Patent application number | Description | Published |
20100238814 | Methods and Apparatus to Characterize and Predict Network Health Status - Methods and apparatus to characterize and predict network health status are presented. A particular method of characterizing and predicting a health status of a network node includes receiving a plurality of report values associated with the network node, where each report value is one of alert and normal, and where each report value is received at a corresponding time. The method includes calculating a current report weight associated with a current report value received at a current time. When a first previous report value was received at a first previous time before the current time, the current report weight is calculated based at least partially on the current report value and at least partially on a first previous report weight associated with the first previous value. The method includes storing the current report weight at a memory device. | 09-23-2010 |
20100265832 | METHOD AND APPARATUS FOR MANAGING A SLOW RESPONSE ON A NETWORK - A method and an apparatus for detection and prevention of a slow response on a network are disclosed. For example, the method selects a router automatically for testing in response to a ticket indicating a slow response, and performs a diagnostic test on the router, wherein the diagnostic test comprises at least one of: a protocol diagnostic test, a circuit diagnostic test or, a congestion diagnostic test. The method then performs at least one remedial step to address a root cause that is identified by the diagnostic test, wherein the root cause is associated with the slow response. | 10-21-2010 |
20110075567 | METHODS, APPARATUS AND ARTICLES OF MANUFACTURE TO MONITOR COMMUNICATION PATHS IN COMMUNICATION SYSTEMS - Example methods, apparatus and articles of manufacture to monitor communication paths in communication systems are disclosed. A disclosed example method includes identifying first and second inter-network communication links of a communication system, identifying a first plurality of router pairs associated with the first inter-network communication link, identifying a second plurality of router pairs associated with the second inter-network communication link, partitioning the first plurality of router pairs into a first subset of router pairs and a second subset of router pairs, partitioning the second plurality of router pairs into a third subset of router pairs and a fourth subset of router pairs, during a first time interval, performing first reachability tests for respective ones of the first and third subsets of router pairs, and during a second time interval, performing second reachability tests for respective ones of the second and fourth subsets of router pairs. | 03-31-2011 |
20120120314 | LIP SYNC ERROR DETECTION AND CORRECTION - A method of managing lip synchronization error in a multimedia content delivery network includes identifying a video packet and an audio packet associated with the video packet and determining a synchronization offset between the audio and video packets at a first monitoring point in the network. The audio and video packets are then detected at a second monitoring point in the network and a second synchronization offset is determined. When a delta between the first synchronization offset and the second synchronization offset exceeds a threshold, lip synchronization error information may be automatically recorded and/or reported to a service provider and corrective action may be taken if potential sources of the lip synchronization error are within the domain of the service provider. The video packet may be identified by a timestamp within the packet and the audio packet may be identified by audio data within the audio packet. | 05-17-2012 |
20120269073 | METHODS, APPARATUS AND ARTICLES OF MANUFACTURE TO MONITOR COMMUNICATION PATHS IN COMMUNICATION SYSTEMS - Example methods, apparatus and articles of manufacture to monitor communication paths in communication systems are disclosed. An example method includes identifying links of a communication system, the links communicatively coupling routers, identifying communication paths in the communication system, each of the communication paths being routed via one or more of the links, testing the links during a first interval by testing at least a first portion of the communication paths, testing the links during the second interval by testing at least a second portion of the communication paths, changing the first portion of the communication paths to include at least one of the communication paths from the second portion of the communication paths such that testing the first portion of the communication paths and testing the second portion of the communication paths collectively test each of the links, and identifying a link failure based on the testing. | 10-25-2012 |
20130294258 | METHODS, APPARATUS AND ARTICLES OF MANUFACTURE TO MONITOR COMMUNICATION PATHS IN COMMUNICATION SYSTEMS - Example methods, apparatus and articles of manufacture to monitor communication paths in communication systems are disclosed. An example method includes identifying links of a communication system, the links communicatively coupling router pairs, identifying communication paths in the communication system, each of the communication paths being routed via one or more of the links, testing the links during a first interval by testing at least a first portion of the communication paths, testing the links during the second interval by testing at least a second portion of the communication paths, changing the first portion of the communication paths to include at least one of the communication paths from the second portion of the communication paths such that testing the first portion of the communication paths and testing the second portion of the communication paths collectively test each of the links, and identifying a link failure based on the testing. | 11-07-2013 |
Patent application number | Description | Published |
20080318668 | GAMING SYSTEM, GAMING DEVICE AND METHOD HAVING PURCHASABLE GAME ADVANTAGES - A gaming device and method enables players to purchase one or more features that provide an advantage in a bonus event. In one embodiment, a player can purchase an advantage by paying a fee. In one embodiment, the advantage is applied to a bonus game, such as a head start in the bonus game. In an alternative embodiment, the player can purchase features that provide an advantage in obtaining a progressive award or in obtaining a level of a multiple-level progressive. | 12-25-2008 |
20090124325 | GAMING SYSTEM, GAMING DEVICE, AND GAMING METHOD FOR TRANSFERRING SYMBOLS BETWEEN LINKED REELS IN MULTIPLE REEL SETS - The gaming device disclosed herein includes a plurality of matrices of symbol positions. At least a first reel in a first reel set or matrix is associated with or linked to at least a first reel in a second reel set or matrix and at least a second reel in the first reel set not associated with or linked to any reel in any second reel set. In a play of the game, symbols are independently generated for each reel set and the symbols displayed for each reel set are independently evaluated to provide any awards for any winning symbol combinations. After the evaluation, the gaming device removes zero, one, or more symbols from reels in the reel sets. If any empty symbol positions are formed on the first reel in the second reel set, the gaming device shifts or transfers one or more symbols from the first reel of the first reel set to the linked first reel of the second reel set to occupy the one or more empty symbol positions. The gaming device generates symbols to fill the empty symbol positions in the reel sets and the symbols displayed for each reel set are independently evaluated to provide any awards for any winning symbol combinations. | 05-14-2009 |
20100004049 | GAMING SYSTEM, GAMING DEVICE, AND GAMING METHOD FOR SHIFTING SYMBOLS FROM A STAGING AREA TO A SYMBOL MATRIX - A gaming device displays a symbol matrix including a plurality of symbol positions and at least two symbol staging areas, each symbol staging area including at least one supplemental symbol potentially shiftable into the symbol matrix. The gaming device displays a symbol staging area indicator. For a play of a game, the gaming device generates a symbol in each symbol position of the symbol matrix. Upon an occurrence of a triggering condition, the gaming device indicates one of the symbol staging areas using the symbol staging area indicator and removes at least one symbol from at least one symbol position of the symbol matrix. The gaming device re-populates the empty symbol positions by shifting any appropriate symbols of the symbol matrix any appropriate empty symbol positions, and thereafter shifting at least one supplemental symbol from the indicated symbol staging area into at least one remaining empty symbol position. | 01-07-2010 |
20100291991 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 11-18-2010 |
20120184344 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 07-19-2012 |
20120190428 | GAMING SYSTEM, GAMING DEVICE, AND GAMING METHOD FOR TRANSFERRING SYMBOLS BETWEEN LINKED REELS IN MULTIPLE REEL SETS - A gaming device including at least a first reel in a first reel set linked to at least a first reel in a second reel set and at least a second reel in the first reel set not linked to any reel in any second reel set. In a play of the game, symbols are independently generated for each reel set. After an award evaluation, the gaming device removes zero, one, or more symbols from the reels in the reel sets. If any empty symbol positions are formed on the first reel in the second reel set, the gaming device transfers one or more symbols from the first reel of the first reel set to the linked first reel of the second reel set to occupy the empty symbol positions. The gaming device generates symbols to fill the empty symbol positions and provides any awards for any winning symbol combinations. | 07-26-2012 |
20120276986 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines, gaming tables, hand held gaming devices and/or community gaming displays. The central server monitors wagers placed on any games played. Based at least in part on the wagers placed, the central server determines when one or more bonus events will occur and which players to provide any bonus awards. | 11-01-2012 |
20120283006 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines, gaming tables, hand held gaming devices and/or community gaming displays. The central server monitors wagers placed on any games played. Based at least in part on the wagers placed, the central server determines when one or more bonus events will occur and which players to provide any bonus awards. | 11-08-2012 |
20130116040 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHNES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 05-09-2013 |
20130225278 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards, wherein at least one gaming machine may be provided a plurality of bonus awards. | 08-29-2013 |
20130231178 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 09-05-2013 |
20130267299 | GAMING SYSTEM, GAMING DEVICE, AND GAMING METHOD FOR SHIFTING SYMBOLS FROM A STAGING AREA TO A SYMBOL MATRIX - A gaming device displays a symbol matrix including a plurality of symbol positions and at least two symbol staging areas, each symbol staging area including at least one supplemental symbol potentially shiftable into the symbol matrix. The gaming device displays a symbol staging area indicator. For a play of a game, the gaming device generates a symbol in each symbol position of the symbol matrix. Upon an occurrence of a triggering condition, the gaming device indicates one of the symbol staging areas using the symbol staging area indicator and removes at least one symbol from at least one symbol position of the symbol matrix. The gaming device re-populates the empty symbol positions by shifting any appropriate symbols of the symbol matrix any appropriate empty symbol positions, and thereafter shifting at least one supplemental symbol from the indicated symbol staging area into at least one remaining empty symbol position. | 10-10-2013 |
20130310129 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 11-21-2013 |
20140206431 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 07-24-2014 |
20150364001 | GAMING DEVICE AND METHOD FOR PROVIDING WAGERING FOR ADDITIONAL SYMBOL FUNCTIONALITY AND PACKAGE BETTING - A gaming device which includes a plurality of different predefined wager packages. Each predefined wager package is associated with a wager amount or value and includes one or more of a plurality of different game play features. In operation, the gaming device enables players to wager an amount equal to one of the plurality of predefined wager packages available to the player. The game play features associated with the wagered on predefined wager package are activated for one or more plays of a game. | 12-17-2015 |
20160055707 | GAMING SYSTEM, GAMING DEVICE, AND GAMING METHOD FOR SHIFTING SYMBOLS FROM A STAGING AREA TO A SYMBOL MATRIX - A gaming device displays a symbol matrix including a plurality of symbol positions and at least two symbol staging areas, each symbol staging area including at least one supplemental symbol potentially shiftable into the symbol matrix. The gaming device displays a symbol staging area indicator. For a play of a game, the gaming device generates a symbol in each symbol position of the symbol matrix. Upon an occurrence of a triggering condition, the gaming device indicates one of the symbol staging areas using the symbol staging area indicator and removes at least one symbol from at least one symbol position of the symbol matrix. The gaming device re-populates the empty symbol positions by shifting any appropriate symbols of the symbol matrix any appropriate empty symbol positions, and thereafter shifting at least one supplemental symbol from the indicated symbol staging area into at least one remaining empty symbol position. | 02-25-2016 |
20160055714 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 02-25-2016 |
20160098895 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 04-07-2016 |
Patent application number | Description | Published |
20140316218 | SYSTEMS AND METHODS FOR MONITORING BRAIN METABOLISM AND ACTIVITY USING ELECTROENCEPHALOGRAM AND OPTICAL IMAGING - Systems and methods for monitoring and/or controlling a brain state of a subject are provided. In certain embodiments, the method includes acquiring physiological data from sensors including electrophysiological sensors and optical sensors, assembling, using data from the electrophysiological sensors, a time-series signal indicative of a brain activity of the subject, and identifying, using the time-series signal, a burst suppression state described by a burst suppression period and a burst period. The method also includes computing, using data from the optical sensors, parameters associated with the burst suppression state, the parameters indicative of least one of a metabolic process and a hemodynamic process, and estimating, using the parameters, time-series signal, and burst period, a response function describing a time course of the parameters correlated with a burst during the burst suppression period. The method further includes controlling a treatment using the response function to generate a target burst suppression state. | 10-23-2014 |
20150011907 | Systems and Methods To Infer Brain State During Burst Suppression - Systems and methods are provided for monitoring a subject, and particularly, for inferring an underlying brain state present in absence of current conditions. In some aspects, a method for monitoring the subject is provided including steps of receiving physiological feedback from at least one sensor configured to acquire physiological information from locations associated with a subject's brain, assembling a set of time-series data using the received physiological feedback, and identifying portions of the set of time-series data that indicate a burst suppression state. The method also includes identifying a burst characteristic profile associated with a burst pattern determined from the identified portions, and comparing the burst characteristic against a reference set of burst profiles. The method further includes determining, based on the comparison, a likelihood of a brain state of the subject underlying the burst suppression state, and generating a report indicative of the likelihood of the determined brain state. | 01-08-2015 |