Patent application number | Description | Published |
20140179397 | ELECTRONIC GAMING SYSTEM WITH 3D DEPTH IMAGE SENSING - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The disclosure relates to an electronic gaming system which allows a player to make one or more inputs via human gesturing, and associated methods. | 06-26-2014 |
20140179413 | ELECTRONIC GAMING SYSTEM WITH HUMAN GESTURING INPUTS - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The disclosure relates to an electronic gaming system which allows a player to make one or more inputs via human gesturing, and associated methods. | 06-26-2014 |
20140179422 | SNAP-AND-CLICK DISPLAY - Examples disclosed herein relate to a snap-and-click display utilized to enhance the installation of a display on an electronic gaming device. The systems and methods may allow for easier installation of a display on the electronic gaming device via a snap-and-click display. | 06-26-2014 |
20140179435 | ELECTRONIC GAMING SYSTEM WITH 3D DEPTH IMAGE SENSING - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more sensors to obtain scene images. These scene images may be based on 2D data, 3D data, and/or a combination thereof. | 06-26-2014 |
20140206428 | ELECTRONIC GAMING SYSTEM WITH HUMAN GESTURING INPUTS - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The disclosure relates to an electronic gaming system which allows a player to make one or more inputs via human gesturing, and associated methods. | 07-24-2014 |
20140323212 | FRONT-MOUNTED DISPLAY - Examples disclosed herein relate to a front-mounted display utilized to enhance the installation of a display on an electronic gaming device. The systems and methods may allow for easier installation of a display on the electronic gaming device via a front-mounted display. One or more electrical interconnection points may be electrically connected with one or more electrical attachment points to form one or more electrical connects between the electronic gaming device and one or more displays. | 10-30-2014 |
20140329592 | ELECTRONIC GAMING SYSTEM WITH FLUSH MOUNTED DISPLAY SCREEN - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more symbol positions which may provide additional gaming functionality. The systems and methods may determine one or more payouts based on the additional gaming functionality. The systems and methods may display one or more presentations based on the additional gaming functionality. The systems and methods may utilize a first display device. The first display device may include a first display area, a first silk-screen area, a first insulation area, and a first border area. The first display area, the first silk-screen area, the first insulation area, and the first border area may be flush with each other. The first insulation area may provide electrical isolation between the first border area and the first display area and/or the silk-screen area. The first insulation area may provide a mechanical buffer between the border area and the first display area and/or the silk-screen area. | 11-06-2014 |
20140357368 | VERTICAL AND HORIZONTAL PERCEPTION AUDIO FOR A GAMING DEVICE - Examples disclosed herein relate to an electronic gaming device including one or more processors, a memory, and one or more display devices. The electronic gaming device further includes a left surround audio device, a right surround audio device, a dialog enhancing center channel speaker, a low frequency effects device, a left speaker, and a right speaker. The combination of the left surround audio device; the right surround audio device; the dialog enhancing center channel speaker; the low frequency effects device; the left speaker; and/or the right speaker produce one or more sound effects in a vertical direction. | 12-04-2014 |
20150024853 | CABINET AND PEDESTAL INTERFACE - Examples disclosed herein relate to a movement interface utilized to enhance production of the electronic gaming device. The systems, devices, and methods may allow for the movement of the cabinet based on game data. Further, the systems, devices, and methods may allow for the movement of the cabinet based on a player's input. In addition, the systems, devices, and methods may allow for the movement of the cabinet based on a gaming mode, such as, an attraction mode. | 01-22-2015 |