Pierer
Franz Pierer, Dobl AT
Patent application number | Description | Published |
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20140187309 | ENHANCEMENTS TO GAME COMPONENTS IN GAMING SYSTEMS - A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described. | 07-03-2014 |
20140194183 | ENHANCEMENTS TO GAME COMPONENTS IN GAMING SYSTEMS - A computer-implemented method for enhancing game components in a gaming system, the method comprising: displaying at least one of a row and a column of the game components along a plane on a display device in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto; selecting at least one of the game components for enhancement; expanding selected ones of the game components outside of the plane and associating at least one additional symbol to expanded selected ones of the game components; and integrating the at least one additional symbol into the given game. | 07-10-2014 |
Franz Pierer, Kainbach AU
Patent application number | Description | Published |
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20150363996 | OBJECT DETECTION AND INTERACTION FOR GAMING SYSTEMS - A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device; at least one processor programmed to cause the 3D display device to display a 3D scene for a game, the 3D scene comprising a virtual 3D space in which a plurality of virtual game components are displayed; and at least one contactless sensor device configured to sense a location and shape of a physical object in a physical 3D space and generate 3D information indicative of the location and shape of the physical object in the physical 3D space. In some embodiments, the at least one processor is programmed to: update a 3D model for a virtual object in the 3D scene, the virtual object corresponding to the physical object; and detect an interaction between the virtual object and at least one virtual game component in the 3D scene. | 12-17-2015 |
Franz Pierer, Kainbach AT
Patent application number | Description | Published |
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20160005263 | THREE-DIMENSIONAL DISPLAY INTERACTION FOR GAMING SYSTEMS - A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; one or more sensor devices configured to sense a physical location of one or more anatomical features of the player; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The processor-executable instructions, when executed by the at least one processor, cause the at least one processor to perform various adjustments regarding the 3D scene based on the sensed physical location of an anatomical feature of the player. | 01-07-2016 |
Marcel Pierer, Waiblingen DE
Patent application number | Description | Published |
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20090216887 | METHOD OF ESTABLISHING A CONNECTION - The invention concerns method of establishing a connection in a peer-to-peer network ( | 08-27-2009 |
Marcel Pierer US
Patent application number | Description | Published |
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20090119747 | PEER-TO-PEER NETWORK - In order to provide security within a peer-to-peer network ( | 05-07-2009 |