Patent application number | Description | Published |
20090135522 | FLYING HEAD SLIDER AND MAGNETIC DISK APPARATUS - A pair of side pads, which are arranged to face each other by having a negative pressure generating part in the direction orthogonal to an air flow direction of a slider therebetween, are made to have three or more steps, respectively. Of the respective surfaces having the plural steps, the surfaces having a highest height respectively are not subject to a milling, and the respective surfaces of having plural steps are made to gradually have a deeper cavity depth as the surface comes closer to the air inflow end. Further, it is also effective for improving the efficiency in positive pressure generation to surround the second side pad region partially by the region of the surface being not subject to the milling, and to surround the third side pad region partially by the second surface region. | 05-28-2009 |
20150295317 | ANTENNA DEVICE - An antenna device includes a first antenna element. The first antenna element includes a first conductive line portion extending from a power supply point, a first turn-back portion connected to the first conductive line portion, a second conductive line portion extending from the first turn-back portion, a second turn-back portion connected to the second conductive line portion, a third conductive line portion extending from the second turn-back portion, a first shortcircuit portion shortcircuiting the first conductive line portion and the second conductive line portion, the first shortcircuit portion being located between a reference portion and the first turn-back portion, the reference portion being located between the first turn-back portion and the second turn-back portion, and a second shortcircuit portion shortcircuiting the reference portion and the third conductive line portion. | 10-15-2015 |
20150357705 | VEHICLE MOUNTED ANTENNA DEVICE - A vehicle mounted antenna device installed on a vehicle includes a circuit board, a main element portion, and an auxiliary element portion. The main element portion, which has a substantially planar shape, is disposed on substantially the same plane as the circuit board, functions also as a capacitive antenna designed for a first frequency band, and includes a bent pattern having an antenna capacity substantially equivalent to a solid pattern. The auxiliary element portion includes a distributed constant element portion that is connected in series between the main element portion and an amplifier circuit so as to complement shortage of an antenna length of the main element portion so that the antenna length of the main element portion is designed for a second frequency band. The distributed constant element portion is mounted on the circuit board and has an antenna capacity smaller than that of the main element portion. | 12-10-2015 |
Patent application number | Description | Published |
20090093313 | Data management apparatus and data distribution system - Ghost data used for reproducing a game process having been executed in accordance with operations performed by users are transmitted, as necessary, from a plurality of game apparatuses to a data management apparatus. The data management apparatus stores the ghost data received from the plurality of game apparatuses, in accordance with a definition of a database in which a plurality of score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the plurality of score sections, or is defined so as to be the same among the plurality of score sections. The data management apparatus transmits, when a ghost data distribution request is received from a one of the plurality of game apparatuses, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the plurality of score sections, the one of the plurality of scores sections being associated with the score data included in the ghost data distribution request, to the one of the plurality of game apparatuses. Thus, it is possible to limit the total capacity for storing the ghost data in a server to a predetermined range of capacity, and allow each player to obtain the ghost data in accordance with a skill of the player. | 04-09-2009 |
20090102847 | Computer-readable storage medium having distribution chart display program stored therein, information processing apparatus, and distribution chart display system - A distribution chart representing a distribution of accomplishment times included in a plurality of pieces of result data is generated based on the plurality of pieces of result data including the accomplishment times of a racing game. Icons for identifying the plurality of pieces of result data are displayed on the distribution chart. When one of the icons displayed on the distribution chart is selected by a user, a process associated with the result data represented by the one of the icons having been selected is executed. Therefore, the distribution chart which includes a plurality of pieces of data as elements and is based on a predetermined index is displayed, and an interactive operation using the distribution chart can be realized. | 04-23-2009 |
20110136571 | COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, AND GAME DISPLAY METHOD - In a game system, a position coordinate calculation section calculates a position coordinate of each object. Then, a coordinate determination section determines whether or not the position coordinate of a missile is located on a side of the virtual camera relative to a player object. For the missile determined to be located on the side of the virtual camera, a correction coordinate calculation section calculates a correction coordinate which is obtained by shifting the position coordinate of the missile to a side of the player object relative to the position coordinate of the missile. In this case, an image of the virtual game space, in which the player object is located at the position coordinate thereof and the missile is located at the correction coordinate thereof, is displayed on a liquid crystal television. | 06-09-2011 |
20110169737 | STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING SYSTEM - An information processing apparatus is capable of obtaining operation data according to a tilt of a predetermined object that can be moved by a user. The information processing apparatus calculates tilt information corresponding to the tilt of the object based on the operation data. The information processing apparatus calculates a specified position on a screen of a display device based on the operation data so that the specified position changes according to at least one of a position and the tilt of the object. Selection items are displayed on the screen of the display device. The information processing apparatus switches between sets of the selection items displayed on the screen according to an amount of tilt represented by the tilt information. Moreover, the information processing apparatus selects an item displayed at the specified position from among the selection items to perform an information process according to the selected item. | 07-14-2011 |
20120040759 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, AND GAME PROCESS METHOD - A game system includes a game apparatus, an operating device, and a hand-held device. The game apparatus performs a game control process based on first operation data representing a first player's operation on the operating device and second operation data representing a second player's operation on the hand-held device. The game apparatus generates a first game image for the first player, which is an image of a virtual game space and represents a result of the game control process, based on a first virtual camera set in the game space. The game apparatus also generates a second game image for the second player, which is an image of the game space, based on a second virtual camera set in the game space. The first game image is displayed on a first display device provided independently of the hand-held device. The second game image is displayed on a second display device of the hand-held device. | 02-16-2012 |
20120044177 | POSITION CALCULATION SYSTEM, POSITION CALCULATION DEVICE, STORAGE MEDIUM STORING POSITION CALCULATION PROGRAM, AND POSITION CALCULATION METHOD - An example position calculation system calculates a position in a three-dimensional virtual space based on an operation on a controller device. In the position calculation system, the position in the virtual space is calculated based on an attitude of the controller device and an input position on a predetermined input surface of the controller device. More specifically, the position calculation system may calculate, as the position in the virtual space, a position on a surface which is determined in accordance with the attitude of the controller device in the virtual space, based on the input position. | 02-23-2012 |
20120046106 | GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD - A game system includes a game device, and a hand-held device having a predetermined input surface. The hand-held device transmits operation data which includes touch data representing a player input position on the predetermined input surface and movement data whose value changes in accordance with movement of the hand-held device. The game device controls an attitude of a control surface placed in a three-dimensional game space based on the movement data. The game device calculates a control direction in the game space based on the attitude of the control surface and the touch data, and performs a game process based on the control direction. The first game image representing the game space is output to and displayed on a display device which is separate from the hand-held device. | 02-23-2012 |
20120116551 | DATA MANAGEMENT APPARATUS AND DATA DISTRIBUTION SYSTEM - Ghost data used for reproducing a game process executed by user operations are transmitted from game apparatuses to a data management apparatus. The data management apparatus stores the received ghost data, according to a definition of a database in which score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the score sections, or is defined so as to be the same among the score sections. The data management apparatus transmits, when a ghost data distribution request is received, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the score sections, the scores section being associated with the score data included in the ghost data distribution request, to the one of the game apparatuses. | 05-10-2012 |
20120165099 | GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD - An example game system includes a controller device, and a game process section for performing a game process based on an operation on the controller device. The controller device includes a plurality of direction input sections, a sensor section for obtaining a physical quantity used for calculating an attitude of the controller device, and a display section for displaying a game image. The game process section first calculates the attitude of the controller device based on the physical quantity obtained by the sensor section. Then, the game process section controls an attitude of a virtual camera in a virtual space based on the attitude of the controller device, and controls a position of the virtual camera based on an input on the direction input section. A game image to be displayed on the display section is generated based on the position and the attitude of the virtual camera. | 06-28-2012 |
20120176384 | COMPUTER-READABLE STORAGE MEDIUM HAVING DISTRIBUTION CHART DISPLAY PROGRAM STOREDTHEREIN, INFORMATION PROCESSING APPARATUS, AND DISTRIBUTION CHART DISPLAY SYSTEM - A distribution chart representing a distribution of accomplishment times included in a plurality of pieces of result data is generated based on the plurality of pieces of result data including the accomplishment times of a racing game. Icons for identifying the plurality of pieces of result data are displayed on the distribution chart. When one of the icons displayed on the distribution chart is selected by a user, a process associated with the result data represented by the one of the icons having been selected is executed. Therefore, the distribution chart which includes a plurality of pieces of data as elements and is based on a predetermined index is displayed, and an interactive operation using the distribution chart can be realized. | 07-12-2012 |
20120190442 | GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING A GAME PROGRAM, AND GAME PROCESS METHOD - A game system includes a game device and a terminal device. The game device obtains operation data representing an operation on the terminal device. Moreover, the game device generates a first game image and second game images based on a game process based on the operation data. The first game image is output to, and displayed on, a television separate from the terminal device. The second game image is wirelessly transmitted to, and displayed on, the terminal device. The game device calculates an attitude of the terminal device based on data output from an inertia sensor of the terminal device, and switches between second game images in accordance with the attitude of the terminal device. | 07-26-2012 |
20120202593 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, AND GAME PROCESS METHOD - An example game system includes a plurality of operating devices, a game apparatus, and at least one portable display device. From each of the operating devices, the game apparatus acquires operation data outputted on the basis of an operation on the operating device, and performs a game process on the basis of the operation data. In addition, the game apparatus generates a first game image on the basis of the game process, the first game image being intended for a predetermined first one of the players. The game apparatus also generates a second game image on the basis of the game process, the second game image being intended for another player different from the first player. The first game image is outputted and displayed on the portable display device. The second game image is outputted and displayed on a predetermined display device different from the portable display device. | 08-09-2012 |
20120214591 | GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, AND GAME PROCESS METHOD - An example game device obtains operation data, and controls an action of a character in a virtual space based on the operation data. A first virtual camera for generating a first game image is controlled in the virtual space in accordance with movement of the character. The game device specifies a position in the virtual space based on the operation data. A second virtual camera for generating a second game image is set at the specified position. The game device outputs the first game image to a first display device and the second game image to a second display device. | 08-23-2012 |
20120229455 | STORAGE MEDIUM HAVING STORED THEREON INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD - On the basis of data based on an attitude and/or a motion of a portable display apparatus body, at least a direction of rotation and an amount of rotation of the portable display apparatus about a predetermined direction in real space are calculated, and a corrected amount of rotation is calculated by correcting the calculated amount of rotation by a predetermined factor. Then, an operation indication direction based on the direction of rotation and the corrected amount of rotation is calculated with respect to a direction that corresponds to the predetermined direction and is set in a virtual world, and predetermined processing is performed on the virtual world. A first image including at least a part of the virtual world is displayed on the portable display apparatus. | 09-13-2012 |
20130109477 | GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD | 05-02-2013 |
20130244740 | GAME SYSTEM, GAME PROCESSING METHOD, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME APPARATUS - A plurality of players operate player characters using controllers. The player characters form a friend team to attack enemy characters. The player characters make attacks on the enemy characters by firing bullets into a game space using guns, in accordance with the operations of the respective players. If one of the player characters attacks another one of the player characters, a life of the attacked player character decreases, and a life item for restoring a life also appears in the game space. The attacked player character can restore a life by acquiring the life item. | 09-19-2013 |
Patent application number | Description | Published |
20110159251 | RADIATION-CURABLE INK COMPOSITION, INK JET RECORDING METHOD, AND RECORDED MATTER - Provided are a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, a multifunctional acrylate (B) in an amount of from 20 to 50 mass % of the total reaction components, and a black pigment (F1); and a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, a multifunctional acrylate (B) in an amount of from 10 to 50 mass % of the total reaction components, and a yellow pigment (F2). | 06-30-2011 |
20110183081 | PHOTOCURABLE INK COMPOSITION AND INK JET RECORDING METHOD - A photocurable ink composition includes (A) a polymerizable compound, (B) an acylphosphine oxide-based photopolymerization initiator, and (C) at least one compound selected from a hindered amine-based compound with a mass-average molecular weight of 2000 to 4000 and a hydroxyphenyltriazine-based compound of formula (1): | 07-28-2011 |
20110200794 | RADIATION-CURABLE INK COMPOSITION, INK JET RECORDING PROCESS, AND RECORDED MATTER - A radiation-curable ink composition includes an acrylate monomer of which homopolymer has a glass transition temperature of not higher than 0° C. in an amount of 20% by mass or more and 65% by mass or less based on the total amount of reaction components; a monofunctional acrylate having an alicyclic structure; and a multifunctional acrylate having an alicyclic structure. | 08-18-2011 |
20120133059 | RADIATION CURABLE INK JET COMPOSITION, RECORDED MATTER, AND INK JET RECORDING METHOD - The invention provides a radiation curable ink jet ink composition including: a monomer equal to or more than 20% by mass and equal to or less than 50% by mass with respect to the total mass of the ink composition, which is represented by the following formula (I); and N-vinylcaprolactam equal to or more than 5% by mass and equal to or less than 15% by mass with respect to the total mass of the ink composition: | 05-31-2012 |
20120133060 | RADIATION-CURABLE INK JET COMPOSITION, RECORDING MATTER, AND INK JET RECORDING METHOD - A radiation-curable ink jet ink composition contains a polymerizable compound, an photopolymerization initiator and polysiloxane, in which the ink composition is used for recording on a package substrate as a recording medium; the polymerizable compound contains one or more kinds of compound having a pentaerythritol skeleton; an HLB value of the polysiloxane is 5 to 12; and the polysiloxane content is 0.1 to 2% by mass with respect to the total amount of the ink composition. | 05-31-2012 |
20120189822 | RADIATION-CURABLE INK FOR INK JET RECORDING, RECORD MADE USING THE SAME, AND INK JET RECORDING METHOD USING THE SAME - A radiation-curable ink for ink jet recording contains N-vinylcaprolactam. The N-vinylcaprolactam content is in a range of 5% by mass to 20% by mass, inclusive, relative to the total mass of the ink. The ink is for the purpose of making a marking on a recording medium, and the recording medium is a package substrate or a semiconductor substrate. The ink is applied to the package substrate or the semiconductor substrate, exposed to radiation, and then subjected to a heat treatment at a temperature in a range of 150° C. to 200° C., inclusive. | 07-26-2012 |
20130222497 | PHOTO-CURABLE INK JET INK SET AND INK JET RECORDING METHOD USING THE SAME - A photo-curable ink jet ink set includes an undercoating photo-curable ink jet ink containing a (meth)acrylic acid ester having a vinyl ether group expressed by general formula (I), and an overcoating photo-curable ink jet ink. The undercoating photo-curable ink jet ink has a higher surface tension than the overcoating photo-curable ink jet ink. | 08-29-2013 |
20130321520 | INK JET INK COMPOSITION, INK ACCOMMODATION BODY AND INK JET RECORDING METHOD - An ultraviolet curing ink jet ink composition includes a trifunctional or tetrafunctional (meth)acrylate having a pentaerythritol skeleton; and inorganic metal-based fine particles as a color material, in which the viscosity is 8 to 22 mPa·s at 20° C. | 12-05-2013 |
20140168335 | INK COMPOSITION FOR INK JET RECORDING AND INK JET RECORDING METHOD - An ink composition for ink jet recording, comprising:
| 06-19-2014 |
20140333696 | INK COMPOSITION FOR INK JET RECORDING - The ink composition for ink jet recording according to the invention includes a coloring material, a cyclic ester, a first organic solvent having a flash point of 70° C. or less and represented by Formula (I): | 11-13-2014 |
20140362151 | RADIATION-CURABLE INK FOR INK JET RECORDING, RECORD MADE USING THE SAME, AND INK JET RECORDING METHOD USING THE SAME - A radiation-curable ink for ink jet recording contains N-vinylcaprolactam. The N-vinylcaprolactam content is in a range of 5% by mass to 20% by mass, inclusive, relative to the total mass of the ink. The ink is for the purpose of making a marking on a recording medium, and the recording medium is a package substrate or a semiconductor substrate. The ink is applied to the package substrate or the semiconductor substrate, exposed to radiation, and then subjected to a heat treatment at a temperature in a range of 150° C. to 200° C., inclusive. | 12-11-2014 |
20150035895 | NON-AQUEOUS INK COMPOSITION FOR INK JET RECORDING AND INK JET RECORDING METHOD - A colorant, lactone having a content in a range of 5% by mass to 40% by mass, a first solvent having a water vapor pressure of 2 hPa or more and a content in a range of 5% by mass to 18% by mass at 20° C., and a second solvent having a water vapor pressure of 0.9 hPa or more and a content in a range of 2% by mass to 80% by mass at 20° C. are contained, a sum of the content of the first solvent and the content of the second solvent is 20% by mass or more, and the second solvent is at least one solvent selected from a group consisting of (poly)alkylene glycol monoalkyl ether and (poly)alkylene glycol dialkyl ether. | 02-05-2015 |
20150231880 | INK JET RECORDING METHOD - An ink jet recording method according to the invention includes: ejecting droplets of non-water-based ink, which contains an organic solvent, a color material, and resin, from nozzles of a recording head and causing the droplets to adhere to a recording medium to form an image; and preliminarily ejecting the droplets of the non-water-based-ink from the nozzles of the recording head not for forming the image. In the preliminary ejecting of the droplets, a time interval at which the preliminary ejecting is performed by a predetermined nozzle is equal to or greater than two seconds and equal to or less than twenty five seconds. The organic solvent contains a first solvent which is at least one kind selected from a hydrocarbon-based solvent, an alcohol-based solvent, and an ester-based solvent. Content of the first solvent is equal to or greater than 40% by mass with respect to entire content of the non-water-based ink. | 08-20-2015 |
20150328897 | INK JET RECORDING APPARATUS AND MAINTENANCE THEREOF - A maintenance method of an ink jet recording apparatus that performs recording of images on a recording medium using a non-aqueous ink, in which the ink jet recording apparatus includes a nozzle forming surface in which nozzles that discharge the non-aqueous ink are provided; and a wiping member with liquid absorbency, the method including wiping the nozzle forming surface with the wiping member using an impregnating solution, and in which the impregnating solution contains at least one organic solvent selected from a group consisting of compounds represented by the following General Formula (I), esters, and dibasic acid esters. | 11-19-2015 |
Patent application number | Description | Published |
20110251298 | RADIATION-CURABLE INK COMPOSITION, INK JET RECORDING METHOD, AND RECORDED MATTER - A radiation-curable ink composition contains (A) aminoacrylate at 1 mass % to 10 mass %, inclusive, (B) phenoxyethyl acrylate at 20 mass % to 50 mass %, inclusive, and (C) tetraethylene glycol diacrylate at 1 mass % to 20 mass %, inclusive, in its reaction component, as well as (E) bis(2,4,6-trimethylbenzoyl)-phenylphosphine oxide at 3 parts by mass to 8 parts by mass, inclusive, (F) 2,4,6-trimethylbenzoyl-diphenyl-phosphine oxide at 3 parts by mass to 5 parts by mass, inclusive, in 100 parts by mass of the reaction component, and (G) diethylthioxanthone at 1 part by mass to 3 parts by mass, inclusive, in 100 parts by mass of the reaction component. | 10-13-2011 |
20120029108 | UV-CURABLE INK JET INK COMPOSITION - A UV-curable ink jet ink composition contains a polymerizable compound, a photopolymerization initiator containing an acylphosphine-based photopolymerization initiator having a phenyl group in the molecule thereof, and a fluorescent brightening agent. The fluorescent brightening agent in a predetermined concentration has a higher maximum absorbance than the photopolymerization initiator in the same concentration, in a wavelength region of 360 to 420 nm. | 02-02-2012 |
20140221536 | Aqueous Ink, Aqueous Ink Set and Production Method of Dispersion - An aqueous ink ensuring less blurring and high color formation on plain paper, satisfactory color formation and fixing property on special paper and excellent ejection stability is realized by using a microcapsule of a colorant encapsulated with a polymer and rendered dispersible in water and specifying the amount of the aromatic ring in the polymer to be from 20 to 70 wt % of the polymer. | 08-07-2014 |
Patent application number | Description | Published |
20130250019 | RADIATION-CURABLE INK COMPOSITION, INK JET RECORDING METHOD, AND RECORDED MATTER - Provided are a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, a multifunctional acrylate (B) in an amount of from 20 to 50 mass % of the total reaction components, and a black pigment (F1); and a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, a multifunctional acrylate (B) in an amount of from 10 to 50 mass % of the total reaction components, and a yellow pigment (F2). | 09-26-2013 |
20140118451 | UV-CURABLE INK JET INK COMPOSITION - A UV-curable ink jet ink composition contains a polymerizable compound, a photopolymerization initiator containing an acylphosphine-based photopolymerization initiator having a phenyl group in the molecule thereof, and a fluorescent brightening agent. The fluorescent brightening agent in a predetermined concentration has a higher maximum absorbance than the photopolymerization initiator in the same concentration, in a wavelength region of 360 to 420 nm. | 05-01-2014 |
20140210902 | RADIATION-CURABLE INK COMPOSITION, INK JET RECORDING METHOD, AND RECORDED MATTER - Provided are a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, multifunctional acrylate (B) in an amount of from 20 to 50 mass % of the total reaction components, and a black pigment (F1); and a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction-components, a multifunctional acrylate (B) in an amount of from 10 to 50 mass % of the total reaction components, and a yellow pigment (F2). | 07-31-2014 |
20160083599 | RADIATION-CURABLE INK COMPOSITION, INK JET RECORDING METHOD, AND RECORDED MATTER - Provided are a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, a multifunctional acrylate (B) in an amount of from 20 to 50 mass % of the total reaction components, and a black pigment (F1); and a radiation-curable ink composition including phenoxyethyl acrylate (A) in an amount of from 20 to 55 mass % of the total reaction components, a multifunctional acrylate (B) in an amount of from 10 to 50 mass % of the total reaction components, and a yellow pigment (F2). | 03-24-2016 |