Patent application number | Description | Published |
20120214577 | SMART CARD EXTENSION CLASS - Disclosed herein are techniques for facilitating communication with a smart card in communication with a gaming machine. In some implementations, a smart card interaction device may be activated. A smart card interaction device coupled with an electronic gaming machine may be identified within an operating system running at the electronic gaming machine. The smart card interaction device may be capable of facilitating communication between the electronic gaming machine and a smart card in communication with the smart card interaction device. A communication protocol interface may be initiated within the operating system. The communication protocol interface may provide a mechanism for transmitting messages between the electronic gaming machine and devices in communication with the electronic gaming machine. A first message may be transmitted via the communication protocol interface between the smart card interaction device and a first host server via a network. | 08-23-2012 |
20130079115 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR MODERATING REMOTE HOST INITIATED FEATURES FOR MULTIPLE CONCURRENTLY PLAYED GAMES - The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host. | 03-28-2013 |
20130079116 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR MODERATING REMOTE HOST INITIATED FEATURES FOR MULTIPLE CONCURRENTLY PLAYED GAMES - The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host. | 03-28-2013 |
20130079124 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR REPORTING FOR MULTIPLE CONCURRENTLY PLAYED GAMES - The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host. | 03-28-2013 |
20130310166 | SECURE ONLINE GAMING REGISTRATION SYSTEM WITH PRIVACY CONTROLS - An online gaming registration system allows online gaming patrons to register once and use this registration to create online gaming accounts with gaming Web sites, thereby avoiding having to show proof of residency, age and other requirements set by regulatory entities multiple times. Residency rules and other requirements vary from one jurisdiction to another and the present invention addresses some of the issues that arise from this. An online gaming Web site receives a login from an online player over the Internet. The site determines that the player has an account with the online gaming site and that the account is linked to an online gaming registration system account. The online gaming site receives claims-based data relating to the online player and accepts the player as verified for online gaming at the gaming Web site. | 11-21-2013 |
20140018154 | SINGLE SIGN-ON FOR WAGER GAMING PLAYERS OVER A WIDE-AREA NETWORK - When the player identifies herself to a gaming machine at a casino, for example by inserting a player tracking card into the card reader, she is, at generally the same time, logging onto a game provider's backend system (the game provider being different from the casino operator). This concurrent sign-on to the game provider's system is done in a non-intrusive, transparent, and passive manner. The player is not distracted from the normal steps leading to game play on the machine until she is ready to redeem points with the game provider or for some reason additional authentication is needed from the player. By virtue of this single sign-on to the game provider network, in addition to continuing game play across different casinos, the player can publish events to the Internet, such as on social networking sites, take advantage of offers targeted specifically for her, or facilitate responsible gaming programs. | 01-16-2014 |
20140155173 | USING A MESSAGE-ORIENTED PROTOCOL IN A GAMING MACHINE - A gaming machine, such as a video slot or video poker machine, may be configured to use a message-oriented protocol. An application on the gaming machine may request subscription to a topic managed by a message broker. The application may receive a message published to the topic by another application and alter its execution in response. | 06-05-2014 |
20150206391 | SINGLE SIGN-ON FOR WAGER GAMING PLAYERS OVER A WIDE-AREA NETWORK - When the player identifies herself to a gaming machine at a casino, for example by inserting a player tracking card into the card reader, she is, at generally the same time, logging onto a game provider's backend system (the game provider being different from the casino operator). This concurrent sign-on to the game provider's system is done in a non-intrusive, transparent, and passive manner. The player is not distracted from the normal steps leading to game play on the machine until she is ready to redeem points with the game provider or for some reason additional authentication is needed from the player. By virtue of this single sign-on to the game provider network, in addition to continuing game play across different casinos, the player can publish events to the Internet, such as on social networking sites, take advantage of offers targeted specifically for her, or facilitate responsible gaming programs. | 07-23-2015 |