESSING METHOD, DISPLAY APPARATUS AND DISPLAY METHOD, AND INFORMATION PROCESSING SYSTEM - Interaction between a virtual object and the real space is to be presented in a preferred manner. | 2016-03-31 |
20160093108 | Synchronizing Multiple Head-Mounted Displays to a Unified Space and Correlating Movement of Objects in the Unified Space - A method for sharing content with other HMDs includes rendering content of a virtual environment scene on a display screen of a head-mounted display associated with a first user. The display screen rendering the virtual environment scene represents a virtual reality space of the first user. A request to share the virtual reality space of the first user is detected. The request targets a second user. In response to detecting acceptance of the request to share, the virtual reality space of the first user is shared with the second user. The sharing allows synchronizing the virtual environment scene rendered on the head mounted display of the first and the second users. | 2016-03-31 |
20160093109 | IMAGE PROCESSING DEVICE, IMAGE PROCESSING METHOD, AND PROGRAM - There is provided an image processing device including: a setting unit configured to set a filter intensity based on a degree of how exactly an imaging device that produces a captured image containing a marker related to display of a virtual object faces the marker, the degree being detected based on the captured image; and an image processing unit configured to combine the virtual object corresponding to the marker with the captured image by using a filter having the set filter intensity. | 2016-03-31 |
20160093110 | CONTOURING TOOL HAVING AUTOMATIC INTERPOLATION AND EXTRAPOLATION - An apparatus and method for generating a contour automatically based on one or more user-generated contours for a three dimensional (3D) structure. In one aspect, a method of integrating image contour generation and editing with contour interpolation and contour extrapolation is provided. Manual contour drawing and editing may be performed by a user while interpolation and/or extrapolation of contours is automatically calculated in the background. Results of the interpolation and/or extrapolation may be displayed immediately, allowing the user to easily make refinements to any contours, as needed. In one aspect, interpolated and extrapolated contours may be automatically adapted (e.g., re-calculated) according to user-modifications of contours. | 2016-03-31 |
20160093111 | RENDERING PLAUSIBLE IMAGES OF 3D POLYGON MESHES - Methods and computer systems for rendering plausible images of 3D polygon mesh(es) in a computer simulation comprising a computer generated environment. On a 3D polygon mesh defined using a plurality of vertices providing a plurality of rendering faces, determining an anchor point from at least three of the plurality of vertices, for each one of the rendering faces of the 3D polygon mesh, determining whether a path exists towards the anchor point and/or whether the one rendering face is on an unstable part of the 3D polygon mesh. When the path does not exist or when the part is unstable, removing the one rendering face from the 3D polygon mesh into an updated 3D polygon mesh. Rendering the updated 3D polygon mesh for display comprising a subset of the plurality of rendering faces using a visual texture, the subset being determined from the field of view of the computer simulation. | 2016-03-31 |
20160093112 | DEEP IMAGE IDENTIFIERS - A method may include receiving a plurality of objects from a 3-D virtual scene. The plurality of objects may be arranged in a hierarchy. The method may also include generating a plurality of identifiers for the plurality of objects. The plurality of identifiers may include a first identifier for a first object in the plurality of objects, and the identifier may be generated based on a position of the first object in the hierarchy. The method may additionally include performing a rendering operation on the plurality of objects to generate a deep image. The deep image may include a plurality of samples that correspond to the first object. The method may further include propagating the plurality of identifiers through the rendering operation such that each of the plurality of samples in the deep image that correspond to the first object are associated with the identifier. | 2016-03-31 |
20160093113 | 3D HOLOGRAPHIC VIRTUAL OBJECT DISPLAY CONTROLLING METHOD BASED ON HUMAN-EYE TRACKING - A 3D holographic virtual object display controlling method and apparatus based on human-eye tracking are provided. The display controlling method comprises the following steps of: activating tracking of human eyes of a user; tracking motions of eyeballs of the user; controlling a 3D holographic virtual object presented in a display interface to rotate in response to the motions of the eyeballs of the user; and ending up the tracking of the human eyes of the user. Thereby, the present disclosure can control rotation of a 3D holographic virtual object presented in a display interface by tracking eyeballs and in response to the motions of the eyeballs, which makes the operations convenient and easy. | 2016-03-31 |
20160093114 | RENDERING DAMAGED-ENHANCED IMAGES IN AN INTERACTIVE COMPUTER SIMULATION - Method and computer system for rendering damaged-enhanced images in an interactive computer simulation comprising an interactive computer generated environment. During the simulation, an input is received from a user of the simulation for triggering a virtual impact having an effective radius and coordinates of the virtual impact are determined on at least one 3D polygon mesh of the interactive computer generated environment. Thereafter, simplified calculation of at least one newly formed 3D polygon mesh from the virtual impact at the coordinates is performed by removing a portion of a sphere, computed from the effective radius, from the at least one 3D polygon mesh, thereby defining the newly formed 3D polygon mesh(es). At least one damaged-enhanced image is then rendered for display of the newly formed 3D polygon mesh(es) from a field of view of the user of the interactive computer simulation. | 2016-03-31 |
20160093115 | Generating Cumulative Wear-Based Indicators for Vehicular Components - Methods, systems, and computer program products for generating wear-based indicators for vehicular components are provided herein. A method includes assigning a failure class label to each data point, from multiple data points derived from measurements associated with a vehicular component across a fleet of vehicles, that is within a pre-specified number of runtime hours of a replacement; assigning a non-failure class label to each data point not within the pre-specified number of runtime hours of a replacement and each data point associated with a component yet to be replaced; estimating a failure probability at each data point over a pre-specified future runtime of the component based on the assigned class label; determining a cumulative hazard function for the vehicular component based on the failure probability; and generating a cumulative wear-based indicator for the vehicular component by executing a regression function at a given time based on the cumulative hazard function. | 2016-03-31 |
20160093116 | Integrating Economic Considerations to Develop a Component Replacement Policy Based on a Cumulative Wear-Based Indicator for a Vehicular Component - Methods, systems, and computer program products for generating a vehicular component replacement policy are provided herein. A method includes, for each of multiple lifetime wear indicator functions associated with a vehicular component, wherein each lifetime wear indicator function comprises a transformed time scale plotting wear indicator values over a period of time, determining multiple corresponding candidate threshold values on the transformed time scale; calculating: a survival probability function for the vehicular component based on each transformed time scale, an average runtime of the vehicular component prior to failure, and an average runtime of the vehicular component prior to a scheduled replacement; calculating an economic criterion value for each given threshold value based on the above calculations and one or more economic parameters; generating the replacement policy to include (i) the lifetime wear indicator function that optimizes the economic criterion value and (ii) the corresponding threshold value. | 2016-03-31 |
20160093117 | Generating Estimates of Failure Risk for a Vehicular Component - Methods, systems, and computer program products for generating estimates of failure risk for a vehicular component are provided herein. A method includes splitting an input time series pertaining to a vehicular component across a fleet of multiple vehicles into multiple sub-time series, wherein each sub-time series comprises multiple data points of the input time series that correspond to measurements derived from the vehicular component; determining a weight applied to each of the sub-time series based on a pre-determined weight associated with the input time series; applying a failure or non-failure classification label to each of the sub-time series and the input time series; calculating a performance measure for the input time series; determining an updated weight associated with the input time series; and generating an estimate of failure risk for the vehicular component based on the classification label applied to each input time series and the updated weight. | 2016-03-31 |
20160093118 | Generating Estimates of Failure Risk for a Vehicular Component in Situations of High-Dimensional and Low Sample Size Data - Methods, systems, and computer program products for generating estimates of failure risk for a vehicular component in situations of high-dimensional and low sample size data are provided herein. A method includes splitting a first input time series comprising multiple data points derived from a vehicular component across a fleet of multiple vehicles into multiple sub-time series; generating a first failure status predicting function of a first selected sub-time series; deleting, from the first input time series, the portion of the data points that corresponds to the first selected sub-time series; repeating the preceding two steps for a second selected sub-time series; generating a second failure status predicting function of each selected sub-time series; applying each second failure status predicting function to a second input time series to calculate prediction of failure values; and identifying the largest prediction of failure value as an estimate of failure risk for the vehicular component. | 2016-03-31 |
20160093119 | Monitoring and Planning for Failures of Vehicular Components - Methods, systems, devices and computer program products for planning for failures of vehicular components are provided herein. A method includes obtaining a first set of data of maintenance events recorded for multiple vehicular components across multiple vehicles in a fleet; obtaining a second set of data of maintenance work orders performed on the vehicular components; obtaining a third set of data of measurements taken in connection with the vehicular components; analyzing (i) the first set of data and (ii) the second set of data to identify component failure events associated with the multiple vehicular components; determining failure indicators for each of the vehicular components in each of the vehicles in the fleet based on the second set of data, the third set of data, and the identified component failure events; and outputting the indicators in multiple visualized forms, each representing one of multiple levels of granularity. | 2016-03-31 |
20160093120 | CONSTRUCTION MACHINE AND OPERATION STATE MANAGEMENT SYSTEM FOR THE SAME - An operation state management system for a construction machine includes a management apparatus configured to manage an operation state of the construction machine by communicating with the construction machine and a construction machine including a cumulative value storage device configured to store a cumulative value in which an amount of operation of the construction machine is accumulated and have an adjustment function to the stored cumulative value, an adjustment existence determining unit configured to determine whether the cumulative value stored in the cumulative value storage device has been adjusted, and a communication terminal apparatus configured to communicate with the management apparatus and transmit adjustment information indicating that at least the cumulative value has been adjusted to the management apparatus when the adjustment existence determining unit has determined that the adjustment has been performed. | 2016-03-31 |
20160093121 | DRIVING EVENT NOTIFICATION - A driving event notification device is described, and comprises an accelerometer for detecting forces experienced by a vehicle, a positioning device for determining the position of the vehicle, and a camera for generating image data. A processor is provided, for detecting the occurrence of a driving event by comparing the outputs of one or both of the accelerometer and the positioning device with at least one rule. A communications port is provided, for establishing a connection with the Internet and an email handler uses an email address dedicated to the driving event notification device, for generating a reporting email containing event information concerning the detected event and image data generated by the camera at or around the time of occurrence of the detected event, and sending the reporting email over the Internet via the communications port to a destination email address. The processor is responsive to the detection of the occurrence of the event to cause the email handler to generate the reporting email and send it over the Internet to the destination email address. By providing the notification device with a dedicated email address and communicating detected events by email to a destination email address, there is no need to provide a fixed IP address for the notification device, or to provide a reliable machine-to-machine communications session between the notification device and a remote server. A conventional link to the Internet (e.g. via 3G) can be established, and reporting emails sent as and when events are detected at the notification device. Further, by providing image data in association with an event, confirmation of the nature of the event can be made, enabling “false” events to be identified and disregarded. | 2016-03-31 |
20160093122 | VEHICLE SPECIFIC RESET DEVICE AND METHOD - There is provided a device, system, and method for generating vehicle-specific diagnostic reset procedures using a data signal representative of vehicle identifying information. Diagnostic reset procedures corresponding to a vehicle are generated in response to converting vehicle identifying information into a data signal representative of the vehicle's VIN or license plate number, and matching the data signal with corresponding reset procedures stored in a reset procedure database. The vehicle-specific reset procedure(s) may be displayed on a mobile communication device, such as a smart phone, for instructing the user to manually perform the corresponding reset procedure(s). Alternatively, the corresponding reset procedure(s) may be communicated directly to the vehicle's electronic control unit for electronically implementing the corresponding reset procedure(s). | 2016-03-31 |
20160093123 | DIAGNOSTIC PROCEDURES AND METHOD OF COLLECTING VEHICLES - A diagnostic method for vehicles from a group of vehicles wherein data relating to at least one vehicle from the group of vehicles are acquired from a social medium. Complaints relating to a criticized characteristic of the at least one vehicle are determined depending on the acquired data. Diagnostic information is generated for at least one vehicle depending on the complaints. | 2016-03-31 |
20160093124 | SYSTEM AND METHOD FOR DATA RECORDING AND ANALYSIS - A system and apparatus for data recording and analyzing operational data and methods for making and using the same are disclosed. The apparatus can monitor and record data generated by a plurality of operational and extended sensors each positioned on a moving platform. The data recording and analysis system can analyze the sensor data during movement and, by performing a statistical analysis of the operational data, can advantageously adjust one or more selected performance capabilities of the platform. For example, the performance envelope of a platform can be increased or decreased according to the experience of an operator. The recorded data can be transmitted at any suitable time, including during and/or after travel. The apparatus provides redundant storage capability and the ability to store information on removable media to enable sharing of data. Thereby, the system, apparatus and method advantageously can optimize the operator's overall experience controlling a platform. | 2016-03-31 |
20160093125 | VEHICLE ENERGY CONSUMPTION EFFICIENCY LEARNING IN THE ENERGY DOMAIN - A method according to an exemplary aspect of the present disclosure includes, among other things, learning an energy consumption efficiency of a vehicle in an energy domain by periodically filtering a ratio of a distance traveled to an energy consumed. The learning step is executed by a control module configured to monitor the energy consumption efficiency. | 2016-03-31 |
20160093126 | Auto Enrollment For Configuring Access Control Systems - Disclosed is a system for a facility supporting an access controller, at least one ingress card reader and an auto-enrollment type controller including a front panel having a single button, a controller board, a terminal block for connecting at least the one ingress card reader to the auto-enrollment type controller board and to connect the auto-enrollment type controller to door locks, and a mounting plate, with the auto-enrollment type controller being configured by a user according to operational requirements of the facility by the user asserting the button for a defined period of time. | 2016-03-31 |
20160093127 | ENTRY POINT VALIDATION SYSTEMS AND METHODS - Various embodiments herein each include at least one of systems, devices, methods, and software for entry point validation. Such embodiments may be implemented at entry points to controlled access areas, such as ticketed events, venues, buildings, rooms, elevators, and the like. One embodiment includes receiving a beacon identifier on a mobile device from a beacon device associated with an entry point. This embodiment further includes transmitting, via a network from the mobile device, the beacon identifier and at least one identifier to a backend system with an entry request to electronically cause a credential to be provided to a computing device associated with an entry point. | 2016-03-31 |
20160093128 | Door Access Control System - A door access control system ( | 2016-03-31 |
20160093129 | System and Method of Enhanced Identity Recognition Incorporating Random Actions - A system and method for authenticating a requester seeking service. In response to a received request, the system selects a random biometric behavior. A request to provide the selected behavior is output by the system. Evaluation circuitry compares the received behavioral response, from the requester, to information from an authorized user database and determines if the requested service should be provided. | 2016-03-31 |
20160093130 | Door Access Control System with a Cloud Function - A door access control system ( | 2016-03-31 |
20160093131 | Keypad for the entry of authentication data - The invention provides for an electronic system with a keypad for manual entry of authentication data by a user. The keypad comprises: multiple keys for entering the authentication data. At least one of the multiple keys comprises a three position switch with an elastic element for restoring the three position switch to a first position. The three position switch is operable to be depressed in a motion direction to a second position and a third position. The motion direction is perpendicular to a surface where the keys are mounted. A first force is required to depress the three position switch to the second position and a second force is required to depress the three position switch from the second position to the third position. The second force is greater than the first force. | 2016-03-31 |
20160093132 | PAPER SHEET HANDLING SYSTEM AND PAPER SHEET HANDLING METHOD - A paper sheet handling system includes a reception unit | 2016-03-31 |
20160093133 | Multi-Station Electronic Gaming Table With Shared Display and Wheel Game - An electronic gaming table is set forth which includes a large, shared touch screen video display for plural players including players at opposite margins of the table. A controller controls the display define video real estate for each of a plurality of player user interfaces at player stations at opposite margins of the display where the user interfaces are property oriented. Players may wager using their user interface and the controller is configured to discriminate between different interfaces. A shared game may be a concentric video wheel game including concentric wheels which randomly present Poker holdings along radial pay lines. Player may wager on individual pay lines or upon all pay lines. | 2016-03-31 |
20160093134 | SYSTEM AND METHOD FOR PROVIDING A GAME WITH WARPING SYMBOLS - A gaming machine identifies a first pattern within a first play area including a plurality of first positions arranged in a plurality of first columns, determines whether the first pattern satisfies a predetermined first threshold based on a first position and a first symbol, identifies a second position associated with the first symbol in a second play area including a plurality of second positions arranged in a plurality of second columns, and associates the second position with a second symbol. Each first position is associated with a respective symbol of a plurality of symbols including the first symbol and the second symbol. The first pattern is associated with the first position. The first position is associated with the first symbol. Each second position is associated with a respective symbol of the plurality of symbols. | 2016-03-31 |
20160093136 | SYSTEM AND METHOD FOR AUTOMATIC EYE TRACKING CALIBRATION - A system and method is disclosed for calibrating the location of a player's gaze at a video display of a gaming machine. The system and method includes capturing images of the player's gaze with a camera while displaying a plurality of reference symbols at locations on the display during serial display of game video content. Also, a processor creates control signals that represent the direction of the player's gaze relative to the location of the plurality of symbols on the display of the gaming machine. The processor develops a data set based on the control signals and the locations of the plurality of reference symbols to develop a data set. Further, the system and method includes calibrating the location of the player's gaze using the data set with the location s of the plurality of reference symbols on the display. | 2016-03-31 |
20160093137 | Game Ticket Sets and System and Method for Producing Same - A printed game card, sheet or ticket set can incorporate multiple individual tickets separated by perforation, scoring or folds, for example. In various embodiments, the game card or sheet is printed with at least one playable game on each individual ticket, wherein the games can be instant win games with game indicia and one or more layers of varnish or rubber-based material that is removable to reveal the indicia. Each ticket on the game card, sheet or ticket set can include individual validation and/or activation indicia. The indicia can be human-readable and/or computer readable. Further, the entire game card, sheet or ticket set can include game or sheet activation indicia, such that when the entire sheet is sold, the entirety of individual game tickets can be activated simultaneously. When the individual game ticket validation codes are read, embodiments of the present invention can operate to individually assess whether the ticket is a winner, as well as whether the ticket has previously been redeemed. | 2016-03-31 |
20160093138 | GAMING MACHINE EXECUTING LINK GAME ON COMMON SCREEN SHARED BY GAMING TERMINALS - A gaming machine includes: a terminal controller configured to execute a bonus game on a common screen in accordance with a result of random determination made in a base game on a corresponding gaming terminal; a memory configured to accumulatively store a part of a bet amount bet in the base game as a capital source of a progressive payout; a center controller configured to execute a link game on the common screen; and a timer configured to output time information based on which the center controller makes, at predetermined time intervals, random determination about whether to execute the link game. When execution of the bonus game is triggered in accordance with the result of the random determination in the base game, the terminal controller executes a process of awarding a special payout from the capital source of the progressive payout, on condition that the link game is being executed. | 2016-03-31 |
20160093139 | GAMING SYSTEM AND METHOD EMPLOYING MULTIPLE SYMBOL GENERATORS UTILIZED FOR MULTIPLE CONCURRENTLY PLAYED GAMES - A gaming system including a plurality of concurrent or overlapping game plays. Each concurrent or overlapping game play is associated with or otherwise configured to activate one or more symbol generators, such as one or more wheels. Following a determination of which of the games to concurrently or overlappingly play, the gaming system activates each symbol generator associated with each concurrent or overlapping game play. | 2016-03-31 |
20160093140 | SYSTEM AND METHOD FOR PROVIDING A GAME WITH UNFOLDING SYMBOLS - A gaming machine includes a plurality of reels associated with the game of chance. Each of the plurality of reels includes a plurality of reel positions to generate a symbol thereon. The gaming machine also includes a display including a defined plurality of positions to present a symbol thereon. The gaming machine also includes a processor programmed to generate a spin of the plurality of reels. The spin results in a play area including one or more symbols generated from each of the plurality of reels. The processor is also programmed to identify a first unfolding symbol in a first position on the play area, determine a second position on the play area adjacent to the first position, and display a second unfolding symbol in the second position on based at least in part on the determining, thereby unfolding the first unfolding symbol. | 2016-03-31 |
20160093141 | SYSTEM AND METHOD FOR PROVIDING A GAME WITH SPLITTING SYMBOLS - A gaming machine for providing a game of chance operable upon a wager by a player includes a plurality of reels associated with the game of chance. Each of the plurality of reels includes a plurality of reel positions to generate a symbol thereon. The gaming machine also includes a display comprising a defined plurality of positions to present a symbol thereon for each of the plurality of reels. The gaming machine further includes a processor programmed to generate a spin of the plurality of reels, resulting in a play area. The processor is also programmed to identify a splitting symbol in a first position on the play area, thereby activating the splitting symbol. The processor is further programmed to determine a second position on the play area that includes a splitting symbol as a result of the spin, and to display an additional splitting symbol in the second position. | 2016-03-31 |
20160093142 | METHOD AND SYSTEM FOR A GAMING PEDESTAL ASSEMBLY - A gaming machine includes a base including a width having a first length dimension and a depth having a second length dimension and a columnar pedestal extending vertically from the base, the pedestal including a width having a third length dimension and a depth having a fourth length dimension, the first length dimension being greater than the third length dimension, the second length dimension being greater than the fourth length dimension. The gaming machine also includes a game cabinet including a gaming display including at least one of a single video display panel, a plurality of video display panels, and a combination of mechanical reels and one or more video display panels and a mating flange configured to releasably mount to a complementary pedestal flange positioned at an upper edge of the pedestal. The gaming machine further includes one or more mating plugs. | 2016-03-31 |
20160093143 | METHOD AND SYSTEM FOR A GAMING SYSTEM USER INTERFACE - A gaming machine includes a base, a columnar pedestal extending vertically from the base, and a button deck adjustably coupled to the pedestal. The button deck includes an upper surface including a transparent touchscreen element, a lower surface opposite the upper surface, and a button deck body extending therebetween. At least one of the lower surface and the body include one or more transparent display elements, the one or more transparent display elements are configured to generate images of gaming machine control actuators viewable on the upper surface. The transparent touchscreen element is configured to receive touches and gestures indicating control inputs. The gaming machine also includes a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, the player tracking card reader communicatively coupled to a player tracking display area of the gaming machine. | 2016-03-31 |
20160093144 | GAMING MACHINE THAT CHANGES COLOR OF SYMBOL IN REARRANGING SYMBOLS - Provided is a gaming machine that is capable of increasing the kind of winning patterns and the kind of payouts by substantially increasing the kind of symbols even though the gaming machine is equipped with real reels. The gaming machine increases the kind of symbols by (A-1-1) of determining a color selection tendency by lottery with reference to a color selection tendency determination table; (A-1-2) of determining one color determination table from a plurality of color determination tables in accordance with the color selection tendency determined in the (A-1-1); and (A-1-3) of determining a color for decorating a symbol or a background of the symbol by lottery with reference to the one color determination table determined in the (A-1-2). | 2016-03-31 |
20160093145 | GAMING MACHINE FOR PERFORMING FREE GAME TRIGGERED FROM NORMAL GAME AND METHOD OF CONTROLLING THEREOF - To provide a gaming machine that can achieve higher entertainment properties. When the game transfers from the normal game to the free game, a roulette type selection process is carried out for determining a reference payout value that serves as a basis for the payout awarded when FEATURE symbols are arranged in a display window. In this roulette type selection process, it is determined that any of the fixed payout regions associated with the predetermined payout value or the non-fixed payout regions are stopped. When the fixed payout region is determined to be stopped, the payout value associated with the fixed payout region is awarded. When the non-fixed payout region is determined to be stopped, the mystery payout drawing process in which the awarded payout value is determined at random is additionally performed, and thus the payout value determined through the payout drawing is awarded. Then, the payout value awarded as described above is set as the reference payout value. | 2016-03-31 |
20160093146 | GAMING MACHINE THAT SHOWS CONSECUTIVE SYMBOLS OF SPECIFIC KIND - Provided is a gaming machine capable of changing a symbol when a predetermined condition is satisfied even though the gaming machine is a type of gaming machine that mechanically drives real reels. The gaming machine drives the reels to show a second symbol and drives the reels to show consecutive first symbols when the second symbol is shown. | 2016-03-31 |
20160093147 | Method of Gaming, a Gaming System and a Game Controller - An electronic method of gaming in a gaming system. The method comprises displaying, on a display, an evaluation area comprising a plurality of columns of symbol display positions divided between first and second gaming instances by a border such that symbol display positions on one side of the border are allocated to the first game instance and symbol display positions on the other side of the border are allocated to the second game instance; upon a border change condition being met, adjusting, using a game controller, the allocation of symbol positions between the first game instance and the second game instance so that the border between the first and second game instances changes; and determining, using the game controller, whether to make an award in respect of at least one of the first and second game instances based on symbols displayed at the symbol positions after the border changes. | 2016-03-31 |
20160093148 | Method of Gaming, a Gaming System and a Game Controller - An electronic method of gaming comprising, displaying a symbol evaluation area on a display of a gaming system, the symbol evaluation area comprising a plurality of rows and a plurality of columns of symbol display positions; generating a game outcome by selecting a plurality of symbols to populate the symbol display area, the symbols being selected from first symbols having a size corresponding to the size of the symbol display positions and one or more second symbols, wherein each second symbol is at least the size of two display positions, the selecting of the symbols including selecting a display position of the evaluation area at which each selected first symbol will be displayed, and selecting one or more symbol display positions of the evaluation area at which part of each selected second symbol will be displayed. | 2016-03-31 |
20160093149 | Gaming System and Method of Gaming - A gaming machine having at least a first and a second display located adjacent each other, and at least one speaker, a symbol selector selects symbols for positioning in respective ones of a plurality of first and second symbol positions, said first symbol positions being displayed in a gaming area of said first display; an outcome evaluator monitors said selection and determines when a trigger condition is satisfied; in response to said trigger condition being satisfied, triggers an event in which said controller selects: 1) one of a plurality of music tracks to be played through said speaker, each music track having at least one characteristic; and 2) a number of second symbol positions to be displayed on said second display; wherein the number of second symbol positions selected for display on said second display is determined at least in part by said at least one characteristic. | 2016-03-31 |
20160093150 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - An electronic gaming machine comprising a video display and a game controller arranged to select a plurality of symbols from a symbol set for display on the video display, evaluate the symbols displayed on the display to determine whether to initiate a symbol lock event, and upon initiating a symbol lock event, identify symbols which contribute to an award configuration, control the display to lock identified symbols, and updating remaining symbols in the display. | 2016-03-31 |
20160093151 | GAMING MACHINE AND A METHOD OF GAMING THEREON - Described herein is a gaming machine and, a method of gaming thereon, comprising: a symbol selector for selecting a plurality of symbols from a set of symbols during play of a game, the set of symbols including a plurality of function symbols; a display having at least a game area, the selected symbols being displayed in said game area; an outcome evaluator for determining that at least one predefined triggering criterion is satisfied; and a game area expander for expanding said game area in response to said at least one predefined triggering criterion being satisfied, such that at least one additional symbol of the set of symbols is displayed in an expanded game area. | 2016-03-31 |
20160093152 | GAMING MACHINES, METHODS OF GAMING AND GAMING SYSTEMS - The present invention relates to a gaming machine, methods of gaming systems. In particular, a gaming machine which provides a spinning reel game of chance is provided. Certain symbols are controlled to expand to cover other symbols of virtual spinning reels, in order to provide the player with a dynamic visual game appearance. | 2016-03-31 |
20160093153 | Method of Gaming, a Gaming System and a Game Controller - The present invention relates to gaming machines, systems and methods of gaming. | 2016-03-31 |
20160093154 | WAGERING GAME WEARABLES - A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting that one or more wearable computers are within a proximity range to a wagering game machine. In some examples, the operations further include determining one or more characteristics associated with the one or more wearable computers in response to the detecting that the one or more wearable computers are within the proximity range to the wagering game machine. In some examples, the operations further include providing a feature associated with a wagering game based on the one or more characteristics of the one or more wearable computers. | 2016-03-31 |
20160093155 | MULTI-MODE ELEMENT INTERLEAVED WAGERING SYSTEM - A multi-mode element interleaved wagering system is disclosed, including an interactive processing device constructed to: provide an interactive application display; communicate session initiation indication data and application telemetry data; receive wagering telemetry and application resource data; automatically configure a wagering user interface; and incorporate application resource data; a wager server constructed to: receive session wager request data; determine a plurality of wager outcomes; communicate session wager outcome data; receive wager outcome data; and automatically adjust a credit meter; and the process controller operatively connecting the interactive processing device and the wager server, constructed to: receive session initiation indication data; automatically communicate session wager request data; receive session wager outcome data; receive application telemetry data; determine whether to trigger a wager request; access a session wager outcome; automatically determine wagering telemetry data and application resource data; communicate wagering telemetry data, application resource data; and wager outcome data. | 2016-03-31 |
20160093156 | METHODS AND SYSTEMS FOR CONDUCTING LOTTERY GAMES WITH PORTABLE DEVICES ENABLED FOR NEAR FIELD COMMUNICATION (NFC) - In some embodiments, the instant invention provides for a computer system that includes a processor executing the code to: receive an indication indicating that a player desires to participate in a lottery game based on a near field communication (NFC) between a mobile device of the player and a first game piece associated with the lottery game conducted by a game conducting authority; conduct a drawing in accordance with rules of the lottery game; receive an indication identifying an action performed by the player in accordance with the rules of the lottery game where the action is based on: i) a result of the drawing and ii) NFC communication between the mobile device of the player and a second game piece associated with the lottery game; and distribute a prize to player in accordance with the rules of the lottery game. | 2016-03-31 |
20160093157 | METHODS AND SYSTEMS FOR INTERACTING WITH A PLAYER USING A GAMING MACHINE - A gaming system includes a frame, a gaming machine coupled to the frame, and an interactive device extending about at least a portion of a periphery of the frame. The gaming machine includes a presentation device configured to present a message associated with an interaction of a player with the gaming system. The interactive device is configured to detect the interaction of the player with the interactive device, and present feedback to the player based on the detection of the interaction of the player with the interactive device. | 2016-03-31 |
20160093158 | METHOD AND APPARATUS FOR COMMUNICATING INFORMATION ABOUT NETWORKED GAMING MACHINES TO PROSPECTIVE PLAYERS - On a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. The predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. Further communications are delivered via the persona based on a player's interaction with the gaming device and may also be based on the collected data and on current conditions where the game is played. Players can conduct conversations with the persona using cellular telephone, text messaging, or other types of Internet communications. | 2016-03-31 |
20160093159 | Data Storage and Access Systems - Data storage and access systems enable downloading and paying for data such as audio and video data, text, software, games and other types of data. A portable data carrier has an interface for sending and receiving data, data memory for storing received content data, and payment validation memory for providing payment validation data to an external device. The carrier may also store a record of access made to the stored content, and content use rules for controlling access to the stored content. Embodiments store further access control data and supplementary data such as hot links to web sites and/or advertising data. A complementary data access terminal, data supply computer system, and data access device are also described. The combination of payment data and stored content data and use rule data helps reduce the risk of unauthorized access to data such as compressed music and video data, especially over the Internet. | 2016-03-31 |
20160093160 | METHODS AND SYSTEMS FOR WAGERING GAMES - A method of administering a wagering game includes accepting an ante wager to participate in a commission-free pai gow poker game and accepting an optional side wager from at least one player. Randomized physical cards from a set of cards comprising at least one 52-card deck of standard playing cards are dealt to provide a seven-card hand to the at least one player and a seven-card hand to a dealer. The ante wager is resolved by comparing two-card and five-card pai gow player hands formed from the at least one player's seven-card hand with two-card and five-card pai gow dealer hands formed from the dealer's seven-card hand. A payout is paid to the at least one player based on the optional side wager when the dealer's seven-card hand contains a winning hand of a set of predetermined winning hands. Methods also relate to administering wagering games over networks. | 2016-03-31 |
20160093161 | METHODS OF ADMINISTERING A WAGERING GAME INCLUDING A DEALER PAYOUT - Methods of administering wagering games include accepting an ante wager from at least one player to participate in a primary game according to a set of primary game rules and accepting a bonus wager from the at least one player to participate in a secondary game according to a set of secondary game rules. A set of player cards are dealt to the at least one participating player and to a dealer. The ante wager and the bonus wager are resolved according to the set of primary game rules and the set of secondary game rules, respectively. A dealer payout is paid to at least one of a dealer and a dealer pool when the at least one player receives a winning outcome in the secondary game. The dealer does not make a wager to receive the dealer payout. Games of the present disclosure may be implemented as live card games, multi-player EGM games, on-line games, and live card games with electronic betting interfaces. | 2016-03-31 |
20160093162 | GAMING SYSTEM AND METHOD FOR PROVIDING A MULTIPLE LEVEL SELECTION GAME - A gaming system which displays a play of a multiple level selection game. For each level, the gaming system displays a plurality of selections associated with that level. A player picks a quantity of the selections as player picks. The player designates one or more of the player picks as designated picks. One or more modifiers are applied to each of the designated picks. The gaming system modifies the awards associated with the designated picks based on the one or more modifiers associated with each of the designated picks. The gaming system provides the value of the awards associated with the player picks. If the total value of the awards is greater than a threshold value for the currently played level, the gaming system provides the play of the next level and repeats the selection game. | 2016-03-31 |
20160093163 | GAMING MACHINE ALLOWING A PLAYER TO OPERATE A DISPLAYED MOVING BODY OBJECT - In a process (1-1), when a predetermined operation is performed via the input device to each of the plurality of moving body objects displayed on the display, a predetermined payout is added, and when the predetermined operation is not performed, the payout is not added, and in a process (1-2), when the last moving body object among the plurality of moving body objects is displayed on the display, in a case where the payout added in the process (1-1) is smaller than a predetermined credit, a shortage is settled. | 2016-03-31 |
20160093165 | GAMING CHIP HAVING CAPACITIVE COUPLING AND RELATED METHODS - A system is disclosed for identifying and reading gaming tokens. The system includes: a plurality of gaming tokens; a playing surface including a network of conductors disposed to make electrical contact with the conductive rims of the gaming tokens; one or more transceivers disposed under the playing surface and associated with areas where the gaming tokens are placed on the playing surface; and an identification processor in communication with the transceiver to determine the denomination of the token from the data. Each transceiver is configured to transmit an electromagnetic interrogation signal to the conductive layer of a gaming token resting on the playing surface. The grounded circuit, in response to the interrogation signal, responds with data to identify the chip denomination through capacitive coupling between the conductive layer and a transceiver. | 2016-03-31 |
20160093166 | SYSTEM AND METHOD FOR WIRELESS CARD-IN/CARD-OUT - A system configured to pair a mobile device with a terminal device, track interactions between the mobile device and the terminal device while paired, and un-pair the mobile device from the terminal device. The terminal device includes a touch screen terminal display and communication interface that communicates with a host server through a communication network. The host server has access to a database storing user accounts. The user mobile device includes a touch screen display and a wireless transceiver. | 2016-03-31 |
20160093167 | SYSTEMS AND METHODS FOR TRACKING OF NON-WAGERING ACCOUNT ASSOCIATED WITH GAMING ENVIRONMENT - Systems and methods are disclosed for associating a player identifier with a stored value account. The stored value account can holds funds that are accessible through the player's use of a stored value payment vehicle. Information associated with transactions using the stored value payment vehicle can be used for player relationship purposes. | 2016-03-31 |
20160093168 | METHODS OF ADMINISTERING LAMMER-BASED WAGERS - Methods of administering wagering games may involve accepting a base game wager from a player to participate in a base game. The base game may involve presenting one or more lammers in response to an occurrence of one or more chance events, acceptance of one or more player instructions affecting game play of the base game, or the occurrence of the one or more chance events and the acceptance of the one or more player instructions affecting the game play of the base game in response to the occurrence of the one or more chance events. A side wager may be accepted from the player before any qualifying lammers can be presented. The side wager may be resolved by determining whether any qualifying lammers have been presented. A payout on the side wager may be paid to the player in response to a presence of at least one qualifying lammer. | 2016-03-31 |
20160093170 | GAMING SYSTEM AND METHOD PROVIDING A MULTI-PLAYER BONUS GAME - One embodiment provides a gaming system having a plurality of gaming devices. Each of the gaming devices enables a player to make wagers on plays of a primary game. For each gaming device, for each occurrence of a designated accumulation outcome, the player of that gaming device accumulates one or more positions on a bonus game display matrix. When a bonus game trigger occurs, the triggering gaming device is identified. In the bonus game, a plurality of symbols are displayed in the plurality of positions of the bonus game display matrix. The player of the triggering gaming device is provided with any awards associated with any winning symbol combinations formed by the displayed symbols. Additionally, for each assigned position of the bonus game display matrix that displays a symbol which is part of a winning symbol combination, a participation award is provided to the player assigned to that position. | 2016-03-31 |
20160093171 | METHOD AND SYSTEM FOR CONTROLLING A GRAPHICAL USER INTERFACE OF A TERMINAL - A community gaming system including a central controller and a plurality of gaming terminals each with a graphical user interface operating. The system determines that a bonus event is triggered and which of the terminals qualify. The central controller transmits a trigger signal to each of the qualified gaming terminals in the sequence in turn, in response to which each qualified gaming terminal initiates scrolling of a bonus event graphic across its respective graphical user interface such that as the bonus event graphic scrolls across the graphical user interface of one of the qualified gaming terminals to reach an edge of that graphical user interface a next one of the qualified gaming terminals in the sequence then initiates scrolling of that bonus event graphic across its graphical user interface. The bonus event graphic appears to scroll across successive graphical user interfaces of the sequence of terminals. | 2016-03-31 |
20160093172 | GAMING MACHINE - A gaming machine includes: a display device; a storage device configured to store payout data indicative of relation between symbols and payouts; a controller configured to modify a setting of the group of reel strips, at a time of the second game so that the symbol arrays used in the second game leads to a higher expectation value for a payout determined based on a single set of the payout data, as compared with the symbol arrays used in the base game; and an input device for entering a selection of selectable targets displayed on the display device, the selectable targets including a selectable target corresponding to success and a selectable target corresponding to fail. When a payout is determined in the second game and the selectable target corresponding to success is selected through the input device, the controller executes a process of upgrading the payout through a predetermined calculation. | 2016-03-31 |
20160093173 | GAMING MACHINE FOR EXECUTING A FIGHTING GAME BASED ON A CHOICE SELECTED BY A PLAYER - In a process (1-1), a plurality of choices, in each of which the content of fighting between the first moving body object and the second moving body object is assigned, are displayed on the display so as not to allow a player to recognize the content of the fighting; in a process (1-2), when one choice among the plurality of choices is selected by a player, the content of the fighting assigned in the one choice is displayed so as to allow a player to recognize the content of the fighting; and in a process (1-3), based on the content of the fighting assigned in the one choice, a view in which the first moving body object and the second moving body object fight is displayed. | 2016-03-31 |
20160093174 | DETERMINING A RESTRICTED APPARATUS WITH RESPECT TO A LOCATION - A method and system for determining restricted apparatuses with respect to a location is provided. The method includes determining that a user is in possession of a restricted apparatus. A video based process and a global positioning system (GPS) based process is executed with respect to the restricted apparatus and a location associated with a user. Restrictions associated with the restricted apparatus with respect to the location associated with the user are determined based on results of the video based process and the GPS based process. The restrictions are presented to the user. | 2016-03-31 |
20160093175 | COMMUNICATION DEVICES INCLUDING AN ILLUMINATION SOURCE - Communication devices are disclosed. In an example embodiment, a communication device may include a communication module including an illumination source and a body element. The body element may be configured to allow illumination generated by the illumination source to propagate within and illuminate at least a portion of an outer surface of the body element. | 2016-03-31 |
20160093176 | Residential Security Using Game Platform - A security system includes sensor devices, a security panel that receives signals from the sensor devices and that executes algorithms to determine the presence of an alarm that is sent to a game console coupled to a monitor. The game console includes a processor and memory, a graphics processor, and a network interface that receives data from the security panel and causes a message regarding the alarm condition to be displayed on the monitor. | 2016-03-31 |
20160093177 | Glass Breakage Detection System and Method - A method for detecting a glass breakage event, the method including, responsive to receiving a plurality of acoustic event indications associated with an acoustic event, ascertaining whether the plurality of acoustic event indications together indicate a random nature of at least part of the acoustic event, thereby ascertaining that the acoustic event corresponds to a glass breakage event. | 2016-03-31 |
20160093178 | WIRELESS ACOUSTIC GLASS BREAKAGE DETECTORS - An acoustic glass breakage detector including a pulsating current-powered microphone and operable for generating pulsed signal data corresponding to sound waves detected thereby, a sample and hold circuit operable for converting the pulsed signal data into a voltage level signal and storing the voltage level signal, a sound frequency band pass amplifier operable for ascertaining whether the voltage level signal corresponds to an explosion-like sound typical of an initial glass-breakage sound, a flex wave band pass amplifier operable for ascertaining whether the voltage level signal corresponds to a flex wave typical of an initial glass-breakage sound, and circuitry operable, responsive to ascertaining that the voltage level signal corresponds to an explosion-like sound typical of an initial glass-breakage event and that the voltage level signal corresponds to a flex wave typical of an initial glass-breakage sound, for ascertaining that the pulsed signal data is indicative of a glass-breakage event. | 2016-03-31 |
20160093179 | Alarm System for Passageways - An improved alarm system for monitoring movement through a passageway defined by opposing sidewalls. The alarm system has a lower passage indicator disposed toward the lower ends of the sidewalls, an upper passage indicator disposed toward the upper ends of the sidewalls and a control mechanism configured to sound an alarm if the lower passage indicator indicates passage through the passageway and the upper passage indicator does not. In one embodiment, each of the passage indicator comprises transducers that are configured to direct and receive sound waves, such as ultrasound waves, and provide lower and upper ultrasound waves that act as lower and upper barriers. If only the lower barrier is interrupted, indicating a child passing through the passageway, the control mechanism will generate an alarm signal. If both barriers are interrupted, indicating an adult passing through the passageway, the control mechanism will not generate the alarm signal. | 2016-03-31 |
20160093180 | GARAGE MONITOR - A security system notifies a user of a security event when a movable barrier operator light turns on. The security system includes a camera in communication with control circuitry and a communication module. The control circuitry is configured to control operation of the camera. The communication module communicates with a light status detector that determines the status of an operator light associated with a movable barrier operator. When the operator light turns on, the light status detector sends a signal to the communication module, effecting the control circuitry to operate the camera to capture security data. The communication module then transmits the captured security data over a network to be accessible by a mobile device. | 2016-03-31 |
20160093181 | METHOD AND APPARATUS FOR GENERATING A SUPER-RESOLVED IMAGE FROM MULTIPLE UNSYNCHRONIZED CAMERAS - A method and apparatus for generating a super-resolved image from multiple unsynchronized cameras are provided herein. During operation logic circuitry will receive multiple images from multiple unsynchronized cameras. The logic circuitry will determine a viewshed for each image by extracting time and location information from each received image. Images sharing a similar viewshed will be used to generate a super-resolved image. | 2016-03-31 |
20160093182 | STORE INTELLIGENCE SENSOR PLATFORM FOR IMPROVING CUSTOMER EXPERIENCE AND DATA ANALYTICS | 2016-03-31 |
20160093183 | THEFT-PREVENTING SYSTEM AND METHOD WITH MAGNETIC FIELD DETECTION - A tag-based electronic theft-preventing system further comprises a first and second multi-axis magnetometer arranged at the two sides of an entrance to a shopping area and configured to output a first and second vector signal representing movement of a first and second magnetic field vector, respectively. A signal processor estimates a first rotation of the first magnetic field vector and a second rotation of the second magnetic field vector, and generates an indicator signal comprising indication of a counter-direction rotation or a same-direction rotation. The system computes therefrom if an unlock magnet for an anti-shoplifting tag is entering the shopping area and determines whether to warn about a possible theft-related event. Other indicators contemplated in the processing are for instance vector magnitude, continuity of detection, duration of detection, change in electric field. All indicators can be weighed and combined to better estimate the risk that a theft might be about to take place, while reducing false alarms and erroneous detections, since the system discriminates between an unlock magnet and other magnetic or metallic objects present in the entrance area. | 2016-03-31 |
20160093184 | STORE INTELLIGENCE PLATFORM USING PROXIMITY SENSING | 2016-03-31 |
20160093185 | Mobile Security System and A Security Method of the Same - A mobile security system is configured to identify a commodity. The mobile security system includes a wireless induction tag and a mobile electronic device. The wireless inductive tag is adhered to the commodity. A code is saved in the wireless inductive tag, and the code is derived from information of the commodity via encryption. The mobile electronic device includes a NFC unit, an application program, and a display screen. The code of the wireless inductive tag is read by the application program via the NFC unit, and the code is deciphered by the application program. The information obtained from deciphering the code by the application program is displayed in the display screen. | 2016-03-31 |
20160093186 | SURFACE TEMPERATURE-RESPONSIVE SWITCH USING SMART MATERIAL ACTUATORS - Malfunction or failure of mechanical, electrical, and electro-mechanical equipment, for example, equipment used in manufacturing operations, is often preceded by an increase in the operating temperature of at least some portion of the equipment. A temperature-sensitive, active material-containing actuator is pre-selected to operate at a pre-determined temperature indicative of impending equipment failure and placed in thermal contact with the equipment. If the equipment achieves the pre-selected temperature the actuator signals this by closing an externally-powered circuit to enable or provide a suitable alarm signal. Additionally, the actuator may close a second circuit connected to a machine controller to alert the machine controller to take some pre-programmed action. Selected actuators are based on shape memory alloys (SMA) adapted to operate over a temperature range sufficient to encompass the expected range of pre-determined temperatures. | 2016-03-31 |
20160093187 | Sound and Temperature Sensors for Environmental Anomaly Detection - The sound wave and temperature sensor of the present disclosure can be used for detecting whether a fire accident occurs within a specific area without risking altering or damaging existing sensors, and can be a part of an intelligent home security system. One aspect is to provide an integrated sound wave and temperature sensor that can efficiently work together with the existing sensors. An example apparatus can include a sound sensor, a temperature sensor, a communication circuit, and a microcontroller. The microcontroller can be configured to, responsive to the sound sensor detecting an audible alarm emitted from an environmental detector, determine whether an ambient temperature exceeds a threshold value. Further, the microcontroller can, responsive to both the sound sensor detecting the audible alarm and the ambient temperature exceeding a threshold value, cause the communication circuit to transmit an alert to a recipient. | 2016-03-31 |
20160093188 | BATTERY-POWERED DEVICE HAVING A BATTERY AND LOUD SOUND DETECTOR USING PASSIVE SENSING - A communication device comprises a processing circuit having at least two modes, a sleep mode and an awake mode, a wireless communications circuit that can wirelessly send a message as to whether an alarm has been triggered, and a passive sensor, powered by audio signals impinging on the passive sensor, that provides at least an approximation of an audio signal to the processing circuit so as to cause the processing circuit to switch between the at least two modes. The communication device can be housed in a housing sized to fit into a battery compartment. | 2016-03-31 |
20160093189 | Baby Sleeping Position Reminder - A device and method to remind parents to regularly alternate the head position of a sleeping baby in order to prevent or minimize positional plagiocephaly. The device comprises a display area displaying a plurality of suggested head positions and at least one user-selectable indicator for selecting a first one of said plurality of suggested head positions. The user-selectable indicator is coupled with a source of illumination for maintaining visual indication of said first head position until the user manually selects a second head position or the device is turned off. The device further comprises a processor coupled with memory configured to store the user-selected head position which is visually indicated upon deactivation of said source illumination. The processor can then be configured to cause said source of illumination to blink indicating the user-selected head position stored in said memory upon the device being powered on. | 2016-03-31 |
20160093190 | APPARATUS AND METHOD FOR AUGMENTED COGNITION - The present invention relates to an apparatus and a method for augmented cognition that can improve the cognitive ability of a worker by collecting various sensed data in a work place, generating artificial sensory information based on the collected sensed data, and providing the generated artificial sensory information in the form of an augmented cognition service. | 2016-03-31 |
20160093191 | SYSTEM AND METHODS FOR EARLY WARNING OF NATURAL AND MAN-MADE DISASTERS - An apparatus and methods for early warning of natural and man-made disasters. The apparatus is connected through the Internet to a provider of disaster warning information. A user of the apparatus determines the geographic location where the apparatus will be operated and subscribes to one or more alerting channels for that geographic location, e.g., via a cloud-based interface. Depending on the nature of the disaster and the distance from the origin of the disaster, alerts may be generated before the effects are noticed local to the device. The user can set thresholds for alert severity, and, via audible and/or visual alerts. | 2016-03-31 |
20160093192 | METHOD AND CIRCUIT STRUCTURE FOR DISPLAYING STATE PARAMETERS OF CENTRAL AIR-CONDITIONING SYSTEM - A method for displaying state parameters using an integrated controller. The integrated controller includes: a central control microprocessor, an LED display, an inquiry button, and a plurality of state parameter detecting units. The method includes: 1) detecting data of a plurality of monitoring points by the plurality of state parameter detecting units, and sending the data to the central control microprocessor; 2) receiving an order from the inquiry button by the central control microprocessor, and actively scanning state parameters of the monitoring points by the central control microprocessor by turns; and 3) transmitting the state parameters from the central control microprocessor to the LED display in accordance with the order input from the inquiry button, and sequentially displaying the state parameters on the LED display in a rolling mode. | 2016-03-31 |
20160093193 | HYDRANT MONITORING SYSTEM AND METHOD - A method for transferring adverse event information from a plurality of remote hydrants to a municipal monitoring server comprises detecting an adverse event in a hydrant that relates to an adverse hydrant condition; transferring data representative of the adverse condition to a host server by routing the data along a predefined hopping path; and transferring the data from the host monitor to the municipal monitoring server. A system for detecting adverse events at a hydrant and event information to a municipal monitoring sever is also disclosed. | 2016-03-31 |
20160093194 | PORTABLE DEVICE FOR IMPROVING HYGIENE AND METHOD - The present invention describer, A portable device for improving hygiene, comprising at least one warning unit that cooperates with a unit for detection of a disinfection treatment in such a way that a signal can be activated, said warning unit being operatively connected to at least one step counting unit; and, a method and a system for improving hygiene in medical facilities, including the use of a portable device. | 2016-03-31 |