20th week of 2014 patent applcation highlights part 49 |
Patent application number | Title | Published |
20140135027 | REDUCING SCHEDULING REQUESTS BY A WIRELESS COMMUNICATION DEVICE TRANSMITTING VOICE DATA OVER DYNAMICALLY SCHEDULED RESOURCES - A method for reducing scheduling requests by a wireless communication device transmitting data using dynamically scheduled resources over a logical is provided. The method includes receiving, at the wireless communication device, a configuration from a network entity that sets a LogicalChannelSR-Mask for a logical channel for which uplink resources can be dynamically scheduled by the wireless network. The method further includes waiting to send a scheduling request (SR) for a delay time period when data is available to be sent on the logical channel and uplink resources have not been granted. The method additionally includes using the grant to send the data without sending an SR when a grant is received within the delay time period; or sending an SR when a grant is not received within the delay time period. In another method, a network selectively enables or disables SRs for a logical channel through explicit signaling. | 2014-05-15 |
20140135028 | SCHEDULING AND RATE CONTROL COORDINATION ACCOUNTING FOR INTERFERENCE CANCELLATION AT A MOBILE TERMINAL - Devices and methods for scheduling and interference cancellation that consider the interference cancellation capability of user equipment (UEs) are disclosed. Using reduced-rate sub-frame (or resource block) strategies, the transmission data rate to a scheduled user in a given cell may be reduced to ensure effective interference cancellation performance at the receiver of a co-scheduled user in another cell. By taking advantage of interference mitigation at one or more terminals, a scheduler may improve network spectral efficiency compared to existing inter-cell interference cancellation schemes, including almost blank sub-frame (ABS), further enhanced inter-cell interference coordination (FeICIC), and other resource partitioning schemes, such as reduced power sub-frames or frequency domain resource partitioning. | 2014-05-15 |
20140135029 | APPARATUS AND METHOD FOR MITIGATING INTER-CELL INTERFERENCE IN CELLULAR COMMUNICATION SYSTEM - A method for mitigating inter-cell interference by a base station in a cellular communication system. The base station determines cells to which same frequency resources are allocated, and which cause interference to each other, and determines a starting time slot, at which resource allocation to each cell starts, as a different time slot for each cell, taking into account a number of the cells and time slots constituting time resources. In response to receiving a call setup request from a terminal, the base station selects a time slot taking into account interference information of each of the time slots, and allocates a resource based on the selected time slot to the terminal. | 2014-05-15 |
20140135030 | LOAD COMPENSATION METHOD, MEASURING METHOD FOR LOAD ESTIMATION, BASE STATION AND USER EQUIPMENT - Embodiments of the present invention provide a load compensation method, a measuring method for load estimation, a base station and user equipment. The load compensation method includes: obtaining, by a base station of compensation cell, an estimated value of a resource needed by user equipment of energy-saving cell in the compensation cell according to signal quality of the compensation cell measured by the user equipment of the energy-saving cell; determining whether to compensate for the energy-saving cell according to the estimated value of the resource needed by user equipment of the energy-saving cell in the compensation cell; and increasing power of related resources to compensate for the energy-saving cell after it is determined to compensate for the energy-saving cell. With the embodiments of the present invention, the resources of the compensation cell occupied by the user equipment of the energy-saving cell may be reflected, thereby improving accuracy of load compensation. | 2014-05-15 |
20140135031 | CELL LOAD BALANCING METHOD AND DEVICES THEREOF - A cell load balancing method, a cell load measuring method, and devices thereof are provided. The cell load balancing method includes: acquiring information of the load of a current cell and information of the load an adjacent cell; determining a target cell in which a mobility parameter needs to be modified thereof according to the information of the load of the current cell and the information of the load of the adjacent cell; sending a parameter modification request to the determined target cell; and modifying parameters of the current cell according to content of the parameter modification request if the parameter modification response message is a parameter modification response indicating modification successful. With the above solution, a load balancing solution can be better implemented in a network, thereby improving a capacity of the network, improving a success rate of user access, and reducing access delay. | 2014-05-15 |
20140135032 | METHOD AND APPARATUS FOR TRANSCEIVING A CONTACT VERIFICATION SIGNAL REGARDING AVAILABLE CHANNELS IN A PLURALITY OF LOCATIONS IN A WIRELESS COMMUNICATION SYSTEM - The present invention relates to a method of receiving available channel information on K (K≧2) numbers of locations by a first type station (STA) from a second type STA in a wireless communication system includes: receiving a channel availability query (CAQ) response message, wherein the CAQ response message includes a field of the numbers (K) of the locations and K numbers of available channel list fields configured with information on an available channel list for each of the K numbers of locations, from the second type STA, and performing a communication in a white space using an available channel included in an available channel list for a single location among the K numbers of locations, wherein the K numbers of available channel list fields are configured with a Map ID field and a field of N (N≧1) numbers of available channels are repeated K times. | 2014-05-15 |
20140135033 | METHODS AND SYSTEMS FOR DETERMINING LOCATION USING A CELLULAR AND WLAN POSITIONING SYSTEM BY SELECTING THE BEST WLAN PS SOLUTION - The disclosed subject matter relates to a method and system for increasing the accuracy of a WLAN based position estimate using cellular positioning information. In some embodiments, the method can include determining a set of possible WLAN location solutions for a WLAN and cellular enabled device based on one or more WLAN access points, obtaining cellular measurements from at least one cell tower, and determining the best WLAN location solution from the set of possible WLAN location solutions using the cellular measurements. In one embodiment, the method can include using the cellular measurements from the at least one cell tower to provide a cellular based location estimate for the WLAN and cellular enabled device. | 2014-05-15 |
20140135034 | SYSTEM AND METHOD FOR AUTONOMOUS CONNECTIVITY TO IMPROVE LOCATION-BASED INFORMATION - A wireless location information system, device, and method are directed to a plurality of location origin network transceivers (LONTs) configured to facilitate wireless communications, and provide notification information of their presence within a servicing area and a wireless device including one or more transceivers configured to transmit and receive wireless signals and a location information database configured to store location-related information. Upon the wireless device entering the area serviced by the LONTs, the wireless device detects the presence of one or more LONTs, initiates an autonomous connection request with the detected LONTs, establishes a partial association connection link with the detected LONTs, the partial association connection link being insufficient to establish full network attachment connectivity, initiates location-related information request with the LONTs, retrieves the location-related information provided by the LONTs, and stores the location-related information in the location information database. | 2014-05-15 |
20140135035 | System for Item and Location Information Distribution - A system for item and location information distribution utilizes a mobile device, at least one wireless information node, and a data server. The information node actively broadcasts a node identification (NID) via a wireless communication signal. When a user brings the mobile device within range of the wireless communication signal, the signal is received by the mobile device, allowing it to receive the NID. The mobile device then requests data related to the node from either the data server or a locally stored database generated from data previously retrieved from the data server. Software on the mobile device may then display headings and subheadings on the screen of the mobile device. The user may select a particular heading or subheading to display the content of the associated chapter or subchapter on the screen of the mobile device. | 2014-05-15 |
20140135036 | Proximity Based Reminders - Mechanisms, in a data processing system, for generating a reminder notification are provided. The physical presence of another device within a physical local range of a wireless communication device is detected. An identity associated with the other device is determined and a determination is made as to whether a reminder record is stored in association with the identity associated with the other device. In response to a reminder record being stored in association with the identity associated with the other device, a reminder notification is generated and output on the wireless communication device based on content of the reminder record. | 2014-05-15 |
20140135037 | Collaborative Location-Based Search Results - Multiple mobile devices can be enabled to collaboratively search online information databases for results that may be interesting to all of them. Such search results can involve places of interest at which all of the search participants can conveniently meet due to the locations of those results being near to all of the search participants, for example. | 2014-05-15 |
20140135038 | EXTENDING OUTDOOR LOCATION BASED SERVICES AND APPLICATIONS INTO ENCLOSED AREAS - Methods and systems for indoor mobile unit positioning, for seamlessly toggling a mobile unit positioning between outdoor positioning and indoor positioning and for providing location based services or application generated by and external location server to the mobile unit while the mobile unit is indoors. The indoor mobile unit positioning includes mobile unit-based positioning with makes use of reception of access point signals by the mobile unit. | 2014-05-15 |
20140135039 | METHOD, SYSTEM AND APPARATUS FOR DETERMINING GEOFENCE DATA BASED ON ESTIMATED TIME OF ARRIVAL - An apparatus, method, and system for determining geofence data based on estimated time of arrival are provided. At a computing device, geofence data is determined, wherein geographic boundaries associated with the geofence data are based on a given estimated time of arrival (ETA) from one of the given location and a current location of a handheld communication device. Given location data associated with the given location is transmitted to the handheld communication device, via a communication interface, when the current location of the handheld communication device and the given location are each within the geographic boundaries such that the handheld communication device is transportable to the given location within the given estimated time of arrival. | 2014-05-15 |
20140135040 | Techniques for generating environment and reference data reports for particular environments on behalf of mobile devices - Various methods, apparatuses and/or articles of manufacture are provided which may be implemented using one or more fixed electronic devices to generate a reference data report corresponding to a particular environment. Various methods, apparatuses and/or articles of manufacture are provided which may be implemented using one or more mobile electronic devices to generate an environment report corresponding to a particular environment. | 2014-05-15 |
20140135041 | LOCATOR BEACON AND RADAR APPLICATION FOR MOBILE DEVICE - A locator device and system including (a) a beacon, configured to be located via a wireless means; and (b) an adhesive means, adapted to adhere the beacon to a substantially flat surface, wherein the beacon is configured to be tracked by a mobile device running a mobile application adapted to locate the beacon via the wireless means. | 2014-05-15 |
20140135042 | Locator Beacon and Radar Application for Mobile Device - A device, system and method for providing (a) a wireless communications component, configured to send and receive wireless signals such that the device is locatable via a wireless means; the wireless communications component including: (i) a Received Signal Strength Indicator (RSSI) module for measuring signal strength of a wireless signal received at the wireless communications component, wherein the device is configured to be tracked by a mobile computing device (MCD) running a mobile application wherein the distance of the device from the MCD is calculated by the mobile application upon receiving between one and three RSSI values, measured by the RSSI module, and sent in a signal by the device to the MCD, wherein the distance is calculated based an average of the received RSSI values. | 2014-05-15 |
20140135043 | COMMUNICATION QUALITY MEASURING APPARATUS AND COMMUNICATION QUALITY MEASURING METHOD - A communication quality measuring apparatus includes a calculating unit, a specifying unit, and an associating unit. The calculating unit collects information that is used to calculate the communication quality of wireless communication from a base station that performs wireless communication with a mobile station and calculates the communication quality by using the information. The specifying unit collects location information from a measuring device that measures the location information related to the mobile station and specifies a mobile station area that is an area in which the mobile station is located by using the location information. The associating unit associates the communication quality calculated by the calculating unit with each of the mobile station areas specified by the specifying unit. | 2014-05-15 |
20140135044 | Contacting a Group of Terminals Within a Wireless Communication Network - The present invention relates to the field of paging terminals within a communication network. In order to contact a group of terminals, a common group identification is allocated to each of the terminals within said group. Thereafter, a paging message is created comprising said common group identification. The paging message is then transmitted to all terminals within said group by a single paging operation. | 2014-05-15 |
20140135045 | Wireless Chat Automatic Status Tracking - A technique and apparatus to provide status tracking of presence and/or location of wireless devices to requesting entities inside and/or outside a particular wireless system. Presence and/or location information is provided to entities outside a particular servicing wireless network via mechanisms of call processing components of a mobile network and standard mechanisms available to any appropriately conforming MSC element. In one embodiment, a wireless chat automatic status tracking system utilizes a change in mobile registration status to automatically forward or copy a registration notification (REGNOT) message to an external IP application, to notify a chat group system outside the wireless network of current status information activity regarding a relevant device. Change in mobile registration is communicated via a suitable signaling link between a HLR and the chat group system. REGNOT messages are pushed over TCP/IP connections to external applications to automatically notify the external system of a particular user's location. | 2014-05-15 |
20140135046 | SYSTEM AND METHOD FOR DETERMINING AND DELIVERING APPROPRIATE MULTIMEDIA CONTENT TO DATA COMMUNICATION DEVICES - Provided herein are exemplary techniques for determining and delivering, appropriate multimedia content comprising a combination of text, images, sounds, rich-text, animation, video, etc. to personal data communication devices ( | 2014-05-15 |
20140135047 | Tone Based Cognitive Radio for Opportunistic Communications - Within both the licensed and unlicensed wireless spectrum, benefits are obtained in allowing devices to form and communicate based upon opportunistic spectrum availability. At present such ad-hoc networks are established using either directly existing Media Access Control protocols or proposing modifications to them. According to the invention, there is provided a method for allowing abstract wireless links, i.e., arbitrary cooperation among a set of proximate wireless nodes, to be established between devices in a fast and efficient manner. Beneficially the approach allows multi-standard cognitive radios to operate in ad-hoc environments and non-ad-hoc environments. Accordingly a wireless module monitors a plurality of sensing tones and polling tones, each pair of sensing and polling tones associated with a transmission channel. A wireless module determines a vacant transmission channel by the absence or both a sensing tone and its associated polling tone. An abstract wireless link could be established by the wireless module transmitting the polling tone associated with the vacant transmission channel and detecting from second other wireless modules the sensing tone associated with the vacant transmission channel. | 2014-05-15 |
20140135048 | METHOD, APPARATUS, AND COMPUTER PROGRAM PRODUCT FOR LOCATION BASED QUERY FOR INTERFERER DISCOVERY IN COEXISTENCE MANAGEMENT SYSTEM - Method, apparatus, and computer program product embodiments are disclosed for managing coexistence of secondary users in RF spectrum. An example embodiment includes receiving, by a coexistence manager, information indicating that a candidate wireless network served by another coexistence manager may interfere with a wireless network served by the coexistence manager; determining a location related to the wireless network served by the coexistence manager; transmitting a request message to the other coexistence manager, indicating the location and requesting an estimate of a transmission signal level at the location caused by the candidate wireless network; receiving from the other coexistence manager, a response message including information indicating an estimated transmission signal level at the location caused by the candidate wireless network; and determining whether the candidate wireless network interferes with the wireless network served by the coexistence manager based on the received estimated transmission signal level. | 2014-05-15 |
20140135049 | CONTROL STATION DEVICE, CENTRAL CONTROL STATION DEVICE, TERMINAL DEVICE, COMMUNICATION SYSTEM AND COMMUNICATION METHOD - A control station device performs communications controlled by a central control station device. The control station device acquires information related to a control station device that becomes an interference source to a coverage area controlled by the control station device. The control station device notifies the central control station device of the information related to the control station device that becomes the interference source. The control station device acquires, from the central control station device, information related to a possibility of communications thereof. In this way, the control station device is provided that forms the communication system excellent in frequency usage efficiency based on interference source information and the like indicating an inter-cell interference status measured at each cell. | 2014-05-15 |
20140135050 | METHOD AND APPARATUS FOR IMPROVING EFFICIENCY AND DISTORTION LEAKAGE IN AWIRELESS POWER AMPLIFIER - A wireless communication system ( | 2014-05-15 |
20140135051 | METHOD, APPARATUS, AND COMPUTER PROGRAM PRODUCT FOR IMPLICIT TARGET WAKE TIME ASSIGNMENT - Method, apparatus, and computer program product embodiments of the invention are disclosed for target wake time assignment employable, for example, in connection with wireless networks In an example embodiment of the invention, a method comprises: receiving, at a device, a message from an access node, wherein said message comprises an association identifier, and wherein said message does not comprise explicit target wake time indication; and determining, at the device, a target wake time correlating to the association identifier, wherein there is a predetermined correlation between the target wake time and the association identifier. | 2014-05-15 |
20140135052 | Creating a Communication Group - This document describes tools capable of enabling users of mobile communication devices to create communication groups quickly and easily. With such a communication group a user may call, text, or instant message all persons in the group at once by selecting the communication group rather than each person in the group. In one embodiment, the tools enable a user to build a communication group by dragging and dropping indicators for persons he or she knows from one area of a screen into another area. In another embodiment, the tools automatically collect persons from those that the user knows based on one or more criteria. The user may then easily create a communication group of those collected persons, such as by tapping on an area of a mobile device's display. | 2014-05-15 |
20140135053 | PRIORITIZATION OF GROUP COMMUNICATIONS AT A WIRELESS COMMUNICATION DEVICE - An embodiment is directed to switching between server-arbitrated group communication sessions at an access terminal (AT) within a wireless communications system. The AT participates in a first group communication session when it receives an announce message announcing a second group communication session, acquires priority levels for the first and/or second group communication sessions and determines whether to switch between sessions based on the priority level(s). In another embodiment, the AT participates in a given processing task (e.g., a gaming session, a voice call, a group session, etc.) when it receives an alert that relates to a group communication session. If the alert is specially configured to force the given access terminal to drop the given processing task, the AT drops the given processing task irrespective of whether the AT later joins the announced group communication session. | 2014-05-15 |
20140135054 | COMMUNICATION DEVICE AND POWER CONTROL METHOD THEREOF - A communication device and a power control method thereof are provided. The power control method, performed by a communication device, includes: determining a power range of a transmit power of an uplink signal; determining a gain switch range based on the power range; when the transmit power of the uplink signal is within the gain switch range, determining a first gain mode for amplifying the uplink signal; and when the transmit power of the uplink signal is out of the gain switch range, determining a second gain mode for amplifying the uplink signal. | 2014-05-15 |
20140135055 | APPARATUS AND METHOD FOR CONTROLLING TRANSMITTING POWER CONTROL IN CARRIER AGGREGATION SYSTEM ACROSS THE ENBS AND DEVICE - A method and terminal device for power control in a carrier aggregation system across the eNBs includes: a UE receiving semi-static power control parameters, as well as transmission power control commands TPC, from PCell eNB and SCell eNB; and, the UE controls a transmitting power for transmitting HARQ feedback information on PUCCH resource, according to the semi-static power control parameters and the TPC. A method includes computing the corresponding, maximum transmitting power available under the current condition and properly configuring the transmitting power at the terminal device by comprehensive analysis of the power control parameters received from a plurality of eNBs so as to optimize the performances of the communication system. | 2014-05-15 |
20140135056 | ASYMMETRIC PERTURBATION METHOD FOR A MOBILE TRANSMIT DIVERSITY COMMUNICATION DEVICE - A method and apparatus for selectively adjusting transmit diversity parameters in a mobile communication system including a mobile device and a base station. The mobile device transmits a signal set comprised of a plurality of signals differing only in phase from one another, receive in response an input parameter for each set, and adjust the phase difference of a subsequently transmitted signal set as a function of the input parameters. | 2014-05-15 |
20140135057 | METHOD FOR DETERMINING MOBILE STATE OF MOBILE TERMINAL AND ADJUSTING TIME TO TRIGGER - The present invention relates to a base station, and a method for determining a mobile state of a mobile terminal and adjusting TTT. A method for determining a mobile state of a mobile terminal, applied in a base station and includes: setting a handover count period and a current handover count value; determining whether the handover count period has elapsed; determining whether the mobile terminal is handed over; transmitting information of the handover count period, the current handover count value and information of a size of a cell where the base station is located to a base station serving as a handover destination cell, in case the handover count period has not elapsed and the mobile terminal is handed over. | 2014-05-15 |
20140135058 | METHOD TO ESTIMATE HEAD RELATIVE HANDSET LOCATION - In one embodiment, the disclosure includes an apparatus comprising a processor configured to estimate a position of a wireless communication device relative to a user's body part based on an output of at least one sensor, wherein the position is selected from a group comprising: a left side position, a right side position, and a front-facing position, and configure at least one wireless communication device setting based on the estimated position. In another embodiment, the disclosure includes a mobile device comprising at least one sensor, an antenna subsystem, a transceiver subsystem coupled to the antenna subsystem, and a processor coupled to the transceiver subsystem and the sensor, and wherein the processor is configured to determine that the mobile device is in use, obtain a tilt angle of the mobile device from the sensor, and estimate the mobile device location relative to a user's body using the tilt angle. | 2014-05-15 |
20140135059 | DEVICE AND METHOD FOR COMMUNICATION DEVICES - A method determines an operating mode for a first communications device to communicatively connect to a second communications device. The method includes transmitting, by a first communications device to a wireless services manager arrangement (WSMA), contact identification data associated with a second communications device. The method includes determining, by the WMSA, association data as a function of the contact identification data and a contact identification database. The method includes determining, by the WSMA, one of a plurality of operating modes for the first communications device as a function of the association data. The method includes communicatively connecting the first communications device with the second communications device utilizing the determined operating mode. | 2014-05-15 |
20140135060 | Antenna Placement - Antenna placement techniques are described. In one or more embodiments, a computing device includes an antenna suite having multiple different kinds of antennas. An antenna zone for the antenna suite may be established along a particular edge of the computing device. Non-interfering materials (e.g., RF transparent material) may be used within the antenna zone and other materials (e.g., metal) may be employed for other regions of the device. The multiple different kinds of antennas in the antenna suite may then be disposed within the established antenna zone. The antennas may be placed to minimize interference between antennas and/or achieve performance objective for the suite of antennas. In one approach, a suite of five antennas may be placed along a top edge of a computing device in a landscape orientation. | 2014-05-15 |
20140135061 | APPARATUS AND METHOD FOR SHARING ANTENNA - An apparatus and method for sharing antenna allow an antenna to be shared simultaneously by two modems and a reduction in antenna count. The apparatus includes a first modem and a second modem and a switch system is arranged to selectively connect one of the first and second modems to a first antenna and selectively connect one of the first and second modems to a second antenna. A pass through output is associated with the first modem and arranged to selectively output at least a portion of a received signal to the second modem. The pass through output allows some or all of the received signal to be passed on to the second modem, so both modems can share same antenna at the same time. | 2014-05-15 |
20140135062 | POSITIONING APPARATUS FOR PHOTOGRAPHIC AND VIDEO IMAGING AND RECORDING AND SYSTEM UTILIZING SAME - A multi-axis positioning device adapted to hold and position an electronic device such as a smart phone. A system using the positioning device and a smart phone adapted to utilize the smart phone to provide positioning commands to the positioning device. The system may provide positioning commands based upon pre-programmed instructions, or may position based upon analysis of the images being taken in real time. | 2014-05-15 |
20140135063 | NOTEBOOK COMPUTER AND CELL PHONE ASSEMBLY - A notebook computer including a controller for controlling operation of the notebook computer, a pouch in which to insert a cellular communicator, an amplifier connected to the controller, a speaker connected to the amplifier, a power supply connected to the controller, and circuitry, connected to the pouch and to the amplifier, for enabling the amplifier when the controller is powered off, in response to the cellular communicator being inserted in the pouch, and for causing the amplifier to generate a call alert when an incoming call arrives at the cellular communicator while the cellular communicator is inserted in the pouch. | 2014-05-15 |
20140135064 | Multi-antenna mobile phone data card and method for reducing specific absorption rate - The present disclosure provides a multi-antenna mobile phone data card and method for reducing a specific absorption rate, where the data card includes: a radio frequency (RF) substrate, antennas configured to transmit and receive signals, and a feed source, connected between the RF substrate and the antennas, configured to excite the antennas, the RF substrate has a rectangular shape, and the feed source is arranged at a first corner of the RF substrate, a first hollow portion is arranged at a second corner which is adjacent to the first corner and is located on a short side of the RF substrate on which the first corner is located, the first hollow portion is provided with a first metal strip, the first metal strip has an end connected with the short side, and another end as a free end, a first electrical length formed from the feed source to the free end of the first metal strip is equal to a second electrical length formed from the feed source to another short side along a long side on which the first corner is located. According to the present disclosure, through the method of changing the shape of the RF substrate, the same electrical lengths is obtained from the feed source respectively to several edge points on the RF substrate, and thus reducing the current peak and the SAR value on the RF substrate and saving the structure space, thereby reducing the radiation hazard of the data card to the human body. | 2014-05-15 |
20140135065 | APPARATUSES AND METHODS FOR PROVIDING MULTI-STANDBY MODE OF WIRELESS COMMUNICATIONS USING SINGLE SUBSCRIBER IDENTITY CARD WITH MULTIPLE SUBSCRIBER NUMBERS - A communication device is provided with a processing unit. The processing unit reads a plurality of elementary files from a single subscriber identity card for each of a plurality of subscriber numbers when power-on, and registers to a network for each of the subscriber numbers according to the read elementary files. Also, the processing unit enables a multi-standby mode of wireless communications in response to successful registration to the network for at least two of the subscriber numbers. | 2014-05-15 |
20140135066 | APPARATUSES AND METHODS FOR PROVIDING MULTI-STANDBY MODE OF WIRELESS COMMUNICATIONS USING SINGLE SUBSCRIBER IDENTITY CARD WITH MULTIPLE SUBSCRIBER NUMBERS - A communication device is provided with a processing unit. The processing unit determines whether at least one elementary file in a single subscriber identity card is required to be read out. If so, the processing unit activates one subscriber identity module instance in the subscriber identity card for the elementary file, and reads the elementary file from the subscriber identity card. | 2014-05-15 |
20140135067 | WIRELESS BASE STATION DEVICE AND COMMUNICATION SYSTEM INCLUDING THE WIRELESS BASE STATION DEVICE - A wireless base station device and a communication system including the wireless base station device are provided in the present invention, The wireless base station device comprises a baseband processing unit, wherein the baseband processing unit comprises a PCIE switch and a graphics processing unit for baseband processing which comprises a PCIE interface to interconnect with the PCIE switch. The wireless base station device and the communication system including the wireless base station device provided by the present invention have lower costs, better performances and shorter time-to-markets, and are easy to be upgraded. | 2014-05-15 |
20140135068 | SYSTEMS, PROCESSES AND INTEGRATED CIRCUITS FOR RATE AND/OR DIVERSITY ADAPTATION FOR PACKET COMMUNICATIONS - An IC processor circuit has an interface for a microphone and a packet switched network. A memory holds bits for converting audible speech from the microphone into digital data in each of successive frames. For each frame the converting includes forming LPC data, LTP lag data, parity check data, adaptive and fixed codebook gain data, and fixed codebook pulse data. The digital data representing the audible speech for the frames is placed into sequential packets, with each packet having a primary stage and a secondary stage. The placing includes arranging data from a first frame of speech in the primary stage of a first packet and arranging data from the first frame of speech in the secondary stage of a second packet, which follows the first packet. The data in the secondary stage includes only LPC data, LTP lag data, parity check data, and adaptive and fixed codebook gain data. | 2014-05-15 |
20140135069 | MOBILE TERMINAL AND METHOD OF CONTROLLING THE SAME - Provided is a mobile terminal including a display unit to which first screen information is output, a memory in which content included in the first screen information is selectively stored, and a controller that, when second screen information different from the first screen information is output to the display unit, controls the display unit in such a manner that the content associated with the second screen information among the items of content stored in the memory is output to one region of the display unit. | 2014-05-15 |
20140135070 | TERMINAL AND METHOD FOR CONTROLLING A SCREEN - Embodiments of the present disclosure disclose a terminal and method for controlling a screen. The method comprises: during a calling or call originating process of the terminal, determining whether a distance between a specified area and a human body is larger than a distance threshold value based on an electrical signal generated by the screen when the specified area of a screen of the terminal gets close to the human body; controlling the screen to be off if it is determined that the distance is not larger than the distance threshold value, and controlling the screen to be on if it is determined that the distance is larger than the distance threshold value. By adopting the technical solution disclosed in the embodiments of the present disclosure, the on and off status of the screen can be controlled more precisely during the calling or call originating process of the terminal. | 2014-05-15 |
20140135071 | MOBILE TERMINAL - A mobile terminal having a terminal body and a display unit for outputting an image to a first surface of the terminal body is provided. The display unit includes a liquid crystal (LC) panel configured to form the image by receiving an electric signal, the LC panel being disposed to face the first surface of the terminal body, a driver integrated circuit (IC) configured to apply the electric signal to the LC panel, the driver IC being mounted to a first surface of the LC panel adjacent to a first edge of the LC panel and a light source portion configured to provide light to the LC panel, the light source portion being disposed close to a second edge of the LC panel opposite to the first edge. | 2014-05-15 |
20140135072 | DISPLAY DEVICE, DISPLAY CONTROL METHOD, AND PROGRAM - A display device includes a telephone communication signal reception antenna that receives radio waves utilized in telephone communication; a reception intensity measurement unit that measures an intensity of the radio waves received by the communication signal reception antenna; a determination unit that determines, based on the intensity of the radio waves measured by the reception intensity measurement unit, a display mode that displays an image at a display unit by using a representation method which is predetermined associated with the intensity of the radio waves; and a display control unit that controls the display unit based on the display mode determined by the determination unit. | 2014-05-15 |
20140135073 | PHONEWORD DIALING IN A MOBILE COMMUNICATION DEVICE HAVING A FULL KEYBOARD - A method of dialing a phoneword using a mobile communication device that has full keyboard, which maps numbers to letters differently than on standard telephone keypads. The method detects the prefix of the phoneword and proceeds to display a message on the mobile communication device to indicate that a pre-determined key needs to be pressed before entering letters of the phoneword. The method can also display for selection, candidate phonewords that correspond to a partial entry of the phoneword. | 2014-05-15 |
20140135074 | Notifying Devices, Notifying Methods, and Programs - A notifying device according to the present invention includes a plurality of vibration means ( | 2014-05-15 |
20140135075 | PORTABLE DEVICE AND METHOD OF OUTPUTTING NOTIFICATION SOUND - A portable device includes plural parametric speakers that each output a sound having directivity in an individual specific direction; an attitude detecting unit that detects an attitude of the portable device; and a selecting unit that selects, from among the plural parametric speakers, a parametric speaker that outputs a sound having directivity whose direction falls within a predetermined range of an angle relative to a predetermined direction, on the basis of information on the attitude detected by the attitude detecting unit, and causes only the selected parametric speaker to output a predetermined notification sound. | 2014-05-15 |
20140135076 | MOBILE TERMINAL AND METHOD OF CONTROLLING THE SAME - A mobile terminal may include an audio output module to output sound, a microphone to receive a user's voice input, a detecting device to detect a voice control command, and a controller to control the audio output module to adjust the volume of the sound output by the audio output module based on the voice control command. | 2014-05-15 |
20140135077 | ECHO CANCELLATION FOR ULTRASOUND - A method includes accessing signal data descriptive of a transmission sequence and pre-determined values associated with the transmission sequence. The signal data and the pre-determined values may be stored in a memory. The method includes transmitting a signal from a speaker of an electronic device according to the transmission sequence. The method includes generating a frame based on one or more signals received at a microphone of the electronic device. The one or more signals include an echo signal associated with the transmitted signal. The method includes processing the frame using the pre-determined values to produce an output frame in which a contribution associated with the echo signal is reduced. | 2014-05-15 |
20140135078 | Dynamic Speaker Management with Echo Cancellation - A system for echo cancellation includes a dynamic speaker management (DSM) module, a current/voltage sensing amplifier, a sound pressure level (SPL) model module and an echo canceller. The example DSM module is receptive to a far-end signal and is operative to develop a modified far-end signal and a plurality of parameter outputs. The example current/voltage sensing amplifier is coupled to the modified far-end signal and develops an amplifier output, a voltage (V) parameter output, and a current (I) parameter output. The example sound pressure level (SPL) model module is coupled to the plurality of parameter outputs of the of the DSM module and is operative to develop a predicted SPL. The example echo canceller module is responsive to the predicted SPL and to a near-end signal and operative to develop an echo-canceled output signal. | 2014-05-15 |
20140135079 | ELECTRONIC DEVICE WITH BATTERY REPLACEMENT STRUCTURE FOR UNINTERRUPTED POWER - An electronic device includes a housing defining a battery compartment to receive a battery including many conductive terminals and a first engaging portion. Two sets of contacts are respectively mounted in the battery compartment at opposite ends, and each set of contacts is used to contact the terminals of the battery. Two second engaging portions are respectively mounted in the battery compartment at opposite ends, and each second engaging portion is rotatable in the battery compartment. Each second engaging portion is used to engage the first engaging portion of the battery to rotatably connect the battery to the housing, and the terminals of the battery stay in contact with one of the two sets of contacts during a rotation of the battery. | 2014-05-15 |
20140135080 | Cellular Telephone Case - A case for a cellular telephone is provided. The case is configured to receive and/or conceal a condom as well as the cellular telephone. In some embodiments, the condom may be used as added padding to protect the cellular telephone. | 2014-05-15 |
20140135081 | PROTECTIVE STRUCTURE AND ELECTRONIC DEVICE HAVING THE SAME AND METHOD FOR MANUFACTURING THE SAME - A protective structure and an electronic device using the same are disclosed. The electronic device includes a first housing member, a second housing member, a blocking unit, and an operating module. The second housing member faces the first housing member, wherein a slit is located at the periphery of an enclosure disposed between the first and second housing members. The blocking unit, having a shape compatible with the shape of the slit, is disposed therein and includes a sealing member and a first foamable material. The sealing member is compressed by the first and second housing members, and the first foamable material is formed in the slit along an extending direction of the sealing member. | 2014-05-15 |
20140135082 | SYSTEM AND METHOD FOR DETERMINING MATERIAL YIELD AND/OR LOSS FROM A HARVESTING MACHINE USING ACOUSTIC SENSORS - A system and method for determining material yield and/or loss from a harvesting machine using acoustic sensors and advanced signal processing capabilities is presented. The system consists of a sensor housing with an opening on one side of the sensor housing, a strike plate designed to fit into the opening, and an electronics module comprising a microphone and a signal processor designed to capture the sound waves created when material impacts on the strike plate, and convert them into an audio signal indicating the amount of material impacting the sensor at a given time. | 2014-05-15 |
20140135083 | UNLOADER SYSTEM FOR AN AGRICULTURAL COMBINE - An agricultural combine with a plurality of grain tanks and an unloader system for unloading grain harvested by the combine. The unloader system has an unloader tube, a sensor and a controller. The unloader tube includes an interior passageway with a conveyor inside the interior passageway for moving the grain through the unloader tube and at least two discharge assemblies on the unloader tube for discharging grain traveling through the unloader tube to one of the plurality of grain tanks. The sensor is used for sensing an attribute of the grain that is to be unloaded through the unloader tube. The controller is operatively connected to and in communication with the unloader system and sensor so as to discharge the grain from the unloader tube through one of the at least two discharge assemblies based upon the attribute detected by the sensor. | 2014-05-15 |
20140135084 | Wagering Game With Physical Game Input - A gaming system is disclosed that is configured to present a wagering event, linked to a physical game, to a player. The system includes a physical game configured to accept physical input from a player and generate performance outcome data representing outcomes of the physical game. The wagering system comprises a processor and memory and the memory contains machine readable code executable by the processor which receives the performance outcome data and accepts a wager to establish a wagering event for the player of the physical game. The gaming system processes the performance outcome data to either initiate the wagering event or change one or more aspects of the wagering event. Then, the system provides the wagering event by generating a random outcome, which is compared to one or more predetermined winning outcomes. A winning outcome results in an award to the player. | 2014-05-15 |
20140135085 | GAMBLING AND/OR GAMING APPARATUS - The present invention relates to a gaming apparatus comprising an input apparatus for inputting of a stake information in the form of a number, an outcome ascertainment apparatus for ascertaining a winning number, and a win ascertainment apparatus for ascertaining a gaming win from a comparison of the ascertained winning number with the input stake information. According to the invention, the outcome ascertainment apparatus comprises a monitoring apparatus for monitoring at least one skill/skilled sport installation on which a game of skill/skilled sport which provides at least one game outcome can be executed by at least one participant, wherein the monitoring apparatus comprises game outcome determination means for determining the game outcome, wherein the monitoring apparatus comprises a game outcome determination means for determining the game outcome, and a determination device for determining the winning number from the determined game outcome. | 2014-05-15 |
20140135086 | System and Method for a Network-Based Strategy Game Based on Live Sporting Events - A network-based strategy game based on live sporting events contains a processor and a computer readable storage medium tangibly embodying code executed by the processor to cause operations to be performed. At least one strategy question with multiple choice answers is electronically published during a sporting event relating to an impending coaching decision of the sporting event via at least one network connection of a computerized data processing apparatus. A user answer selected from the multiple choice answers published by each of a plurality of game users is recorded. A coaching answer is selected from the multiple choice answers that correlate to a coaching decision made by a coach with the impending coaching decision is recorded. The success of the coaching decision is recorded. Data correlating at least two of: the recorded user answers, the recorded coaching answer, and the recorded successfulness of the coaching decision, is published. | 2014-05-15 |
20140135087 | Brain-teaser - A real, i.e. not-virtual, brain-teaser or game with the mechanically operated elements is provided, by which a motoric practicing of hands and fingers by operations with the real mechanical elements and a learning experience by manual operations with the real objects is provided simultaneously with the functions, possibilities and variabilities, which are provided by computer games. | 2014-05-15 |
20140135088 | JACKPOT METHOD AND SYSTEM - An electronic device or entertainment gaming machine comprising: at least one betting terminal having a software program or plurality of software programs that allow at least a second player to place a bet on a jackpot if a first player declines the right to place a bet on the jackpot, wherein the second player is at a betting terminal that is apart from the conventional casino table game and the first player is playing at a conventional casino table game and is granted a right of first refusal to place a bet on jackpot by virtue of the first player's bet on the conventional casino table game, wherein the outcome of the jackpot is determined according to a combination of cards or dice in the conventional casino table game. | 2014-05-15 |
20140135090 | GAME AND GAMING MACHINE HAVING PLAYER-SELECTABLE BONUS TARGET - A game and gaming machine includes a randomly initiated bonus event. Upon triggering of the bonus event the player selects at least one designated bonus outcome. If the player receives the bonus winning outcome as a result of the play of a game while the bonus event is active, the player is awarded a bonus award. The bonus event may be active during one or more games after it is triggered. In one embodiment, the bonus award comprises a multiplier of a base pay table award for the bonus winning event. | 2014-05-15 |
20140135091 | AUTOMATIC GAME PLAY - In various embodiments a gaming device may play games automatically without input from a player. | 2014-05-15 |
20140135092 | GENERAL GAMING ENGINE - An apparatus for implementing a game having a deterministic component and a non-deterministic component wherein a player uses the game through at least one player interface unit. Each player interface unit generates a player record indicating player-initiated events. A random number generator provides a series of pseudo-random numbers and a rules library stores indexed rules for one or more games. An interface registry stores mapping records where the mapping records are used to associate the player-initiated events to pre-selected rules in the rules library. A control means is coupled to the player interface to receive the output of the player interface unit, coupled to the interface registry, the rules library, and the random number generator. The control means processes the player record and returns an output record to the player interface unit where the output record is determined by executing the game's rules with reference to the pseudo-random numbers and predefined combinatorial algorithms for selecting sets of the pseudo-random numbers. In various embodiments, random numbers may be generated for use in a particular game or set of games, but not for use in all games. | 2014-05-15 |
20140135093 | GAMING DEVICE HAVING VARIABLE SPEED OF PLAY - This concept is directed to gaming devices configured to vary the speed of game play, as well as method of operating gaming devices to vary the speed of play. In some examples of the this concept, a gaming device may be configured to include a game initiating button that when pressed by a player triggers a game processor to ascertain and display a first game outcome, determine if the first game outcome is a winning outcome, and automatically ascertain and display a second game outcome if the first game outcome is not a winning outcome. If the first game outcome is a winning outcome the gaming device may pause to allow the player to appreciate the win before retriggering the processor to ascertain and display subsequent gaming event outcomes, or the gaming device may wait to receive further player input. | 2014-05-15 |
20140135094 | SYSTEM AND METHOD FOR PROVIDING A SECONDARY CONTEST DETERMINED BY THE RESULTS OF A PRIMARY WAGERING GAME - Systems and methods for providing a secondary contest involving a plurality of players playing a primary wagering game on computing devices within a communication network in which players enter wagers and their results from the primary wagering game in the secondary contest and the highest ranking results will win the wagers placed in the secondary contest. | 2014-05-15 |
20140135095 | METHODS AND SYSTEMS FOR CONDUCTING GAMES - A computer-implemented method that includes receiving a number selected from a pool of non-repetitive numbers where the number includes a first group of digits X and a second group of digits Y. The method further includes selecting, from the pool, a winning number that includes a first group of digits A and a second group of digits B; and calculating a number of winning categories. Each winning category includes winning criterion such as the digits of A being identical to corresponding digits of X and a digit of B being identical to a digit of Y or a digit of A being different from a corresponding digit of X and at least two digits of B being identical to corresponding digits of Y. The method further includes distributing a prize. | 2014-05-15 |
20140135096 | Gaming Machine Having Modifiable Reel Features - A method of providing a slot game to a player is described herein. The slot game includes a plurality of reels. Each reel includes a plurality of symbol positions and a plurality of game symbols that are displayed in each of the symbol positions in a predetermined order. The method includes allowing the player to make a wager on the game, initiating a primary game and responsively spinning the reels, randomly determining an outcome of the primary game and responsively stopping the reels to display the outcome of the primary game in a grid, and awarding a first award to the player based on the primary game outcome. The method also includes detecting if a triggering condition occurs in the primary game outcome, and responsively modifying a reel function of at least one of the reels to generate an outcome of a secondary game including the modified reel function. | 2014-05-15 |
20140135097 | GAMING MACHINE WITH INTERACTIVE SCORECARD - A gaming machine includes a controller for controlling operation of the machine, a primary display is provided on which a game to be played is displayed. A secondary display is also provided on which a scorecard, indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard are controlled by the controller and the scorecard is a dynamic scorecard with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard for that particular game changing from game to game. | 2014-05-15 |
20140135098 | GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising: determining at least one game outcome; determining a total award from the at least one game outcome; modifying the total award based on a size of the total award to obtain a modified total award; and awarding the modified total award. | 2014-05-15 |
20140135099 | SLOT MACHINE GAME AND SYSTEM WITH IMPROVED JACKPOT FEATURE - Certain embodiments provide a method and system for awarding a progressive prize. The system includes a bank of gaming machines accepting different bets per play as selected by a player. A random number is selected from a predetermined fixed range of numbers that does not change during play of a gaming machine. The player is allotted one or more numbers for each credit bet. The allotted numbers represent a subset of the predetermined fixed range of numbers. A feature game is triggered for the progressive prize based on a numerical comparison between the selected random number and the number(s) allotted to the player. Certain embodiments provide a trigger condition for a feature outcome based on an event having a probability related to credits bet per game at a gaming machine. A probability of success in the feature game may be higher than a probability of success in the base game. | 2014-05-15 |
20140135100 | ELECTRONIC GAMING DEVICE WITH SCRAPE AWAY FEATURE - Examples disclosed herein relate to systems and methods, which may receive wagers. The systems and methods may include scrape away functionality. The system, device, and/or method may include a plurality of reels with one or more paylines formed on at least a portion of the plurality of reels. The system, device, and/or method may include a memory which may include a plurality of scrape away structures. The system, device, and/or method may include a processor which may generate one or more areas where each area may cover one or more symbols. Further, the processor may remove the one or more areas to reveal one or more covered symbols based on a selected tool and a selected area. | 2014-05-15 |
20140135101 | THREE-DICE GAMING METHOD AND SYSTEM FOR TWO PERSON COMPETITION - A method of playing a non-wagering or wagering game on physical systems or an electronic gaming system has steps of: providing three virtual dice; providing in the memory an event result tables or paytables having a plurality of outcomes; optionally the processor receiving a wager on an event result; effecting a virtual casting of the three virtual dice to generate a random event using the electronic random number generator to determine an event outcome, the random event outcome comprising a display of the three virtual dice; comparing the random event of the virtual casting of the three virtual dice with the event result tables or paytables to determine wagering or game events; resolving wins or losses based upon the random event; and moving a virtual game piece on a virtual display; or both resolving wins or losses based upon the random event and moving a virtual game piece on the virtual display system. | 2014-05-15 |
20140135102 | METHOD FOR IMPLEMENTING A COMPUTER GAME - A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed such that: in the game, a player is automatically allocated lives, is only permitted to play a game if it has one or more lives left, and loses one or more lives if it fails a level; and in which a player can see which of their friends on the social network are playing, or have played, the game and the level they have reached; and in which the processor enables players who are friends on the social network to collaborate, including by sending a message to their friends, or a subset of their friends, transferring in-game assistance. | 2014-05-15 |
20140135103 | SKILL CALIBRATED HYBRID GAME - Systems and methods in accordance with embodiments of the invention operate a networked system for a skill calibrated hybrid game that includes: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that trigger a wager in the gambling game; and a skill calibration module constructed to: receive player data for a player, where the player data is indicative of a player's gameplay performance at the entertainment game; analyze the player data to determine a player's skill level; determine whether the terms of a wager of a gambling game are calibrated in a manner appropriate to the player's skill level; and send a command during play of the skill calibrated hybrid game that causes the real world engine to calibrate the terms of a wager in the gambling game. | 2014-05-15 |
20140135104 | METHOD FOR IMPLEMENTING A COMPUTER GAME - A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device and in which one or more of the processors are programmed such that game state information is preserved, enabling a remote server system to identify a player and aspects of the state of the game they are playing, so that the player can end game play on one device and resume, from the same and also from a different device at a later time, at the same state. | 2014-05-15 |
20140135105 | VIDEO GAME APPLICATION STATE SYNCHRONIZATION ACROSS MULTIPLE DEVICES - Techniques for a method for automatically synchronizing application state of a video game across multiple devices are disclosed herein. The method includes running an instance of the video game application at a first electronic device, detecting a presence of a second electronic device based on a proximity of the second electronic device to the first electronic device, identifying an installation of another instance of the video game application on the second electronic device, saving a current state of play of the instance of the video game application running on the first electronic device and transmitting the application state data to the second electronic device. The application state data of the video game application enables another instance of the video game application to resume the current state of play of the video game application at the second electronic device. | 2014-05-15 |
20140135106 | AUTOMATED SOCIAL BONUS HARVESTING - Systems and methods are described for a proxy application that accesses multiple online games on behalf of a user and programmatically satisfies various criteria for bonus awards provided by the online games. The proxy application may be a stand-alone application or it may be a component of another application such as a plug-in for a web browser. | 2014-05-15 |
20140135107 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 2014-05-15 |
20140135108 | AMUSEMENT DEVICES AND GAMES INVOLVING ELIMINATION OF GAME ELEMENTS - Various embodiments of a game involving the elimination of game elements are described. Various methods and apparatus of described. Other embodiments are described. | 2014-05-15 |
20140135109 | INTEGRATING SOCIAL NETWORKING AND WAGERING SYSTEMS - A wagering game system and its operations are described herein. In embodiments, the operations can include connecting a social network account with a wagering game player account, wherein the wagering game player account is associated with a wagering game session, and wherein the social network account is associated with a social networking session via a venue for a social network. The operations can further include detecting a first event from a first of the social networking session and the wagering game session; and after detecting the first event, causing a second event to occur for a second of the social network session and the wagering game session. | 2014-05-15 |
20140135110 | DATA ACCESS AND COMMUNICATION SYSTEM - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. The gaming machine includes a determining module for determining whether or not at least one further prize, following the awarding of an initial prize, is to be awarded, the determining module using the value of that initial prize in determining the probability of the player successfully winning the at least one further prize. | 2014-05-15 |
20140135111 | METHOD FOR PLAYING A VIDEO GAMING MACHINE - A method for playing video gambling games whereby pay tables vary from play to play, or alternatively, whereby a plurality of pay tables are possible within a game. For example, in a video poker game a player wagers against a first pay table. If a winner occurs, the next game offers a new pay table with a greater expected value. This process continues until the player loses, whereupon the player is returned to play against the first pay table. Pay tables increment and decrement in expected value based on achieving predetermined events within the current game, within a previous game or games or randomly. | 2014-05-15 |
20140135112 | SYSTEMS AND METHOD OF PLAYING A PROGRESSIVE GAME - This disclosure describes systems, methods, and computer-readable media related playing a progressive game. In some embodiments, at least one request may be received from a player to play a first game associated with a first prize pool. Play of the first game may be facilitated on at least one networked terminal based at least in part on receiving the at least one request from the player to play the first game. Play of a second game associated with a second prize pool on the at least one networked terminal may be initiated. The second game may be initiated in response to the second prize pool reaching a predetermined amount. | 2014-05-15 |
20140135113 | Gaming System, a Method of Gaming and an Additional Game Controller - A method of gaming comprising: determining which of a plurality of gaming devices, each operable for independent play of one or more games, are eligible for an additional game; initiating an additional game; and determining in response to initiation of the additional game, which eligible gaming devices will participate in the initiated additional game, the determination including a random determination in respect of at least one of the eligible gaming devices to determine whether the respective eligible gaming device will participate in the additional game. | 2014-05-15 |
20140135114 | BONUS JACKPOTS IN ENRICHED GAME PLAY ENVIRONMENT - Systems and methods for a providing a jackpot bonus in a gaming system A jackpot bonus element is generated in an entertainment game portion of a hybrid game and a gambling game in a gambling game portion of the hybrid game is triggered when a player initiates an encounter in the entertainment game with the bonus element. It is then determined if the player wins the gambling game triggered by the player's encounter with the bonus element in the entertainment game a payout is provided to the player when it is determined that the player has won the gambling game. | 2014-05-15 |
20140135115 | SYSTEM AND METHOD FOR FACILITATING A VIDEO GAME EXCHANGE - A system and method for facilitating the exchange of electronic video games. A video game exchange server provides interacts with a gaming device to permit a game user to buy and load a video game onto the gaming device, to play the game on the gaming device and to return the “used” game for credits that may be used to purchase a new or used game. The game exchange server assigns a price to each new game and used game in its inventory. The game exchange server also assigns a value to each game currently stored on the gaming device. The game price and the game value may decline as a function of time or based on other factors (e.g., a new release). The game exchange server also validates that a video game stored on a gaming device is authorized. | 2014-05-15 |
20140135116 | APPARATUS AND METHODS FOR WIRELESS GAMING COMMUNICATIONS - A method of connecting a wireless device to an electronic gaming machine is described. The method includes broadcasting, though a wireless transceiver of the gaming machine, a discovery message to wireless communication devices within a broadcast range of the wireless transceiver. The method further includes receiving, at the wireless transceiver, a response message from the wireless device. The method includes establishing, by the gaming machine, a wireless connection between the wireless device and the gaming machine. The method further includes requesting, by the gaming machine, a player identification and player preferences of a user of the wireless device. The method includes receiving, from the wireless device, the player identification and player preferences of the user. The method further includes broadcasting, through the wireless transceiver, an audio message customized for the user to the wireless device. | 2014-05-15 |
20140135117 | STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, GAME APPARATUS, GAME SYSTEM, AND GAME PROCESSING METHOD - Game images are displayed at least on a portable first display device and a second display device different from the first display device, respectively. A first game image of a game space seen form a first-person viewpoint of a player object positioned in the game space and a second game image of the game space seen from a fixed predetermined viewpoint are generated, and the first game image and the second game image are displayed on the first display device and the second display device, respectively. | 2014-05-15 |
20140135118 | GAMING MACHINE WITH PROXIMITY SENSING TOUCHLESS DISPLAY - A device for providing a proximity sensing touchless display to a gaming machine is provided. The device includes a processor, a display coupled to the processor, and a touchless input interface coupled to the processor and being implemented by the display for receiving input from the player. The input interface employs proximity sensing technology, such as but not limited to proximity button activation. For example, the display can be operable to sense a player's approaching finger entering an electrical field (e.g., corresponding to one or more electrodes) such that a particular button or function on the interface can be activated without the player's finger having to ever physically contact a button, push pad, keypad, touch screen, and/or the like. | 2014-05-15 |
20140135119 | GAME PROVIDING APPARATUS AND RECORDING MEDIUM - A game providing apparatus connected to a terminal device to be capable of having communication with the terminal device to provide a game in which a player selects a plurality of characters to participate in the game, includes a display image generation unit that synthesizes a plurality of character positioning areas at which a plurality of characters are to be positioned, respectively, and a plurality of characters positioned at the plurality of character positioning areas, respectively, to have the terminal device display the synthesized image; and a character selection unit that selects, when one of the characters is designated and a direction from the designated character having the designated character as a base point is designated by the terminal device, the designated character and the character positioned at the character positioning area that are in the designated direction, as a combination of characters to actually participate in the battle. | 2014-05-15 |
20140135120 | METHOD FOR IMPLEMENTING A COMPUTER GAME - A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a score for a computer game, and in which, one or more of the processors are programmed to: (a) receive the score a player achieves while playing a game; and (b) visually indicate how this score relates to one or multiple pre-defined goals; (c) receive information about the high scores of different players of the game (d) compare the current score of the player, the previous high score of the player and the high scores of the different players; and (e) during the play of the game, visually represent the difference between the current score, the high scores of the different players and the pre-defined goal(s). | 2014-05-15 |
20140135121 | METHOD AND APPARATUS FOR PROVIDING THREE-DIMENSIONAL CHARACTERS WITH ENHANCED REALITY - A method of providing through a server a three-dimensional (3D) character on a game to a client in a cloud computing environment is provided. The server receives images from the client that are designated by a user, generates the 3D character by using the received images, and executes a game in which the generated 3D character appears, by interworking with the client. The user may generate a new 3D character by optionally editing a 3D character by a selection based on a menu provided by the server, selecting a style of a new 3D character to be generated, modifying a portion of a body of a current 3D character, or by only using an image designated by the user. Accordingly, it is possible to provide enhanced reality to the user by generating a new 3D character and executing a game in which the new 3D character appears. | 2014-05-15 |
20140135122 | COMPREHENSIVE SINGLE PAGE VIEW OF USER'S GAMING ACHIEVEMENTS - A method is disclosed for providing comprehensive information of all game achievements on a single GUI of a gaming and media system. The achievements GUI lists all game achievements, whether locked or unlocked, and may visually differentiate between locked and unlocked achievements. Upon a user selecting a listed achievement, information relating to that achievement may be displayed on the same GUI, in an achievement descriptor area beside the area listing the achievements. | 2014-05-15 |
20140135123 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 2014-05-15 |
20140135124 | MULTI-DIMENSIONAL GAME COMPRISING INTERACTIVE PHYSICAL AND VIRTUAL COMPONENTS - An multi-dimensional game comprises a physical component including a game board and game pieces and a virtual component including a virtual environment displayed on a display device. A user is able to play the game by interacting with the virtual or physical component, wherein in order to complete tasks in the game the user must transition between interacting with the virtual component and the physical component. The physical component comprises game blocks, which are able to couple to each other and form objects that are then represented in the virtual component. | 2014-05-15 |
20140135125 | GAMING DEVICE WITH PERSONALITY - Embodiments of the present invention are directed to gaming devices that provide audio-visual animated characters in response to game play. The character has a personality that may be encouraging, taunting or another quality. A plurality of expressions of the personality is presented, between one extreme and another, dependant upon the history of game outcomes. | 2014-05-15 |
20140135126 | INFORMATION PROCESSING APPARATUS AND STORAGE MEDIUM FOR STORING INFORMATION PROCESSING PROGRAM - An input coordinate point is obtained from a pointing device, and either one of first and second controls is selected in accordance with an operation performed by a user. When the first control is selected, a movement vector is calculated based on the input coordinate point and a predetermined coordinate point, and a display area of a virtual space, which is displayed on a display device, is moved. Alternatively, when the first control is selected, the movement vector is calculated based on the input coordinate point and predetermined coordinate point, and an object is moved within the virtual space. When the second control is selected, the object is moved to a position in the virtual space, the position corresponding to the input coordinate point. Then, the display device is caused to display the virtual space within the display area. | 2014-05-15 |
20140135127 | GAMING MACHINE - The present invention provides a gaming machine which is capable of remarkably improving an effect given to a player. The gaming machine according to the present invention is provided with: a cabinet having a display portion for making a display according to the contents of a game played; a plurality of speakers | 2014-05-15 |