Patent application number | Description | Published |
20110319169 | Mobile Device Interface for Online Games - The present disclosure generally relates games and applications in general and in particular to computer-implemented online games playable on mobile devices. | 12-29-2011 |
20120015743 | MOBILE DEVICE INTERFACE FOR ONLINE GAMES - The present disclosure generally relates games and applications in general and in particular to computer-implemented online games playable on mobile devices. | 01-19-2012 |
20120040743 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - In a method and system of providing in-game assets for location-based actions, an indication of a performance of a location-based action by a player of a computer-implemented game is received. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game, the virtual item being usable within the computer-implemented game. | 02-16-2012 |
20120040745 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - The present disclosure generally relates to systems and methods for providing game-based incentives to users of online games as a reward for performing actions at physical locations. | 02-16-2012 |
20120040746 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - The present disclosure generally relates to systems and methods for providing game-based incentives to users of online games as a reward for performing actions at physical locations. | 02-16-2012 |
20120040747 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - The present disclosure generally relates to systems and methods for providing game-based incentives to users of online games as a reward for performing actions at physical locations. | 02-16-2012 |
20120040760 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - The present disclosure generally relates to systems and methods for providing game-based incentives to users of online games as a reward for performing actions at physical locations. | 02-16-2012 |
20120040761 | Game-Based Incentives for Location-Based Actions - The present disclosure generally relates to systems and methods for providing game-based incentives to users of online games as a reward for performing actions at physical locations. | 02-16-2012 |
20120040763 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - The present disclosure generally relates to systems and methods for providing game-based incentives to users of online games as a reward for performing actions at physical locations. | 02-16-2012 |
20130079131 | MOBILE DEVICE INTERFACE FOR ONLINE GAMES - The present disclosure generally relates games and applications in general and in particular to computer-implemented online games playable on mobile devices. | 03-28-2013 |
20130079145 | MOBILE DEVICE INTERFACE FOR ONLINE GAMES - The present disclosure generally relates to games and applications in general and in particular to computer-implemented online games playable on mobile devices. A mobile server receives a signal from a user to perform a mobile in-game action, where the signal is received at the mobile server via a mobile user interface on a mobile client device. The mobile server automatically performs a particular in-game action with respect to multiple in-game objects responsive to reception of the signal to perform the mobile in-game action. The performance of the particular in-game action with respect to the multiple in-game objects is responsive to user input on a browser user interface requiring multiple signals corresponding to the respective in-game objects. | 03-28-2013 |
20130296042 | GAME-BASED INCENTIVES FOR LOCATION-BASED ACTIONS - In a method and system of providing in-game assets for location-based actions, an indication of a performance of a location-based action by a player of a computer-implemented game is received. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game, the virtual item being usable within the computer-implemented game. | 11-07-2013 |
Patent application number | Description | Published |
20090121832 | ASSIGNING CONTROLLED ACCESS TO SECURABLE DEVICES - Controlled access to a securable device is assigned whereby a kiosk is operable to assign an authorized user an ability to access a securable device selected from among a plurality of securable devices located remotely from the kiosk. The kiosk associates a unique personal identification number (PIN) with the authorized user and with the selected securable device, and is operable to transmit the unique PIN to the selected securable device, inform the user of the unique PIN; provide the user with location information of the selected securable device. The selected securable device is adapted to accept entry, at the securable device, of a PIN, and permits access upon entry of the unique PIN. | 05-14-2009 |
20130254047 | AUTONOMOUS OPERATIONS OF SECURABLE DEVICES - A system and method for assigning controlled access to a securable device may include a kiosk configured to receive a PIN and to collect payment from a user for rental of a securable device from among multiple securable devices. A lock unit associated with the securable device and in communication with the kiosk may be configured to receive the PIN from said kiosk. After receiving the PIN, the kiosk may be configured to operate autonomously with respect to the kiosk to enable the user to access the securable device in response to the user entering the PIN into the lock unit. | 09-26-2013 |
20130254048 | KIOSK FOR RENTING SECURABLE DEVICES CONFIGURED TO OPERATE AS A POINT-OF-SALE - A system and method for assigning controlled access to a securable device may include (i) a kiosk configured to enable a user to rent a securable device from among multiple securable devices and (ii) a lock unit associated with the securable device and being in communication with the kiosk. The lock unit may further be configured to enable the user to access the securable device after being rented by the user via said kiosk. The kiosk may further be configured to enable the user to purchase goods or services in addition to rental of the securable device. | 09-26-2013 |
20130254122 | MULTIPLE KIOSKS FOR RENTAL OF SECURABLE DEVICES - A system and method for assigning controlled access to a securable device may include multiple securable devices available for a user to rent. A first kiosk may be configured to enable the user to rent a securable device from among the securable devices. A second kiosk may be configured to alternatively enable the user to rent the securable device from among the securable devices. A lock unit may be associated with the securable device and be in communication with the first and second kiosks. The lock unit may be configured to enable the user to access the securable device after being rented by the user via either of the first or second kiosk. | 09-26-2013 |
20130254123 | REMOTE KIOSK FOR RENTAL OF SECURABLE DEVICES - A system and method for assigning controlled access to a securable device may include (i) multiple securable devices and (ii) a kiosk configured to enable a user to rent a securable device from among the securable devices. The kiosk may be physically remote from the securable devices. | 09-26-2013 |
Patent application number | Description | Published |
20080261729 | SYSTEM FOR PICKING UP, TOSSING, AND STRIKING A BALL - A multi-purpose implement is provided, including a bat, having a handle portion and a barrel, and a ball basket attached to the bat and adapted to lift a ball directly from a generally horizontal surface. A method of using the implement, without contacting the ball with one's hands, includes holding the handle portion in one or both hands, maneuvering the ball basket into contact with a ball lying on a generally horizontal surface, lifting the ball directly from the generally horizontal surface with the ball basket, tossing the ball from the ball basket into the air, and while the ball is in the air, striking the ball with the barrel of the bat. | 10-23-2008 |
20080261730 | SYSTEM FOR PICKING UP, TOSSING, AND STRIKING A BALL - A multi-purpose implement is provided, including a racquet, having a handle portion and a flexible planar area held under tension by a frame, and a ball basket attached to the racquet and adapted to lift a ball directly from a generally horizontal surface. A method of using the implement, without contacting the ball with one's hands, includes holding the handle portion in one or both hands, maneuvering the ball basket into contact with a ball lying on a generally horizontal surface, lifting the ball directly from the generally horizontal surface with the ball basket, tossing the ball from the ball basket into the air, and while the ball is in the air, striking the ball with the racquet. | 10-23-2008 |
20080261732 | SYSTEM FOR PICKING UP, TOSSING, AND STRIKING A BALL - A ball lifting, tossing and striking system, by which a user can pick up, toss and strike a ball in such a way that the ball does not come in contact with the user's hands, includes a ball and a multi-purpose implement that may be carried by a user in one or both hands. The multi-purpose implement includes a striking implement, having a handle portion and a striking portion, and a ball basket attached to the striking implement and adapted to lift the ball from the ground. To use the multi-purpose implement, a user may grasp the handle portion of the striking implement, lift the ball from the ground with the ball basket, and without touching the ball with either of the user's hands, toss the ball from the ball basket into the air such that it may be struck by the striking portion. | 10-23-2008 |
20090123610 | SALEABLE COGNITIVE PERFORMANCE SNACK FOOD ITEMS AND METHODS OF PREPARING, PACKAGING AND USING SAME - A method of providing a cognitive performance snack food to a user includes producing a multitude of snack food pieces, placing the multitude of snack food pieces in a snack packaging adapted to be opened and closed with one hand, and providing a saleable performance snack food item to consumers for use during computer or video game activity. Each snack food piece including a snack food base and a mixture of cognitive performance additives. The snack pieces and snack packaging together define the saleable performance snack food item, which can be consumed with one hand and while operating computer or video gaming equipment. | 05-14-2009 |
20100234146 | SYSTEM FOR PICKING UP, TOSSING, AND STRIKING A BALL - A ball lifting, tossing and striking system by which a user can pick up, toss and strike a ball in such a way that the ball does not come in contact with the user's hand is provided. The system includes a ball and a multi-purpose implement that may be carried by a user in one or both hands. The multi-purpose implement includes a bat, having a handle portion and a striking portion, and a ball basket having a shovel-like scoop that is adapted to be inserted underneath the ball to lift the ball from a generally horizontal surface. Furthermore, a user may grasp the handle portion of the bat, lift the ball from a generally horizontal surface, and without touching the ball, toss the ball from the ball basket into the air such that it may be struck by the striking portion of the bat. | 09-16-2010 |
Patent application number | Description | Published |
20140147752 | OXYPHOSPHORUS-CONTAINING POLYMERS AS BINDERS FOR BATTERY CATHODES - A class of polymeric phosphorous esters can be used as binders for battery cathodes. Metal salts can be added to the polymers to provide ionic conductivity. The polymeric phosphorous esters can be formulated with other polymers either as mixtures or as copolymers to provide additional desirable properties. Examples of such properties include even higher ionic conductivity and improved mechanical properties. Furthermore, cathodes that include the polymeric phosphorous esters can be assembled with a polymeric electrolyte separator and an anode to form a complete battery. | 05-29-2014 |
20140154572 | COATED PARTICLES FOR LITHIUM BATTERY CATHODES - Particles of cathodic materials are coated with polymer to prevent direct contact between the particles and the surrounding electrolyte. The polymers are held in place either by a) growing the polymers from initiators covalently bound to the particle, b) attachment of the already-formed polymers by covalently linking to functional groups attached to the particle, or c) electrostatic interactions resulting from incorporation of cationic or anionic groups in the polymer chain. Carbon or ceramic coatings may first be formed on the surfaces of the particles before the particles are coated with polymer. The polymer coating is both electronically and ionically conductive. | 06-05-2014 |
20140350875 | RELAXATION MODEL IN REAL-TIME ESTIMATION OF STATE-OF-CHARGE IN LITHIUM POLYMER BATTERIES - Relaxation time constants give valuable information about a lithium polymer battery cell's state-of-charge. Moreover, determination of these time constants can be performed in real time by fitting exponential functions to transient voltage or current patterns. | 11-27-2014 |
20150081237 | DATA DRIVEN/PHYSICAL HYBRID MODEL FOR SOC DETERMINATION IN LITHIUM BATTERIES - A hybrid model to determine state-of-charge for lithium batteries includes both a physical model and an empirical or data-driven model. The physical model is an electrochemical model, based on the battery materials properties and structure and describes dynamic electrochemical reactions. The empirical model uses coulomb counting and a relaxation filter, plus a Kalman filter for adaptive compensation of the system parameters. In some SOC regimes, one model is strongly favored over the other. In some SOC regions, a weighted combination of the two models is used. | 03-19-2015 |