Patent application number | Description | Published |
20100235118 | Event Recognition - A method executes software including a view hierarchy with a plurality of views which displays one or more views of the view hierarchy. The method executes software elements associated with a particular view, wherein each particular view includes event recognizers. Each event recognizer has an event definition based on sub-events, and an event handler that specifies an action for a target, and is configured to send the action to the target in response to an event recognition. The method detects a sequence of sub-events, and identifies one of the views of the view hierarchy as a hit view that establishes which views in the hierarchy are actively involved views. The method delivers a respective sub-event to event recognizers for each actively involved view, wherein each event recognizer for actively involved views in the view hierarchy processes the respective sub-event prior to processing a next sub-event in the sequence of sub-events. | 09-16-2010 |
20110164056 | Device, Method, and Graphical User Interface with Grid Transformations During Device Rotation - A method includes: displaying a first 2-D array of a plurality of user interface components on the display in a portrait orientation; detecting rotation of the display from the portrait orientation to a landscape orientation with one or more accelerometers; and, in response to detecting the rotation: rotating the first 2-D array of the plurality of user interface components on the display about an axis that is normal to a front surface of the display; replacing the first 2-D array with a second 2-D array of the plurality of user interface components on the display after the rotation of the first 2-D array exceeds a predefined condition; and rotating the second 2-D array of the plurality of user interface components on the display until the second 2-D array of the plurality of user interface components is in the landscape orientation. | 07-07-2011 |
20110164184 | DISPLAY DRIVING ARCHITECTURES - A display driving architecture that can include two graphics pipelines with an optional connection between them to provide a mirrored mode. In one embodiment, one of the two pipelines can be automatically configured (e.g. routed in one of a plurality of ways, such as routing to do color conversion) based upon the type of cable that is coupled to a connector of the one pipeline. In another embodiment, a connection of a cable can cause display information (e.g. resolutions of an external display) to be provided to an application which can select a display mode while one of the graphics pipelines is kept in a low power state. | 07-07-2011 |
20110181526 | Gesture Recognizers with Delegates for Controlling and Modifying Gesture Recognition - A software application includes a plurality of views and an application state. The method includes displaying one or more views, where a respective view includes a respective gesture recognizer having a corresponding delegate to the respective gesture recognizer. The method includes detecting one or more events and processing a respective event of the one or more events using the respective gesture recognizer. The processing of the respective event includes processing the respective event at the respective gesture recognizer in accordance with a respective gesture definition corresponding to the respective gesture recognizer, executing the corresponding delegate to determine one or more values, and conditionally sending information corresponding to the respective event to the software application in accordance with the one or more values determined by the delegate. The method includes executing the software application in accordance with information, received from the respective gesture recognizer. | 07-28-2011 |
20110310047 | Event Recognition - A device detects a sequence of sub-events as part of a touch event associated with a view, determines that the sequence does not correspond to one or more predefined sequences of sub-events for the view associated with the touch event, and, in accordance with a determination that the sequence does not correspond to the one or more predefined sequences, sends a touch cancel event to the view associated with the touch event. Also disclosed is a device configured to detect a sequence of sub-events as part of a touch event associated with a view, determine that the sequence does not correspond to one or more predefined sequences of sub-events for the view associated with the touch event, and, in accordance with a determination that the sequence does not correspond to the one or more predefined sequences, cancel the touch event. | 12-22-2011 |
20120204015 | Sharing a Data Buffer - A computer-program product may have instructions that, when executed, cause a processor to perform operations including managing execution of application functions that access data in a shared buffer; determining if a first instruction that is stored at a first memory location causes, upon execution, data to be read from or written to the shared buffer; and when it is determined that the first instruction causes data to be read from or written to the shared buffer, 1) identify one or more replacement instructions to execute in place of the first instruction; 2) store the one or more replacement instructions; and 3) replace the first instruction at the first memory location with a second instruction that, when executed, causes the stored one or more replacement instructions to be executed. | 08-09-2012 |
20120306890 | Device and Method for Dynamically Rendering an Animation - An electronic device includes a display, one or more processors, and memory storing programs for execution by the one or more processors. The programs include one or more applications and an application service module. The application service module includes instructions for, in response to receiving a triggering event from a respective application of the one or more applications, initializing an animation object with one or more respective initialization values corresponding to the triggering event. The animation object comprises an instance of a predefined animation software class. At each of a series of successive times, the device updates the animation object so as to produce a respective animation value in accordance with a predefined animation function, and renders on the display a user interface including one or more user interface objects in accordance with the respective animation value from the animation object. | 12-06-2012 |
20120306891 | Device and Method for Dynamically Rendering an Animation - A device includes one or more processors, and memory storing programs. The programs include a respective application and an application service module. The application service module includes instructions for, in response to a triggering event from the respective application, initializing an animation object with one or more respective initialization values corresponding to the triggering event. The animation object includes an instance of a predefined animation software class. At each of a series of successive times, the device updates the animation object so as to produce a respective animation value in accordance with a predefined animation function based on a primary function of an initial velocity and a deceleration rate and one or more secondary functions. The device updates a state of one or more user interface objects in accordance with the respective animation value, and renders on a display a user interface in accordance with the updated state. | 12-06-2012 |
20130016039 | Event Recognition - A method executes software including a view hierarchy with a plurality of views which displays one or more views of the view hierarchy. The method executes software elements associated with a particular view, wherein each particular view includes event recognizers. Each event recognizer has an event definition based on sub-events, and an event handler that specifies an action for a target, and is configured to send the action to the target in response to an event recognition. The method detects a sequence of sub-events, and identifies one of the views of the view hierarchy as a hit view that establishes which views in the hierarchy are actively involved views. The method delivers a respective sub-event to event recognizers for each actively involved view, wherein each event recognizer for actively involved views in the view hierarchy processes the respective sub-event prior to processing a next sub-event in the sequence of sub-events. | 01-17-2013 |
20130201197 | Overscan Support - Systems, methods, and computer readable media for dynamically setting an executing application's display buffer size are described. To ameliorate display device overscan operations, the size of an executing application's display buffer may be set based on the display device's extent and a display mode. In addition, contents of the executing application's display buffer may be operated on as they are moved to a frame buffer based on the display mode. In one mode, for example, display buffer contents may be scaled before being placed into the frame buffer. In another mode, a black border may be placed around display buffer contents as it is placed into the frame buffer. In yet another mode, display buffer contents may be copied into the frame buffer without further processing. | 08-08-2013 |
20130241847 | GESTURING WITH A MULTIPOINT SENSING DEVICE - Methods and systems for implementing gestures with sensing devices are disclosed. More particularly, methods and systems related to gesturing with multipoint sensing devices are disclosed. | 09-19-2013 |
20130328887 | METHODS AND SYSTEMS FOR HOSTING A PORTION OF A USER INTERFACE AND SYNCHRONIZING ANIMATION BETWEEN PROCESSES - Methods and systems for hosting a portion of a user interface and synchronizing animations between processes are described herein. In one embodiment, a method includes receiving with a first service at least one request for animation from a first process, transferring the at least one request for animation from the first service to a second service associated with a second process, and synchronizing the animation in the multiple views of the multiple processes. | 12-12-2013 |
20140033131 | Event Recognition - While displaying one or more views of a first software application, an electronic device detects a sequence of touch inputs. The electronic device, in accordance with a determination that no gesture recognizer of the first software application recognizes a portion of the sequence of touch inputs, delivers the sequence of touch inputs to the second software application, and in accordance with a determination that at least one gesture recognizer in the second software application recognizes the sequence of touch inputs, processes the sequence of touch inputs with the at least one gesture recognizer in the second software application that recognizes the sequence of touch inputs. | 01-30-2014 |
20140160052 | Event Recognition - A method executes software including a view hierarchy with a plurality of views which displays one or more views of the view hierarchy. The method executes software elements associated with a particular view, wherein each particular view includes event recognizers. Each event recognizer has an event definition based on sub-events, and an event handler that specifies an action for a target, and is configured to send the action to the target in response to an event recognition. The method detects a sequence of sub-events, and identifies one of the views of the view hierarchy as a hit view that establishes which views in the hierarchy are actively involved views. The method delivers a respective sub-event to event recognizers for each actively involved view, wherein each event recognizer for actively involved views in the view hierarchy processes the respective sub-event prior to processing a next sub-event in the sequence of sub-events. | 06-12-2014 |
20140361982 | PROXY GESTURE RECOGNIZER - An electronic device displays one or more views. A first view includes a plurality of gesture recognizers. The plurality of gesture recognizers in the first view includes one or more proxy gesture recognizers and one or more non-proxy gesture recognizers. Each gesture recognizer indicates one of a plurality of predefined states. A first proxy gesture recognizer in the first view indicates a state that corresponds to a state of a respective non-proxy gesture recognizer that is not in the first view. The device delivers a respective sub-event to the respective non-proxy gesture recognizer that is not in the first view and at least a subset of the one or more non-proxy gesture recognizers in the first view. The device processes the respective sub-event in accordance with states of the first proxy gesture recognizer and at least the subset of the one or more non-proxy gesture recognizers in the first view. | 12-11-2014 |
20140362090 | Movement of Position Indicator on Touchscreen - Some embodiments provide a method that displays a document that includes several glyphs on a touch screen display. The method receives a touch input on the touch screen display to activate a zoom tool enabling location of a position indicator within a set of associated glyphs. The method automatically divides a touch screen region for the set of associated glyphs into sub-regions. Each sub-region is associated with a position indicator location between two subsequent glyphs. A first sub-region associated with a location between first and second glyphs has a same width as a second sub-region associated with a location between the second glyph and a third glyph. The first and third glyphs do not have an equal width. The method correlates movement of the touch input across the touch screen display with the equally-spaced sub-regions in order to move the position indicator between the glyphs in the associated set. | 12-11-2014 |
20140362105 | CONTENT ADJUSTMENT IN GRAPHICAL USER INTERFACE BASED ON BACKGROUND CONTENT - Adjustments to content to be rendered on top of background content, such as wallpaper, in a graphical user interface are disclosed. One example method can include adjusting a color characteristic of new content to be rendered on top of the background content, based on at least one color characteristic of the background content, so as to preserve the new content's color. Another example method can include adjusting a color characteristic of text to be rendered on top of the background content, based on at least one color characteristic of the background content, so that the text is legible. | 12-11-2014 |
20140365913 | DEVICE, METHOD, AND GRAPHICAL USER INTERFACE FOR SYNCHRONIZING TWO OR MORE DISPLAYS - A device displays a first user interface on a first display, including a plurality of objects and corresponding to a second user interface on a second display. While a first object is displayed as a selected object in the second user interface, the device: detects a first input requesting information about a second object; and in response to detecting the first input, displays information about the second object in the first user interface and maintains display of the first object as the selected object in the second user interface. After displaying the information, the device detects a second input selecting the second object. In response to detecting selection of the second input, the device: displays the second object as the selected object in the first user interface; and provides, to the second display, information that enables the second user interface to display the second object as the selected object. | 12-11-2014 |