35th week of 2013 patent applcation highlights part 57 |
Patent application number | Title | Published |
20130225187 | METHOD AND APPARATUS FOR INTERFACING AMONG MOBILE TERMINAL, BASE STATION AND CORE NETWORK IN MOBILE TELECOMMUNICATIONS SYSTEM - A method, apparatus and a computer readable record media storing instructions for executing the same method for interfacing among a hybrid type synchronous or asynchronous terminal to a core network in a next generation mobile telecommunications system. The hybrid type synchronous or asynchronous radio network determines the operating type of the core network when the core network has a connection thereto, and sends the determined core network operating type information and information related to the core network to the hybrid type synchronous or asynchronous terminal, thereby allowing the synchronous or asynchronous terminal to smoothly perform a data interfacing operation with the core network. | 2013-08-29 |
20130225188 | METHOD AND DEVICE FOR MEASURING A DOWNLINK IN A WIRELESS COMMUNICATION SYSTEM - The present invention relates to a wireless communication system, and more particularly, to a method and device for measuring a downlink in a wireless communication system. According to the present invention, provided is a method for properly and accurately measuring a downlink when an inter-cell interference adjustment is applied. | 2013-08-29 |
20130225189 | APPARATUS AND METHOD FOR TRANSMITTING AND RECEIVING REFERENCE SIGNAL IN WIRELESS COMMUNICATION SYSTEM - An apparatus and a method for transmitting and receiving a reference signal in a wireless communication system are provided. The method includes determining a cluster-specific reference signal configuration according a cluster configuration, transmitting information about the cluster-specific reference signal configuration, and transmitting cluster-specific reference signals of at least one cluster according to the cluster-specific reference signal configuration. | 2013-08-29 |
20130225190 | MOBILE DEVICE, COMMUNICATION CONTROL DEVICE, AND COMMUNICATION CONTROL METHOD - A mobile device ( | 2013-08-29 |
20130225191 | METHOD FOR ALLOCATING RESOURCES - The present invention relates to a method for allocating resources to a plurality of secondary stations for enabling communication between a primary station and the plurality of secondary stations, comprising the steps of
| 2013-08-29 |
20130225192 | BASE STATION DEVICE, COMMUNICATION SYSTEM, MANAGEMENT DEVICE, AND METHODS RELATING TO THE SAME - New technical means for setting a position of a blank radio resource is provided. A base station device includes: a setting unit | 2013-08-29 |
20130225193 | CENTRALIZED-SCHEDULING METHOD AND APPARATUS FOR INTER-CELL INTERFERENCE COORDINATION IN HETEROGENEOUS NETWORK - A centralized scheduling method and apparatus is provided for minimizing inter-cell interference in the wireless communication system adopting femto-eNB-based service coverage expansion (range expansion). The method includes establishing, by a server, a connection with at least one base station, collecting channel information between the at least one base station connected to the server and terminals, determining interfering base stations causing interference to each terminal based on the channel information, and selecting the terminals to be scheduled in consideration of the interfering base stations. | 2013-08-29 |
20130225194 | METHOD FOR CONTROLLING INTER-CELL INTERFERENCE IN A MOBILE COMMUNICATION SYSTEM - A method for controlling inter-cell interference (ICI) in a mobile communication system by transmitting uplink control information from a base station in a home cell to a terminal of a neighboring cell based on ICI amount information measured at the base station. The ICI control method includes receiving an uplink signal at a base station and extracting inter-cell interference amount information from the uplink signal, generating uplink control information based on the extracted inter-cell interference amount information, and transmitting the uplink control information to a terminal in a neighboring cell. The terminal schedules an uplink resource including selecting frequency bands for an uplink signal by referring to the uplink control information. | 2013-08-29 |
20130225195 | METHODS AND APPARATUS FOR SELECTING FEMTOCELL ACCESS MODES AND OPERATIONAL PARAMETERS BASED ON THE PRESENCE OF NEARBY MACROCELLS - Methods and apparatus are disclosed for configuring an access mode of a femtocell. The method includes determining whether a target channel is being used by a macrocell. The method includes, in response to the target channel being used by the macrocell, configuring the access mode to a closed access mode. The method includes in response to the target channel not being used by the macrocell, configuring the access mode to an open or hybrid access mode. | 2013-08-29 |
20130225196 | Geo-Fence Generation and Updating Based on Device Movement Patterns - The disclosed implementations provide a system and method of generating or updating a geo-fence surrounding a geographic region based on movement patterns of a device operating within the geographic region. In some implementations, an anchor location is selected by a user or application. A default geo-fence can be generated to surround a region containing the anchor point. Data points are collected by the device based on sensor data and time stamps collected over a selectable period of time. The system analyzes the data points to generate a geo-fence surrounding a geographic region containing the anchor location (if no default geo-fence is defined) or updates the default geo-fence to encompass more or less of the geographic region. | 2013-08-29 |
20130225197 | Low Power Location Beacon - Embodiments provide an “always-on,” accurate, low power, and low cost solution for indoor positioning. The indoor positioning solution is enabled by one or more low power, low cost location beacons, which can be easily configured and installed in any indoor environment to support position determination. In an embodiment, the location beacons use a low power, low data rate wireless radio technology (e.g., Bluetooth Low Energy (BLE)), well suited for typical indoor ranges and data rates needed to support positioning. The location beacons may be rechargeable via ambient light and require no external power source. In addition, the location beacons benefit from a very cost efficient design, which allows for ubiquitous utilization of the enabled indoor positioning solution in a variety of indoor locations, public or private, small or large. | 2013-08-29 |
20130225198 | ESTIMATING LOCATION BASED ON SOCIAL MEDIA - A method for processing a first message group and a second message group submitted by a user on the basis of the date and time submitted with each message includes executing, with a computer, a learning operation and an estimating operation. The learning operation includes extracting a first location message having a specifiable location from the first message group, extracting a first expression message including a specific expression from the first message group; and associating the location and the expression on the basis of the date and time submitted with each message, and for generating learning data. The estimating operation includes extracting a second expression message including a predetermined expression from the second message group, accepting input of a specified date and time for estimating a location; associating the expressions with each other on the basis of the specified date and time; and estimating a location at the specified date and time using coordination filtering on the basis of the learning data and the input data. | 2013-08-29 |
20130225199 | METHOD AND SYSTEM FOR WIFI-BASED IDENTIFICATION OF PERSON TRACKS - In an implementation, techniques are provided for tracking the location of a device that transmits wireless signal. The wireless signal can be received at a set of receivers. Distances to the device are determined based on signal strength. From the distances, boundaries encompassing possible locations of the device are defined. Boundary intersections are analyzed in order to determine the location of the device. | 2013-08-29 |
20130225200 | Method and Apparatus for the cooperative localization of transmitters and/or receivers on a mobile body - A method and a device for cooperative location of a first node possessed by a first mobile body comprising several nodes able to transmit and/or receive a signal by wireless means, comprises a step of measurements of distances separating the first node from second nodes, each of the second nodes being possessed by one of the following entities chosen from among: the first mobile body, a remote fixed apparatus and a second mobile body both situated within transmission range of the said mobile body, at least two nodes from among all the second nodes used to perform the distance measurements being possessed by two entities of distinct types and/or by the second mobile body, a step making it possible to utilize the measurements so as to locate at least the first node at least in relation to some of the second nodes. | 2013-08-29 |
20130225201 | SYSTEM AND METHOD FOR LARGE-SCALE AND NEAR-REAL-TIME SEARCH OF MOBILE DEVICE LOCATIONS IN ARBITRARY GEOGRAPHICAL BOUNDARIES - A system and method for generating a one-dimensional spatial index and a temporal index in relation to one or more two-dimensional location points of one or more mobile devices to enable near-real-time searching of devices having fast-changing location information is provided for. The present invention may be used in a variety of implementations including being used in conjunction with searching for mobile devices within a geographical area for a time period; finding nearby devices within a time period; tracking device movement within a time period; determining clusters of devices for identification and location across different geographical regions at once. | 2013-08-29 |
20130225202 | SYSTEM AND METHOD FOR DATA COLLECTION TO VALIDATE LOCATION DATA - A data collection system that provides the means to collect, store and make data available for a location analytics inference pipeline. The system incorporates a feedback mechanism enabling algorithms produced from the inference pipeline to drive the collection strategy to yield higher data quality and to produce reference data for model validation. | 2013-08-29 |
20130225203 | SYSTEM AND METHOD FOR SITUATIONAL LOCATION RELEVANT INVOCABLE SPEED REFERENCE - Situational location dependent information is transmitted from a server data processing system to a receiving data processing system. The server data processing system communicates with the receiving data processing system in a manner by pushing content when appropriate. A candidate delivery event associated with a current positional attribute of the receiving data processing system is recognized and a situational location of the remote data processing system is determined. The candidate delivery event may be a location and/or direction change, device state change, or movement exceeding a movement tolerance. The situational location of the remote data processing system may be its location, direction, location and direction, proximity to a location, state change, or location and/or direction relative to a previous location and/or direction, or combinations thereof. A set of delivery content from a deliverable content database is transmitted from the server data processing system to the receiving data processing system according to the situational location of the receiving data processing system, and according to delivery constraints. The delivery content is configurable by authorized administrators on an instant activation basis for proactive delivery. | 2013-08-29 |
20130225204 | AUTOMATING ACTIONS WITH A PHONE NETWORK BASED UPON SCANNED WIRELESS SIGNALS - A method for discovering the presence of hidden neighbor mobile devices in a common environment is disclosed. A given mobile unit is moved into a common environment with the given mobile device having a unique identifier associated therewith. The common environment is scanned within a scan range associated with the given mobile device. The presence of broadcasting devices scanned by the given mobile device is detected and identification information received therefrom. The received identification information is transmitted to a central location in addition to the unique identifier. The given mobile device receives from the central location information about a hidden mobile unit that is not scannable by the given mobile device, but can scan other broadcast devices in the common environment, which information provides an indication that the hidden mobile unit had previously scanned at least one of the broadcast devices scanned by the given mobile device. | 2013-08-29 |
20130225205 | Methods and Systems for Temporarily Sharing Position Data Between Mobile-Device Users - A system for exchanging GPS or other position data between devices for purposes of group activities, child location monitoring, work group coordination, dispatching of employees etc. Cell phones and other wireless devices with GPS receivers have loaded therein a Buddy Watch application that communicates with a remote Buddy Watch Server. The server gets or maintains position data for the wireless devices. When the server receives a request from a first device to set up a temporary position-sharing relationship between it and a second device, the server facilitates symmetrical position sharing between the two devices. While the relationship is active, the server can receive updated position data from one or both devices, and if necessary calculate or recalculate a path based on the updated data. The server can also alert one of the devices should the other move too close to or too far from a specified location. The request message or messages used to establish the temporary position-sharing relationship may include a timeout specifying when the server is to sever the position-sharing relationship. | 2013-08-29 |
20130225206 | SYSTEM FOR MULTIMEDIA TAGGING BY A MOBILE USER - A system, method, and wireless communication device that provide a mobile user with selective access to information based on a predefined trigger such as a user's vicinity. In an embodiment, selected information from a first wireless communication device of a communication group may be associated with a geographic location and stored. A portion of the information may be selectively transmitted to a second wireless communication device of the communication group when the second wireless communication device is determined to be proximate to the geographic location associated with the information. In one embodiment, the second wireless communication device may receive the information automatically based on trigger settings. | 2013-08-29 |
20130225207 | PROVIDING INFORMATION PERTAINING USAGE OF A MOBILE WIRELESS COMMUNICATIONS DEVICE - When a device, such as a cellular phone, enters into a region, usage information pertaining to usage of devices in the region is provided to the device. For example, restrictions pertaining to usage of cellular phones while driving can be provided. Usage information also can be provided upon request or in accordance with various factors, such as subscriber preferences, elapsed time since the last time usage information was sent to the device, elapsed time since usage regulations have been enacted or updated, and/or the frequency of which the device is in the region. A region can include a geographic region, a political boundary, a country, a state, a municipality, a county, a parish, a township, a building (e.g., school, library, movie theatre, court house, local, state, or federal government building), a public place (e.g., restaurant, bus, train, taxi), a zip code, a telephone area code, or the like. | 2013-08-29 |
20130225208 | Wireless Communication Device Capable of Accurately Performing Position Estimations - A wireless communication device capable of more accurately estimating its location in an indoor environment is disclosed. In an indoor environment, the wireless communication device may seek to generate a fingerprint map so as to later identify its location within the environment. However, the map requires the device to at least estimate its current position. Therefore, the device includes one or more sensors to identify each of a bearing and a speed of the device. For example, the speed may be determined based on sensed steps and a stored step length. This information may then be used to estimate the device's location as it moves through the indoor environment. | 2013-08-29 |
20130225209 | Wireless Communication Device Capable of Performing Enhanced Fingerprint Mapping and Location Identification - A wireless communication device capable of determining its location in an indoor environment is disclosed. In an indoor environment, a wireless communication device may have insufficient access to GNSS satellites or cellular towers to make an accurate determination as to its location. Therefore, the wireless communication device generates a fingerprint map of the environment by estimating its position and scanning multiple positions within the environment for accessible access points and characteristics. The device stores this information in memory, which it can later refer to for determining its current position. | 2013-08-29 |
20130225210 | Presence Over Existing Cellular and Land-Line Telephone Networks - Presence information is received and processed at a base station from one or more wireless headsets or wireless telephones. The base station is coupled to a PSTN network or cellular network. The base station outputs a plurality of caller selectable options associated with the plurality of presence information to a far end caller and receives a far end caller selected option | 2013-08-29 |
20130225211 | Paging Reading Conflict Management in Dual Standby Handsets - A wireless communication apparatus to receive and transmit data via a first cell belonging to a first wireless network and a second cell belonging to a second wireless network comprises: a radio transceiver module; a processor comprising a driver of the radio transceiver module to choose one network that the radio transceiver module should listen to; and a pattern detector to obtain, for each of the first and second networks, a paging block repetition pattern for paging blocks assigned to the apparatus; and a conflict manager to select the network to listen when a paging block of the first network collides with a paging block of the second network. The conflict manager selects the network based on the obtained paging block repetition patterns to minimize the probability of loss of a paging message associated to the paging blocks by predicting the next paging block transmissions. | 2013-08-29 |
20130225212 | TAGGING INSTANT MESSAGE CONTENT FOR RETRIEVAL USING MOBILE COMMUNICATION DEVICES - Methods and devices are provided for marking content in substantially real-time messaging applications using a mobile communication device. A marking application in cooperation with a messaging application displays a message communication on a graphical user interface of the mobile communication device, enables navigation to a selected position within the message communication and receives a signal to mark the selected position with a tag. A manually actuated signal is provided to mark the selected position within the message communication and receive an automatically actuated signal to mark a portion of the message communication based on a pre-defined rule. Receiving the manually actuated signal includes receiving one of: a first actuation signal from a user-selected key on a keyboard or a second actuation signal from a user-selected icon on the graphical user interface. The mobile communication device allows users to more efficiently tag and retrieve content transmitted in substantially real-time. | 2013-08-29 |
20130225213 | SYSTEM AND METHOD FOR DIRECT MESSAGING BETWEEN MOBILE STATIONS USING PACKET-BASED COMMUNICATIONS - Direct messaging services between mobile stations use packet-based communications. A destination mobile station having a mobile number and a packet address registers, in a network directory server, the packet address with a hostname corresponding to the mobile number. A sending mobile station, upon receiving a messaging service message for transmission to the mobile number of the destination mobile station, sends an address query to the network directory server including the hostname corresponding to the mobile number of the destination mobile station. Upon receiving from the network directory server a response to the query including the packet address for the destination mobile station, the sending mobile station transmits the messaging service message as one or more packets to the destination packet address. | 2013-08-29 |
20130225214 | PUSH DELIVERY APPARATUS, MOBILE TERMINAL, AND PUSH DELIVERY SYSTEM - A push delivery apparatus according to an exemplary aspect of the present invention includes a portion for sending information indicating which of contents kept in the delivery apparatus is to be received by a mobile terminal through a packet network to the mobile terminal in a first text message through a telephone network and for delivering a second text message which is a simplified version of the content to the mobile terminal through the telephone network if the mobile terminal does not acquire the content to be received by the mobile terminal within a predetermined period of time after sending the first text message. | 2013-08-29 |
20130225215 | ENHANCED POWER MANAGEMENT IN COMMUNICATION DEVICE - Representative implementations of devices and techniques provide enhanced power management in a communication device. In one implementation, an efficient processor, such as a baseband processor, is at least partially responsible for determining if a Wi-Fi transceiver is to be enabled. In one example of the implementation, the efficient processor leverages location based information, during regular paging intervals, in determining if a Wi-Fi transceiver is to be enabled. Such location based information may include the use of radio-location signal measurements from base stations/cell towers, using GPS/A-GPS, GLONAS, or using proximity to access points by way of NFC or Bluetooth transceivers. | 2013-08-29 |
20130225216 | METHOD & APPARATUS FOR WIRELESS SYSTEM CONTROL - An example system includes a plurality of wireless communication elements and a controller. The plurality of wireless communication elements are configured to provide wireless service to a geographic area of interest, each wireless communication element comprising at least an antenna port or at least one antenna. The controller is configured to control the wireless communication elements, wherein the controller is configured to determine respective ones of the wireless communication elements that are to be activated or not activated. | 2013-08-29 |
20130225217 | Interference Coordination in Wireless Network Cloud Environment - A method, system and base station for implementing interference coordination. The method includes the steps of obtaining an interference coordination object; receiving interference coordination information from an object base station, parsing the interference coordination information based on the interference coordination object, and performing interference coordination by utilizing the parsed interference coordination information. The method and base station for implementing interference coordination according to the present invention can significantly improve the spectral resource utilization and the cell edge user's performance. | 2013-08-29 |
20130225218 | Passive Uplink Time Difference of Arrival Positioning and Tracking System - A system that tracks a mobile transmitter within a communication system is disclosed. The mobile transmitter transmits in one or more predetermined communication slots, the communication slots being dynamically assigned by a system node in the communication system. The tracking system includes at least three uplink probes spatially separated from one another, each uplink probe measuring transmissions in each of the communication slots as a function of time. A cell monitor monitors downlink scheduling transmissions from the system node directed to the mobile transmitter, the scheduling transmissions specifying a time and communication slot to be utilized by the mobile transmitter in a subsequent transmission. A correlator receives the measured transmissions and the monitored downlink scheduling transmissions. The correlator uses the monitored downlink scheduling transmissions and the measured transmissions to determine a time at which a transmission from the mobile transmitter was detected at each of the uplink probes. | 2013-08-29 |
20130225219 | BASE STATION, CORE SERVER AND UPLINK TRANSMISSION METHOD FOR USING IN A WIRELESS NETWORK COMMUNICATION SYSTEM - A base station, a core server and an uplink transmission method thereof for using in a wireless network communication system are provided. The core server creates a time assignment instruction according to a first uplink transmission status of a first machine to machine wireless apparatus group. The core server further transmits the time assignment instruction to the base station. The base station transmits a time assignment signal to the machine to machine wireless apparatus group according to the time assignment instruction so that the machine to machine wireless apparatus group transmits at least one first uplink transmission request to the base station in a time interval according to the time assignment signal. | 2013-08-29 |
20130225220 | APPARATUS AND METHOD FOR SCHEDULING TRANSMISSION RESOURCES TO USERS SERVED BY A BASE STATION USING A PREDICTION OF RATE REGIONS - An apparatus for scheduling transmission resources to users served by a base station equipped with a plurality of antennas includes a predictor for predicting rate regions for one or more future time slots based on rate regions for one or more past time slots to obtain one or more predicted rate regions, and a processor for calculating the transmission resources for the users for a current time slot using scheduled transmission resources for the one or more past time slots, a rate region for the current time slot and the one or more predicted rate regions. | 2013-08-29 |
20130225221 | Method and Apparatus for Transfer of Radio Resource Allocation - In accordance with an example embodiment of the present invention, an apparatus comprising a transmitter configured to transmit a message releasing radio resource, a receiver configured to receive one or more requests for acquisition of at least part of the released radio resource and a controller configured to defer grant of any request for radio resource acquisition if more than a predetermined number of requests is received within a predetermined time window. | 2013-08-29 |
20130225222 | Apparatus and Method for Modular Multi-Sector Active Antenna System - Multiple radio frequency (RF) modules can be arranged in a multi-sector configuration. Each RF modules may have a wedge-like shape such that the RF modules may be adjacently affixed to one another in spherical cluster, thereby providing multi-sector coverage while maintaining a relatively compact active antenna installation. Additionally, multiple clusters of RF modules can be arranged in an array to provide beamforming and/or other advances antenna functionality. | 2013-08-29 |
20130225223 | TRANSMIT ANTENNA SELECTION IN A MOBILE WIRELESS DEVICE - Methods and apparatuses to select a transmit antenna in a mobile wireless device connected to a wireless network are described. The mobile wireless device monitors received signal characteristics through first and second antennas and switches antennas based on the monitored signal characteristics and on an assessment of the sufficiency of available transmit power headroom to accommodate data transmissions in the uplink direction. Sufficiency is determined based on one or more criteria including achievable data rate throughput, quality of service, grade of service, an amount of data buffered, an amount of resources allocated by the wireless network and a number of “power up” commands received by the mobile wireless device during a pre-determined time interval. | 2013-08-29 |
20130225224 | INDEPENDENT POWER CONSUMPTION MANAGEMENT IN A MIMO TRANSCEIVER AND METHOD FOR USE THEREWITH - An integrated circuit (IC) includes a multi-input multi-output transceiver system that includes a plurality of RF transceivers. Each RF transceiver includes an RF transmitter that transmits a transmit signal at a selected transmit power, based on a transmit power control signal and a corresponding RF receiver for receiving a corresponding one of a plurality of received signals from an external device and for generating a signal strength indication corresponding to each of the plurality of received signals. A processing module generates the transmit power control signal for each RF transmitter based on the signal strength indication of the corresponding RF receiver, and that generates a power mode signal for adjusting a power consumption parameter of each RF transmitter in accordance with the selected transmit power for each RF transmitter. | 2013-08-29 |
20130225225 | DEVICE AND METHOD FOR TRANSMIT POWER CONTROL - A controlling node for a cellular communications system, arranged to determine and transmit commands for Transmit Power Control, TPC, to one or more Mobile Terminals, MTs, in at least one cell in the system. The controlling node is arranged to classify an MT as being in one of a number of states, and to use differing methods for determining an MT's TPC command depending on which state the MT is in, so that one method is used for determining TPC commands to an MT in the active state and another method is used for determining TPC commands to an MT in the passive state. | 2013-08-29 |
20130225226 | Method for Uplink Fractional Transmit Power Control - Embodiments herein relate to a user equipment ( | 2013-08-29 |
20130225227 | METHOD AND ARRANGEMENT FOR POWER SHARING IN A BASE STATION - A method in a base station for calculating a power relating to a first radio access is provided. The power is to be shared with a second radio access within the base station. The base station communicates with a number of user equipments using the first radio access. When the base station has estimated a statistic power distribution of transmit power to said user equipments during a time interval, it calculates a margin of power not to be shared with the second radio access, based on the estimated statistic power distribution. The base station further calculates a power to be shared with the second radio access, based on said margin of power. | 2013-08-29 |
20130225228 | Transmission Power Reporting Method and Apparatus - Provided are a transmission power reporting method and apparatus. A terminal determines a configured maximum transmission power based on a maximum power reduction (MPR) and transmission power configured by a base station and determines whether reporting of the configured maximum transmission power is triggered. If reporting of the configured maximum transmission power is triggered, the terminal transmits a reporting message including the configured maximum transmission power to the base station. | 2013-08-29 |
20130225229 | SYSTEM AND METHOD FOR POINT TO MULTIPOINT RADIO SURVEY - A methodology and system for performing radio network coverage surveys of multiple site candidates concurrently using one reserved channel based on reverse path signal strength measurements of a signal from a test mobile station transmitter ( | 2013-08-29 |
20130225230 | Method and Apparatus Pertaining to the Dynamic Handling of Incoming Calls - A control circuit determines when a user of a corresponding portable communication device is presently driving a vehicle and then, in response to detecting this use state, automatically answer incoming calls and provide at least two contact options to the caller. One of these contact options can comprise the option to speak with the user during this call. Another of these contact options can comprise recording a voice message for the user and discontinuing the incoming call without the caller speaking with the user. The control circuit can determine whether the user is presently driving a vehicle by relying upon a direct acknowledgement of the user and/or by indirect means. | 2013-08-29 |
20130225231 | PORTABLE COMMUNICATION DEVICE AND METHOD FOR DIALING PHONE NUMBERS ON KEYPAD OF THE PORTABLE COMMUNICATION DEVICE - In a method for dialing phone numbers using a portable communication device, the device includes a keypad including numeric keys and an LED driver. Each of the numeric keys is equipped with a first color LED light and a second color LED light. The LED driver drives the first LED light under each of the numeric keys to emit a first color light. The LED driver turns off the first LED light under the numeric key and turns on the second LED light under the numeric key to emit a second color light according to an LED control signal. The LED driver further turns off the second LED light and turns on the first LED light to emit the first color light when the digit input from the keypad is in a digital group. | 2013-08-29 |
20130225232 | AIRCARD BOOSTER DEVICE - The present invention is an air card booster device with a proximal end and a distal end that secures an air card and provides additional and enhanced wireless communications capability to the air card and includes a stopper disposed on the proximal end of the device, a clip disposed on the distal end of the device and accommodates, wraps around and secures the air card and a signal amplifier that provides the Wi-Fi enhanced wireless capability to the air card. The device can be made of durable plastic or metal and the air card is an air stick or a USB memory stick. The device can also be inserted into a wireless phone or a wireless computer. | 2013-08-29 |
20130225233 | COMMUNICATION PROTOCOL BETWEEN MOBILE CLIENT AND DOCKING STATION - A system is disclosed including a docking mechanism and mobile device having a resident client application are used to establish a network connection between the mobile device and a local area network such as an enterprise Private Branch Exchange (PBX). Once docked, the client application, a mobile unified communication integrated dialer (MUCID), is able to be used to select between carrying a communications call over a land line (through the PBX system) or a mobile telephone line (through a cellular communication network). User mobility is provided by allowing a docked mobile device to be undocked after transfer of an active call being carried over the PBX onto the mobile device. Communications protocols are provided between the MUCID and the docking station. | 2013-08-29 |
20130225234 | MOBILE DEVICE AND WIDEBAND ANTENNA STRUCTURE THEREIN - A mobile device includes a ground plane, a grounding trace, and a feeding trace. The grounding trace defines a notch, and has a shorted end coupled to the ground plane. The feeding trace is disposed adjacent to the grounding trace, and has a feeding end and an open end. An antenna structure is formed by the grounding trace and the feeding trace. The feeding end of the feeding trace is coupled to a signal source. The open end of the feeding trace substantially extends into the notch of the grounding trace. | 2013-08-29 |
20130225235 | METHOD AND APPARATUS FOR TRANSFERRING A COMMUNICATION CALL - A docking mechanism is disclosed that is used to establish a network connection between a mobile device and an enterprise Private Branch Exchange (PBX). Once docked, a mobile unified communication integrated dialer (MUCID) is able to be used to select between carrying a communications call over a land line (through the PBX system) or a mobile telephone line (through a cellular communication network). User mobility is provided by allowing a docked mobile device to be undocked either using a trigger on the docking station or via a UI interface on the mobile device and transfer an active call being carried over the PBX onto the mobile device. | 2013-08-29 |
20130225236 | METHOD OF CAPTURING CONTENT AND MOBILE TERMINAL THEREOF - A method of capturing content, performed by a mobile terminal, is provided. The method includes sensing a user's gesture requesting the mobile terminal to capture at least one content, selecting a type of content to be captured, based on a time period that the user's gesture requesting the mobile terminal to capture at least one content is maintained for or a number of times that the user's gesture requesting the mobile terminal to capture at least one content, and capturing the selected type of the content. The type of the content includes internal content to be reproduced in the mobile terminal, and external content from outside the mobile terminal. | 2013-08-29 |
20130225237 | ELECTRONIC APPARATUS, WATER DETECTION MEANS CONTROL METHOD, AND ELECTRONIC APPARATUS OPERATION MODE SETTING METHOD - An electronic device ( | 2013-08-29 |
20130225238 | SLEEP METHOD, WAKE METHOD AND MOBILE TERMINAL DEVICE - The present invention discloses a sleep method, including: when determining select a sleep mode of a mobile terminal device, recording, by the mobile terminal device, service state information related to data connection; according to the recorded service state information related to the data connection, turning off a service that is related to the data connection and is in a turn-on state; and controlling a processor to enter a sleep mode, thereby saving the power consumption of the mobile terminal device more than that in the prior art. | 2013-08-29 |
20130225239 | COMMUNICATION APPARATUS AND METHOD FOR DISPLAYING MMI - A communication apparatus and a method for providing a predetermined subscriber identification module (SIM) card are provided. The communication apparatus provides different man-machine interfaces (MMIs) according to a number of the inserted SIM cards. The communication apparatus includes a detector arranged to detect an amount of the inserted SIM cards on the communication apparatus, and a processor arranged to provide different MMIs according to the amount of inserted SIM cards. | 2013-08-29 |
20130225240 | SPEECH-ASSISTED KEYPAD ENTRY - An electronic device is configured to receive data from a keypad key, wherein the key is associated with first and second alphanumeric characters. The device includes a keypad interface and a data entry processor. The keypad interface is configured to determine the first and second alphanumeric characters when the key is pressed. The data entry processor is configured to select the first alphanumeric character from among the first and second alphanumeric characters when a speech recognizer determines that a spoken entry identifies the first alphanumeric character. | 2013-08-29 |
20130225241 | EXPEDITED COMMUNICATION GRAPHICAL USER INTERFACE SYSTEM AND METHOD - A method for managing expedited communication functions for a mobile device having a processing subsystem, a memory subsystem, a display subsystem, a communication subsystem, and a keyboard subsystem includes displaying a graphical key representation of mobile device keyboard subsystem keys, arranging the graphical keys in similar disposition to the mobile device keyboard subsystem keys, and displaying visual indicia to indicate mobile device keyboard subsystem keys associated with expedited communication functions. | 2013-08-29 |
20130225242 | MOBILE TERMINAL AND CONTROL METHOD FOR THE MOBILE TERMINAL - The present disclosure relates to a mobile terminal capable of a touch input and a control method thereof. A mobile terminal according to an embodiment of the present disclosure may include a display unit configured to output a first base region containing at least one object, a sensing unit configured to sense a touch gesture for displaying a second base region different from the first base region on the display unit, and a controller configured to control the display unit to display the second base region on the display unit in response to the touch gesture, and transform at least one shape of an object contained in the first base region and the first base region when the first base region is switched to the second base region. | 2013-08-29 |
20130225243 | APPARATUS FOR REAL TIME ENCODING OF MOBILE DEVICE SCREEN AND METHOD THEREOF - Disclosed are an apparatus of real time encoding of a mobile device screen and a method thereof. In accordance with embodiments of the present invention, the real time encoding and storing of the mobile device screen can be performed by using a hardware video codec embedded in the mobile device, thereby realizing the high-performance encoding without degrading the image quality while reducing load sharing of a CPU under multitask environment and the video codec can be selectively used according to the application operation, thereby improving the use of the video codec. | 2013-08-29 |
20130225244 | CALL NOTE MANAGEMENT ON COMMUNICATION DEVICE - Displaying call note information on a communication device having stored thereon telephone call log information identifying telephone calls made to or from the communications device, the telephone call log information including the time and date of the telephone calls, wherein associated call note data is stored on the communications device for at least some of the telephone calls, including: detecting an input at the communication device requesting display of a call note history; and displaying on a display of the communication device, after detecting the input, a call note history list that lists telephone calls from the telephone call log information that have associated call note data stored on the communications device, wherein the telephone calls in the call note history list are listed according to the time and date of the telephone calls. | 2013-08-29 |
20130225245 | WIRELESS COMMUNICATION TERMINAL FOR TRANSMITTING AND RECEIVING DATA AND METHOD THEREOF - A wireless communication terminal transmitting/receiving data with a folder closed and a method thereof are disclosed. The wireless communication terminal includes: a wireless transceiver for transmitting and receiving data through a wireless communication network; a storage for storing the transmitted data and the received data; a detector for detecting a state of the folder of the wireless communication terminal in order to determine whether the folder is opened or closed; an outputting unit for indicating a result of the data transmission/reception; and a controller for analyzing the transmitted/received data to detect the last packet of the data, and continuing to perform the data transmission/reception without regard to the detected state of the folder until the last packet of the data has been detected. | 2013-08-29 |
20130225246 | CUSTOMIZED HARDWARE SELECTION FOR A MOBILE PHONE - A method of customizing hardware by an end user for a mobile phone is provided. The method includes receiving from an end-user a selection of a mobile phone shell from a set of mobile phone shells, sending to the end-user a subset of interchangeable hardware components having different functions, and receiving from the end-user a selection of at least one hardware component from the subset of interchangeable hardware components. The subset of interchangeable hardware components is generated based on a compatibility between the selected mobile phone shell and the set of available interchangeable hardware components. | 2013-08-29 |
20130225247 | MOBILE TERMINAL - A mobile terminal is provided. The mobile terminal includes a body, a case and a label plate. The body has a socket into which an external device may be inserted. The case may be formed to cover the body. The label plate may have a label formed on one surface of the label plate and containing information that identifies a product. The label plate may be configured to slide in and out of a space located between the socket and the case. The label on the label plate may be exposed when the label plate slides out of the space. Alternatively, the label may be covered when the label plate slides in the space. The label may be a product identification label (“PID label”). The PID label may be a unique label that can confirm that the mobile terminal was manufactured by a particular company. | 2013-08-29 |
20130225248 | MOBILE TERMINAL - A mobile terminal includes a first housing having a first space wall forming a first recess-shaped space and a first wiring opening in the first space wall, a second housing having a second space wall forming a second recess-shaped space and a second wiring opening in the second space wall, a swing connecting member disposed in a space between the first recess-shaped space and the second recess-shaped space facing each other, the swing connecting member having a through hole allowing the first recess-shaped space and the second recess-shaped space to be in communication with each other and being configured to swingably move the first housing and the second housing, and a first wiring member passing through the through hole, and having a first fixing end closely connected to the first wiring opening and a second fixing end closely connected to the second wiring opening. | 2013-08-29 |
20130225249 | FLIP ASSEMBLY AND PORTABLE ELECTRIC DEVICE COMPRISING THE SAME - A flip assembly used to connect first and second body ( | 2013-08-29 |
20130225250 | HANDHELD ELECTRONIC DEVICES AND METHODS INVOLVING IMPROVED ANTENNA PERFORMANCE - Handheld electronic devices and methods involving improved antenna performance are provided. A representative device includes: a housing; a first antenna mounted at a first position of the housing; a second antenna mounted at a second position of the housing; a hand position monitoring system operative to determine a position of a hand of a user grasping the housing of the device; and an antenna selection system operative to selectively and alternately activate the first antenna and the second antenna such that, responsive to the hand position monitoring system determining that the hand is in a vicinity of the first antenna, the antenna selection system activates the second antenna, and responsive to the hand position monitoring system determining that the hand is in a vicinity of the second antenna, the antenna selection system activates the first antenna. | 2013-08-29 |
20130225251 | GAMING DEVICE HAVING BONUS GAME DEPENDENT UPON VARIABLE WAGER COMPONENT SELECTION - A primary and secondary game for a wagering gaming machine. In one embodiment, the number of lines wagered or a slot machine makes the player eligible for a bonus game, and a wager made per payline effects how many moves or positions on a meter the player advances upon achieving the bonus triggering symbol or combination of symbols. When the player advances the meter to the end, the gaming device displays a payout event. The payout event can be any type of bonus gaming event that potentially provides an award to the player. | 2013-08-29 |
20130225252 | GAMING MACHINE, GAMING SYSTEM, AND GAMING METHOD - In a gaming machine, a controller rearranges symbols in a base game, and triggers a bonus game when a combination of the symbols rearranged in the base game satisfies a predetermined condition. The controller executes each unit game of the bonus game based on a bet betted by the player, determines a number of cells by which the character moves along with the course in each unit game, and moves the character from a current cell to a destination cell according to the number of cells in each unit game. The controller performs an event corresponding to the destination cell in each unit cell, and determines an award of the goal cell based on an average bet per unit game when the character arrives at the goal cell. | 2013-08-29 |
20130225253 | GAMING MACHINE, GAMING SYSTEM, AND GAMING METHOD - In a gaming machine, a controller executes a base game, and triggers the bonus game including a plurality of unit games when a result of the base game satisfies a predetermined condition. The controller determines reachable cells of the character in each unit game of the bonus game. The controller determines an expected value of an award provided in each reachable cell by distributing predetermined credits to the reachable cells in each unit game. The controller determines a number of cells by which the character moves along with the course in each unit game, moves the character to any one of the reachable cells according to the number of cells in each unit game, and determines an award to be provided to the player according to the expected value of a cell at which the character arrives in each unit game. | 2013-08-29 |
20130225254 | MULTIPLE NUMBER SIDE BET IN DICE GAME - A system and process for effecting a side bet game during play of an underlying game of craps. The side bet wagers are paid at odds for achievement of consecutive random outcome events after establishment of the Point, with the random outcome events being selected from the non-repeating group consisting of remaining available value numbers of 4, 5, 6, 8, 9, and 10. Making the original Point may provide an even higher level of resolution of the wager. | 2013-08-29 |
20130225255 | Method for Verifying the Age or Location of a Player before Initiating Play of an Internet-Based Game - A method for verifying the age or location of a player of an Internet-based lottery game entails providing lottery tickets for purchase by players at an authorized retail location, the lottery tickets having a game authorization code that is entered by the initiate play of the Internet-based lottery game on an internet enabled device. The age of the player is verified at the retail location and a separate verification password is entered via a terminal that is in communication with to the lottery system central computer, with the password linked to the game authorization code. Upon initiating play of the game via a web site, the player enters the verification password separately from the game authorization code. An Internet game server communicates with the lottery system central computer to ensure that the entered verification password corresponds to the linked verification password prior to permitting play of the Internet-based lottery game. | 2013-08-29 |
20130225256 | GAMING MACHINE - A gaming machine includes a first lottery device which performs a lottery to determine an arrangement of option areas on a lottery field to be presented to a player, and a first presenting device which presents the determined arrangement. A second lottery device performs a lottery to draw a lottery position on the lottery field when the arrangement of each of the option areas has been determined by the first lottery device, and a second presenting device presents a lottery position based on a lottery result by the second lottery device. A dividend control device gives a dividend corresponding to a property of an option area, when the property of the option area is configured to yield the dividend and the option area satisfies a predetermined relationship with the lottery position drawn by the second lottery device. | 2013-08-29 |
20130225257 | GAMING DEVICE HAVING A PLURALITY OF WILDCARD SYMBOL PATTERNS - A gaming device which includes a variety of methods to allow the player to select patterns of wildcard symbols, from a plurality of wildcard symbol patterns, and use those patterns during subsequent games. One embodiment allows the player to select a pattern of wildcard symbols and use the selected pattern during a free spin bonus game. | 2013-08-29 |
20130225258 | GAMING DEVICE AND METHOD FOR PROVIDING A FREE SPIN GAME WITH PAYLINE MULTIPLIERS - A gaming device provides a free spins game wherein a plurality of modifiers are each associated with one of a plurality of paylines. During the free spins game, each modifier modifies awards won on the particular payline with which it is associated. In one embodiment, the payline multipliers increase in each of the free spins depending on whether a given payline scores a win or not in the free spin. | 2013-08-29 |
20130225259 | COMPUTING OF SOCIAL GAME - A method for computing a social game in a social media providing a computing environment in which members are visualized with their avatars respectively associated with the members and the members socialize. An environment in which the members play a master game and a slave game is provided, in which the slave game is a battle card game. Playing history data of the master game and playing history data of the slave game are stored and managed. The playing history data card information of cards possessed by each of the members is described; and a process of managing the slave game is provided, the process including a card-issuing process in which a member-avatar card that is used for playing the card game and is derived from each member is issued and is possessed by any of the members. | 2013-08-29 |
20130225260 | ADAPTIVE DIFFICULTY IN A MULTIPLAYER GAMING ENVIRONMENT - Embodiments of the present invention provide a method, system and computer program product for adapting game difficulty through dynamic map generation in a multi-player gaming environment. In an embodiment of the invention, a method for adapting game difficulty through dynamic map generation in a multi-player gaming environment is provided. The method includes creating in memory of a computer a multi-player gaming environment. The method also includes identifying a player in the multi-player gaming environment, looking up performance data of the identified player and correlating the performance data of the identified player with a feature of the multi-player gaming environment. Finally, the method includes modifying the multi-player gaming environment to account for the correlated feature. | 2013-08-29 |
20130225261 | METHOD AND APPARATUS FOR GENERATING MOOD-BASED HAPTIC FEEDBACK - A method and apparatus for generating mood-based haptic feedback are disclosed. A haptic system includes a sensing device, a digital processing unit, and a haptic generator. The sensing device, in one embodiment, is configured to detect user's modalities in accordance with mood information collected by one or more sensors and capable of issuing a sensing signal in response to the user's modalities. The digital processing unit is capable of identifying a user's condition in accordance with the sensing signal and providing a haptic signal in response to the user's condition. The user's condition, in one aspect, indicates user's mood and/or user's psychological conditions. The haptic generator generates haptic feedback in accordance with the haptic signal. | 2013-08-29 |
20130225262 | GAMING SYSTEM AND METHOD PROVIDING ONE OR MORE INCENTIVES TO DELAY EXPECTED TERMINATION OF A GAMING SESSION - Various embodiments of the present disclosure provide a gaming system and method providing one or more incentives to delay termination of a gaming session. In general, for a player, the gaming system utilizes gaming session data collected from the player's previous gaming sessions to determine one or more termination causation events for the player. When a designated number of the termination causation events occur during a current gaming session of the player, the gaming system provides an incentive to the player, wherein the incentive is configured to cause the player to delay expected termination of the player's current gaming session. In certain embodiments, the gaming system optimizes an incentive available to be provided to a player based on the effectiveness of prior incentives provided to the player. | 2013-08-29 |
20130225263 | GAMING SYSTEM AND METHOD PROVIDING OPTIMIZED INCENTIVES TO DELAY EXPECTED TERMINATION OF A GAMING SESSION - Various embodiments of the present disclosure provide a gaming system and method providing one or more incentives to delay termination of a gaming session. In general, for a player, the gaming system utilizes gaming session data collected from the player's previous gaming sessions to determine one or more termination causation events for the player. When a designated number of the termination causation events occur during a current gaming session of the player, the gaming system provides an incentive to the player, wherein the incentive is configured to cause the player to delay expected termination of the player's current gaming session. In certain embodiments, the gaming system optimizes an incentive available to be provided to a player based on the effectiveness of prior incentives provided to the player. | 2013-08-29 |
20130225264 | GAMING MACHINE, GAMING SYSTEM, AND GAMING METHOD - In a gaming system including gaming terminals, each gaming terminal executes a base game for a corresponding player. A controller executes the base game in each gaming terminal, and performs drawing of an entry right for a gaming terminal that does not have the entry right among the gaming terminals. The controller executes the versus event and determines an award provided to the first player or the second player according to a result of the versus event if a first gaming terminal for the first player and a second gaming terminal for the second player have the entry right. The controller stores the entry right of the first gaming terminal without executing the versus event if the second gaming terminal does not have the entry right when the first gaming terminal has the entry right. | 2013-08-29 |
20130225265 | GAMING MACHINE, GAMING SYSTEM, AND GAMING METHOD - In a gaming system including gaming terminals, each gaming terminal executes a bonus game when the result of a base game satisfies a predetermined condition. If a first gaming machine that does not have an entry right exists among the gaming terminals when the base game is executed, the controller performs drawing of the entry right for the first gaming terminal. The controller sets an award expected in a bonus game of a first case to be greater than an award expected in a bonus game of a second case. The first case is a case that the bonus game is triggered in a gaming terminal that has the entry right when the base game is executed, and the second case is a case that the bonus game is triggered in the gaming terminal that does not the entry right when the base game is executed. | 2013-08-29 |
20130225266 | PROVIDING TOKEN-BASED ACCESS TO APPLICATION FEATURES - Systems and methods are provided for implementing token-based access to application features of an application executable by a computing device. In some embodiments, a number of initial electronic credits, or tokens, may be assigned to a user of an application, where a token enables the user to access one or more features of the application. The number of tokens to be assigned to the user may be determined based at least in part on data regarding users that were previously assigned tokens of varying amounts. When a user selection is received corresponding to a request to access certain features of the application, one or more tokens may automatically be subtracted from the number of tokens available to the user. In some embodiments, additional tokens may be purchased or otherwise obtained by the user. | 2013-08-29 |
20130225267 | MASSIVELY MULTIPLAYER GAME PROVIDING ONLINE SOCIAL INFLUENCE - A massively multiplayer online game allowing players to use their influence to affect outcomes of the game. A method in the massively multiplayer online game comprises providing currency to a plurality of players for an online game having a duration; receiving spending information from a first player of the plurality of players, wherein the spending information affects an influence amount of a second player of the plurality of players; and updating a stored influence amount of the second player based on the received spending information, wherein, at the end of the duration, a stored influence amount of the second player is evaluated to determine whether the second player has one of the top stored influence amounts, and wherein the players amongst the plurality of players having the top stored influence amounts compete to potentially win a prize. | 2013-08-29 |
20130225268 | GAMING SYSTEM AND METHOD MODIFYING ONE OR MORE OPTIONS PROVIDED TO A PLAYER BASED ON THE PLAYER'S PREVIOUSLY-CHOSEN OPTIONS - The present disclosure provides a gaming system and method modifying of one or more options provided to a player based on the player's previously chosen options. When a triggering event occurs, the gaming system displays an indication of each of a first plurality of options and enables the player to choose one of the first plurality of options. The gaming system stores player choice data representing the player's chosen one of the first plurality of options. Upon an occurrence of one or more modification events, the gaming system modifies the first plurality of options based at least in part on which of the first plurality of options were previously chosen by the player. Following a subsequent occurrence of the triggering event, the gaming system displays an indication of each of the modified first plurality of options and enables the player to choose one of the modified first plurality of options. | 2013-08-29 |
20130225269 | Systems And Methods For Managing Carbon Credit Data - Described herein are various systems and methods for managing carbon credits. For example, in some embodiments a lottery is used as a means for distributing carbon credits to consumers, optionally to feed a retail-level carbon market. It will be appreciated from the discussion herein that such an approach leverages general notions whereby lotteries have been traditionally used as a vehicle for funding public works. | 2013-08-29 |
20130225270 | PLAYER GAMING CONSOLE, GAMING MACHINE, NETWORKED GAMING SYSTEM AND METHOD - Gaming devices, systems, software products and methods are disclosed that provide for the play of a bonus game upon a player achieving eligibility during play of a base game. Indicators such as scalars are displayed to graphically show progress toward eligibility. The bonus games may include a Bingo game or a playing-card based game like Poker. | 2013-08-29 |
20130225271 | AMUSEMENT DEVICES INCLUDING CUSTOMIZABLE GAMING PARAMETERS - Some embodiments include a fantasy sports game. In some embodiments, an expected performance value may be determined. In some embodiments, a set of players may be determined, one or more accomplishments may be determined, a parameter may be determined based on the participants and the accomplishments, and a game may be formed. Various other embodiments are described. | 2013-08-29 |
20130225272 | Wager Games with Restricted Prizes - Wagering systems with a payout percentage that exceeds 100% of wagers are presented. The payouts of these wagering systems may include unrestricted credits and/or restricted credits. Players may cash out unrestricted credits at virtually any point, but may be limited in when and/or how they can cash out or play restricted credits. By providing payouts in the form of unrestricted credits and/or restricted credits, players may find their experience with the wagering systems to be more engaging, enjoyable, and longer-lasting. Moreover, the limitations on the use of restricted credits may allow the casino operator to maintain a reasonable profit margin despite the increased duration of play. | 2013-08-29 |
20130225273 | MANAGING LIMITATION RULES FOR WAGERING ACCOUNTS - A wagering game account management system and its operations are described herein. In some embodiments, the operations include assigning one or more money values to a graphical user interface control and linking the graphical user interface control to a credit account. The credit account is a third-party financial account from which a player account is authorized to borrow funds up to a credit limit. In some embodiments, the operations further include providing the graphical user interface control for presentation during a wagering game session associated with the player account. | 2013-08-29 |
20130225274 | METHODS AND APPARATUS FOR PROVIDING COMMUNICATIONS SERVICES AT A GAMING MACHINE - In a first aspect, a method is provided that includes the steps of (1) providing an auxiliary unit adapted to allow a gaming machine to be retrofitted to provide communications services; and (2) retrofitting a non-communications-enabled gaming machine with the auxiliary unit so that the non-communications enabled gaming machine is adapted to provide communications services based on game play at the non-communications-enabled gaming machine. Numerous other aspects are provided. | 2013-08-29 |
20130225275 | WAGERING GAME, GAMING MACHINE, GAMING SYSTEM AND METHOD WITH A PLAYER-INTERACTIVE BONUS FEATURE - A wagering game, gaming machine, gaming system and method are disclosed wherein a player-interactive bonus feature is triggered and displayed simultaneously with a wagering game presentation and a bonus award is paid responsive to a player selecting a displayed bonus target, such as a balloon. The bonus award is paid in addition to any award payable based on the wagering game outcome. | 2013-08-29 |
20130225276 | CARD GAMES - A method of playing a card game includes the steps of: a player placing one or more contrast bets, with each contrast bet relating to one of three possible criteria, the color of the cards (black/red), whether the cards are odd/even and whether the cards are high/low; dealing two or more cards from a pack of cards; and the player winning the contrast bet on a selected criteria, of at least one card fulfills one of the selected criteria and at least one other card fulfills the opposite selected criteria. | 2013-08-29 |
20130225277 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR SHIFTING PROGRESSIVE AWARD CONTRIBUTION RATES - A gaming system and method which maintains a plurality of progressive awards. Each progressive award is associated with a progressive award contribution rate wherein at least two of the maintained progressive awards are associated with different progressive award contribution rates. Upon an occurrence of a progressive award contribution rate reconfiguration event, the gaming system shifts, modifies or changes which progressive awards are associated with which progressive award contribution rates. | 2013-08-29 |
20130225278 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards, wherein at least one gaming machine may be provided a plurality of bonus awards. | 2013-08-29 |
20130225280 | PHYSICAL AND VIRTUAL GAME PIECES AND ASSOCIATED DEVICES, SYSTEMS, AND METHODS - Physical and virtual game pieces and associated devices, systems, and methods are disclosed herein. A method in accordance with a particular embodiment includes creating first physical or virtual game pieces of a first type, creating second physical or virtual game pieces of a second type different than the first type, and distributing the first and second game pieces based on different distribution criteria. The first and second game pieces are associated with different advertisers and are configured to be redeemed in a predetermined set including one or more of the first game pieces and one or more of the second game pieces. | 2013-08-29 |
20130225281 | COORDINATING ACCESS TO WAGERING GAME MACHINE WINDOWS - Systems and methods coordinate requests to display content on one or more windows of a display screen of a wagering game machine. A display control process determines whether or not to honor a request to display content in accordance with an owner status of a window, a lock status of the window, a lock status of the wagering game machine, or a combination thereof. | 2013-08-29 |
20130225282 | GAMING THROUGH MOBILE OR OTHER DEVICES - Various embodiments that may generally relate to mobile gaming, location determination, mobile devices, authentication, and so on are described. Various methods are described. Various apparatus are described. Further embodiments are described. | 2013-08-29 |
20130225283 | SYSTEM AND METHOD FOR CONDUCTING A GAME OF CHANCE - Provided are systems and methods configured to retain game state information during the course of game play of multiple individual games to deliver a gaming experience in addition to the game play and/or any outcome associated with the individual games and/or game sessions. Player interest can be enhanced through the requirement that multiple games be played to get to a final outcome of the game experience. Each ticket/entry can represent one step along the way (or some other ratio) of the game experience. Combining online experiences with a progression through the gaming experience with stored state information across sessions allows a game management system to track and manage the player until the game experience is complete and can include, for example, requiring a predetermined number of plays. Further the game management system can permit dynamically establishing criteria for players during any game experience. | 2013-08-29 |
20130225284 | Storage Method for a Gaming Machine - In a first aspect the invention provides a storage method for a gaming machine, including allocating program code to one of at least two program categories including a first category of program code that is expected to be modified more frequently than a second category of program code and storing program code from the first and second categories in logically separate storage areas. | 2013-08-29 |
20130225285 | METHOD OF AND SYSTEM FOR CONDUCTING MULTIPLE CONTEST OF SKILL WITH A SINGLE PERFORMANCE - A method of conducting multiple competitions of skill for a single performance is described herein. User generated competition groups and system generated competition groups allow users to participate in multiple competitions at once based on answering the same questions or making the same selections related to a single event. The users are informed of each competition either via email, text message or when logging into the network via a website. The users select which competitions groups to join. After joining the desired groups, the users then make their selections related to the event which are transmitted to the network where results are tabulated and transmitted back to the users. The results are separated based on each competition group, so that users can continually know where they stand in each separate competition. With multiple competition groups, users are able to have varying success from the same performance in multiple competitions. | 2013-08-29 |
20130225286 | DEVICE FOR PROVIDING A GAME - One object is to provide a device for efficiently displaying cards possessed by a user. In accordance with one aspect, a server device for providing a game according to one embodiment includes an identification unit for identifying, as one card group, a plurality of specific cards satisfying a specific criterion among a plurality of cards, and a control unit for generating a display image including the first information identifying one card group and the second information identifying the number of a plurality of specific cards constituting the one card group. The display image is transmitted to a terminal device. | 2013-08-29 |
20130225287 | SYNCHRONOUS AND ASYNCHRONOUS GAME MODES - A system, machine-readable storage medium storing at least one program, and a computer-implemented method for switching between synchronous and asynchronous game modes is provided. A first game instance of a computer-implemented game of a first player and a second player is generated. The first game instance is generated in a first mode associated with the availability of the second player to play the game. First display data is provided to a client device of the first player to display the first game instance of the game in the first mode. A change in the availability of the second player is identified. A second game instance of the game is generated in a second mode associated with the change in the availability of the second player. Second display data is provided to the client device to display the second game instance of the game in the second mode. | 2013-08-29 |